Dittobase

Home

Games

Pokémon GO
Pokopia
Pokémon Unite

Cards

TCG Pocket
Pokémon TCG

Main Series

Legends Z-A
Scarlet & Violet
HOME
Legends: Arceus
Brilliant Diamond and Shining Pearl
Sword and Shield
Let's Go, Pikachu! and Eevee!
Ultra Sun and Ultra Moon
Sun and Moon
Omega Ruby and Alpha Sapphire
X and Y
Black 2 and White 2
Black and White
HeartGold and SoulSilver
Platinum
Diamond and Pearl
Emerald
FireRed and LeafGreen
Ruby and Sapphire
Crystal
Gold and Silver
Yellow
Red and Blue

Tools

Platinum

Game

Platinum

News

Updates for this game hub

Guides

Sinnoh mechanics and tips

Pokédex

Stats, moves, and locations

Moves

Power, accuracy, and learners

Abilities

Effects and Pokémon lists

Items

Bags, machines, and effects

Egg Groups

Breeding groups and members

Pt / Pokédex

Quagsire

Quagsire

#118 in the Platinum Pokédex • Water Fish Pokémon

Quagsire

#118 in the Platinum Pokédex • Water Fish Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

95

300

394

Attack

85

157

295

Defense

85

157

295

Sp. Atk

65

121

251

Sp. Def

65

121

251

Speed

35

67

185

Total

430

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Wooper

Murkrow

Quagsire normal sprite

Normal

Shiny Quagsire sprite

Shiny

Quagsire

Water Fish Pokémon

#118
WaterGround

Height

1.4 m (4'07")

Weight

75 kg (165.3 lbs)

Abilities

DampWater Absorb

It's Super Effective

Damage multipliers Quagsire takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Grass

Resists

Electric

Fire

0.5×

Poison

0.5×

Rock

0.5×

Steel

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Extended Sinnoh #118
EV yield
2 HP
Catch rate
90
Base Exp.
151

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Water 1Field
Gender
50% male
50% female
Egg cycles
20 (5,120 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Platinum box art

Pokémon Platinum

It has an easygoing nature. It doesn’t care if it bumps its head on boats and boulders while swimming.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Wooper

Wooper

#117

Level 20

Quagsire

Quagsire

#118

Encounters

Known encounter locations for this Pokémon in this game.
Platinum
LocationMethodLevelChanceConditions

Great Marsh

Great Marsh Area 1

Walking in tall grass or a cave3010%

-

Great Marsh

Great Marsh Area 1

Surfing20-405%

-

Great Marsh

Great Marsh Area 1

Surfing20-404%

-

Great Marsh

Great Marsh Area 1

Surfing20-401%

-

Great Marsh

Great Marsh Area 2

Walking in tall grass or a cave3010%

-

Great Marsh

Great Marsh Area 2

Surfing20-405%

-

Great Marsh

Great Marsh Area 2

Surfing20-404%

-

Great Marsh

Great Marsh Area 2

Surfing20-401%

-

Great Marsh

Great Marsh Area 3

Walking in tall grass or a cave2910%

-

Great Marsh

Great Marsh Area 3

Surfing20-405%

-

Great Marsh

Great Marsh Area 3

Surfing20-404%

-

Great Marsh

Great Marsh Area 3

Surfing20-401%

-

Great Marsh

Great Marsh Area 4

Walking in tall grass or a cave2910%

-

Great Marsh

Great Marsh Area 4

Surfing20-405%

-

Great Marsh

Great Marsh Area 4

Surfing20-404%

-

Great Marsh

Great Marsh Area 4

Surfing20-401%

-

Great Marsh

Great Marsh Area 5

Walking in tall grass or a cave2810%

-

Great Marsh

Great Marsh Area 5

Surfing20-405%

-

Great Marsh

Great Marsh Area 5

Surfing20-404%

-

Great Marsh

Great Marsh Area 5

Surfing20-401%

-

Great Marsh

Great Marsh Area 6

Walking in tall grass or a cave2810%

-

Great Marsh

Great Marsh Area 6

Surfing20-405%

-

Great Marsh

Great Marsh Area 6

Surfing20-404%

-

Great Marsh

Great Marsh Area 6

Surfing20-401%

-

Route 212

Road 212 (east, towards Pastoria City)

Walking in tall grass or a cave2420%

-

Route 212

Road 212 (east, towards Pastoria City)

Walking in tall grass or a cave2610%

Not using PokéRadar

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartTail WhipNormalStatus-10030

The user wags its tail cutely, making the foe less wary. The target’s Defense stat is lowered.

StartWater GunWaterSpecial4010025

The foe is blasted with a forceful shot of water.

StartMud SportGroundStatus--15

The user covers itself with mud. It weakens Electric- type moves while the user is in the battle.

