Raids
Lv. 20
2134 -
2223 CP
Raids (WB)
Lv. 25
2668 -
2779 CP
Eggs
Lv. 20
2134 -
2223 CP
Research
Lv. 15
1600 -
1668 CP
Max CP
Lv. 50
4399 CP
View all Mega Drampa 100% IV (hundo) Combat Power values by encounter type.
A hundo Mega Drampa caught from a raid battle will have a CP of 2223 or 2779 when weather boosted in Partly Cloudy or Windy weather. A hundo Mega Drampa caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 1668. A hundo Mega Drampa when fully powered up to Level 50 will have a maximum CP of 4399.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #11515151668
2223
2779
4399
97.8%
1415151662
2216
2770
4384
97.8%
1514151664
2218
2773
4389
97.8%
1515141663
2218
2772
4388
95.6%
1315151656
2208
2760
4369
95.6%
1414151658
2211
2764
4374
95.6%
1415141658
2210
2763
4373
95.6%
1513151660
2213
2767
4380
95.6%
1514141660
2213
2766
4379
95.6%
1515131659
2212
2766
4377
93.3%
1215151650
2200
2751
4354
93.3%
1314151652
2203
2754
4359
93.3%
1315141652
2203
2754
4358
93.3%
1413151654
2206
2758
4365
93.3%
1414141654
2205
2757
4364
93.3%
1415131654
2205
2756
4362
93.3%
1512151656
2208
2761
4370
93.3%
1513141656
2208
2760
4369
93.3%
1514131656
2207
2759
4368
93.3%
1515121655
2207
2759
4366
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
3925
4452
157
169
50
3879
4399
156
168
49
3833
4347
155
167
48
3787
4295
154
166
47
3742
4244
153
165
46
3697
4192
152
164
45
3652
4141
151
163
44
3607
4091
150
162
43
3563
4040
149
161
42
3518
3990
148
160
41
3475
3941
147
159
40
3431
3891
146
158
39
3382
3836
145
157
38
3333
3780
144
156
37
3284
3724
143
155
36
3235
3669
142
154
35
3186
3613
141
153
34
3137
3558
140
151
33
3088
3502
139
150
32
3039
3447
138
149
31
2990
3391
137
148
30
2941
3335
136
147
29
2843
3224
133
144
28
2745
3113
131
142
27
2647
3002
129
139
26
2549
2891
126
136
25
2451
2779
124
134
24
2353
2668
121
131
23
2255
2557
119
128
22
2156
2446
116
125
21
2058
2334
113
123
20
1960
2223
111
120
19
1862
2112
108
117
18
1764
2001
105
113
17
1666
1890
102
110
16
1568
1779
99
107
15
1470
1668
96
103
14
1372
1556
92
100
13
1274
1445
89
96
12
1176
1334
86
93
11
1078
1223
82
89
10
980
1112
78
84
9
877
994
74
80
8
773
877
69
75
7
670
759
64
70
6
566
642
59
64
5
462
524
53
58
4
359
407
47
51
3
255
289
40
43
2
152
172
30
33
1
48
55
17
18
Best PvP IVs (Rank 1)
Great League
0/13/9
1500 CP · Lv 14.5
Ultra League
2/15/15
2497 CP · Lv 23.5
Little Cup
2/15/14
500 CP · Lv 5
Master League
15/15/15
4399 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Mega Drampa before you spend any Stardust.







Bruxish










