Okidogi
#1014 in the National Pokédex
Okidogi
#1014 in the National Pokédex
Stats
Min
Max
HP
88
286
380
Attack
128
234
390
Defense
115
211
361
Sp. Atk
58
108
236
Sp. Def
86
159
298
Speed
80
148
284
Total
555
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Normal

Shiny
Okidogi
It's Super Effective
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Bite | Dark | Physical | 60 | 100 | 25 | An attack that may cause flinching. |
| Start | Low Kick | Fighting | Physical | - | 100 | 20 | An attack that may cause flinching. |
| Start | Bulk Up | Fighting | Status | - | - | 20 | Bulks up the body to boost both ATTACK and DEFENSE. |
| 8 | Howl | Normal | Status | - | - | 40 | Howls to raise the spirit and boosts ATTACK. |
| 16 | Poison Fang | Poison | Physical | 50 | 100 | 15 | A sharp-fanged attack. May badly poison the foe. |
| 24 | Force Palm | Fighting | Physical | 60 | 100 | 10 | The foe is attacked with a shock wave. It may also leave the target paralyzed. |
| 32 | Counter | Fighting | Physical | - | 100 | 20 | Returns a physical blow double. |
| 40 | Poison Jab | Poison | Physical | 80 | 100 | 20 | The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe. |
| 48 | Brutal Swing | Dark | Physical | 60 | 100 | 20 | The user swings its body around violently to inflict damage on everything in its vicinity. |
| 56 | Crunch | Dark | Physical | 80 | 100 | 15 | An attack that may lower SPCL.DEF. |
| 64 | Superpower | Fighting | Physical | 120 | 100 | 5 | Boosts strength sharply, but lowers abilities. |
| 72 | Giga Impact | Normal | Physical | 150 | 90 | 5 | The user charges at the foe using every bit of its power. The user must rest on the next turn. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| 0 | Fire Punch | Fire | Physical | 75 | 100 | 15 | A fiery punch. May cause a burn. |
| 0 | Ice Punch | Ice | Physical | 75 | 100 | 15 | An icy punch. May cause freezing. |
| 0 | Thunder Punch | Electric | Physical | 75 | 100 | 15 | An electric punch. It may paralyze. |
| 0 | Body Slam | Normal | Physical | 85 | 100 | 15 | An attack that may cause paralysis. |
| 0 | Take Down | Normal | Physical | 90 | 85 | 20 | A tackle that also hurts the user. |
| 0 | Roar | Normal | Status | - | - | 20 | Scares wild foes to end battle. |
| 0 | Hyper Beam | Normal | Special | 150 | 90 | 5 | 1st turn: Attack 2nd turn: Rest |
| 0 | Dig | Ground | Physical | 80 | 100 | 10 | 1st turn: Burrow 2nd turn: Attack |
| 0 | Toxic | Poison | Status | - | 90 | 10 | A poison move with increasing damage. |
| 0 | Rest | Psychic | Status | - | - | 10 | Sleep for 2 turns to fully recover. |
| 0 | Substitute | Normal | Status | - | - | 10 | Makes a decoy with 1/4 user's max HP. |
| 0 | Thief | Dark | Physical | 60 | 100 | 25 | An attack that may steal a held item. |
| 0 | Reversal | Fighting | Physical | - | 100 | 15 | Stronger if the user's HP is low. |
| 0 | Spite | Ghost | Status | - | 100 | 10 | Cuts the PP of the foe's last move. |
| 0 | Protect | Normal | Status | - | - | 10 | Foils attack that turn. It may fail. |
| 0 | Scary Face | Normal | Status | - | 100 | 10 | Sharply reduces the foe's SPEED. |
| 0 | Sludge Bomb | Poison | Special | 90 | 100 | 10 | An attack that may poison the foe. |
| 0 | Outrage | Dragon | Physical | 120 | 100 | 10 | Works 2-3 turns and confuses user. |
| 0 | Endure | Normal | Status | - | - | 10 | Always leaves at least 1HP. |
| 0 | Sleep Talk | Normal | Status | - | - | 10 | Randomly attacks while asleep. |
| 0 | Metal Claw | Steel | Physical | 50 | 95 | 35 | An attack that may up user's ATTACK. |
| 0 | Uproar | Normal | Special | 90 | 100 | 10 | Causes an uproar for 2 to 5 turns and prevents sleep. |
| 0 | Facade | Normal | Physical | 70 | 100 | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. |
| 0 | Focus Punch | Fighting | Physical | 150 | 100 | 20 | A powerful loyalty attack. The user flinches if hit. |
| 0 | Taunt | Dark | Status | - | 100 | 20 | Taunts the foe into only using attack moves. |
| 0 | Brick Break | Fighting | Physical | 75 | 100 | 15 | Destroys barriers such as REFLECT and causes damage. |
| 0 | Knock Off | Dark | Physical | 65 | 100 | 20 | Knocks down the foe’s held item to prevent its use. |
| 0 | Rock Tomb | Rock | Physical | 60 | 95 | 15 | Stops the foe from moving with rocks and cuts SPEED. |
| 0 | Poison Tail | Poison | Physical | 50 | 100 | 25 | Has a high critical-hit ratio. May also poison. |
| 0 | Close Combat | Fighting | Physical | 120 | 100 | 5 | The user fights the foe in close without guarding itself. It also cuts the user’s Defense and Sp. Def. |
| 0 | Fling | Dark | Physical | - | 100 | 10 | The user flings its held item at the foe to attack. Its power and effects depend on the item. |
| 0 | Drain Punch | Fighting | Physical | 75 | 100 | 10 | An energy-draining punch. The user’s HP is restored by half the damage taken by the target. |
| 0 | Focus Blast | Fighting | Special | 120 | 70 | 5 | The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def. |
| 0 | Shadow Claw | Ghost | Physical | 70 | 100 | 15 | The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. |
| 0 | Thunder Fang | Electric | Physical | 65 | 95 | 15 | The user bites with electrified fangs. It may also make the foe flinch or become paralyzed. |
| 0 | Ice Fang | Ice | Physical | 65 | 95 | 15 | The user bites with cold-infused fangs. It may also make the foe flinch or freeze. |
| 0 | Fire Fang | Fire | Physical | 65 | 95 | 15 | The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn. |
| 0 | Gunk Shot | Poison | Physical | 120 | 80 | 5 | The user shoots filthy garbage at the foe to attack. It may also poison the target. |
| 0 | Iron Head | Steel | Physical | 80 | 100 | 15 | The foe slams the target with its steel-hard head. It may also make the target flinch. |
| 0 | Low Sweep | Fighting | Physical | 65 | 100 | 20 | The user attacks the target’s legs swiftly, reducing the target’s Speed stat. |
| 0 | Snarl | Dark | Special | 55 | 95 | 15 | The user yells as if it is ranting about something, making the target’s Sp. Atk stat decrease. |
| 0 | High Horsepower | Ground | Physical | 95 | 95 | 10 | The user fiercely attacks the target using its entire body. |
| 0 | Psychic Fangs | Psychic | Physical | 85 | 100 | 10 | The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect. |
| 0 | Stomping Tantrum | Ground | Physical | 75 | 100 | 10 | Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles. |
| 0 | Body Press | Fighting | Physical | 80 | 100 | 10 | The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target. |
| 0 | Lash Out | Dark | Physical | 75 | 100 | 5 | The user lashes out to vent its frustration toward the target. If the user’s stats were lowered during this turn, the power of this move is doubled. |
| 0 | Tera Blast | Normal | Special | 80 | 100 | 10 |



















Physical
Status
Special