5Mud SportGroundStatus--15

The user covers itself with mud. It weakens Electric- type moves while the user is in the battle.

9Mud ShotGroundSpecial559515

The user attacks by hurling a blob of mud at the foe. It also reduces the target’s Speed.

15SlamNormalPhysical807520

The foe is slammed with a long tail, vines, etc., to inflict damage.

19Mud BombGroundSpecial658510

The user launches a hard-packed mud ball to attack. It may also lower the target’s accuracy.

24AmnesiaPsychicStatus--20

The user temporarily empties its mind to forget its concerns. It sharply raises the user’s Sp. Def stat.

31YawnNormalStatus--10

The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.

36EarthquakeGroundPhysical10010010

The user sets off an earthquake that hits all the Pokémon in the battle.

41Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water- type moves.

48MistIceStatus--30

The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns.

48HazeIceStatus--30

The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.

53Muddy WaterWaterSpecial958510

The user attacks by shooting out muddy water. It may also lower the foe’s accuracy.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Platinum.
Class
Description
TM01Focus PunchFightingPhysical15010020

The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.

TM03Water PulseWaterSpecial6010020

The user attacks the foe with a pulsing blast of water. It may also confuse the foe.

TM06ToxicPoisonStatus-8510

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM07HailIceStatus--10

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM13Ice BeamIceSpecial9510010

The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.

TM14BlizzardIceSpecial120705

A howling blizzard is summoned to strike the foe. It may also freeze the target solid.

TM15Hyper BeamNormalSpecial150905

The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water- type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM23Iron TailSteelPhysical1007515

The foe is slammed with a steel-hard tail. It may also lower the target’s Defense stat.

TM26EarthquakeGroundPhysical10010010

The user sets off an earthquake that hits all the Pokémon in the battle.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM28DigGroundPhysical8010010

The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

TM31Brick BreakFightingPhysical7510015

The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM36Sludge BombPoisonSpecial9010010

The user attacks by hurling filthy sludge at the foe. It may also poison the target.

TM37SandstormRockStatus--10

A five-turn sand­ storm is summoned to hurt all combatant types except Rock, Ground, and Steel.

TM39Rock TombRockPhysical508010

Boulders are hurled at the foe. It also lowers the foe’s Speed by preventing its movement.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.

TM43Secret PowerNormalPhysical7010020

The user attacks with a secret power. Its added effects vary depending on the user’s environment.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.

TM52Focus BlastFightingSpecial120705

The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def.

TM56FlingDarkPhysical-10010

The user flings its held item at the foe to attack. Its power and effects depend on the item.

TM58EndureNormalStatus--10

The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.

TM68Giga ImpactNormalPhysical150905

The user charges at the foe using every bit of its power. The user must rest on the next turn.

TM70FlashNormalStatus-10020

The user flashes a light that cuts the foe’s accuracy. It can also be used to illuminate caves.

TM71Stone EdgeRockPhysical100805

The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.

TM78CaptivateNormalStatus-10020

If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.

TM82Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM83Natural GiftNormalPhysical-10015

The user draws power to attack by using its held Berry. The Berry determines its type and power.

TM87SwaggerNormalStatus-9015

The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

HM03SurfWaterSpecial9510015

It swamps the entire battlefield with a giant wave. It can also be used for crossing water.

HM04StrengthNormalPhysical8010015

The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.

HM06Rock SmashFightingPhysical4010015

The user slugs the foe with a shattering punch. It can also smash cracked boulders.

HM07WaterfallWaterPhysical8010015

The user charges the foe at an awesome speed. It can also be used to climb a waterfall.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
Ancient PowerRockSpecial601005

The user attacks with a prehistoric power. It may also raise all the user’s stats at once.

Aqua TailWaterPhysical909010

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

DiveWaterPhysical8010010

A two-turn attack. The user dives underwater on the first turn, then hits on the next turn.

Earth PowerGroundSpecial9010010

The user makes the ground under the foe erupt with power. It may also lower the target’s Sp. Def.

Ice PunchIcePhysical7510015

The foe is punched with an icy fist. It may leave the target frozen.

Icy WindIceSpecial559515

The user attacks with a gust of chilled air. It also lowers the target’s Speed stat.

Mud-SlapGroundSpecial2010010

The user hurls mud in the foe’s face to inflict damage and lower its accuracy.

RolloutRockPhysical309020

The user continually rolls into the foe over five turns. It becomes stronger each time it hits.

SnoreNormalSpecial4010015

An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.

Traits

Ability options available to this Pokémon in this game.

Damp

Ability Slot 1

Prevents combatants from self destructing.

Prevents Self-Destruct, Explosion, and Aftermath from working while the Pokémon is in battle.

Water Absorb

Ability Slot 2

Restores HP if hit by a Water-type move.

Absorbs Water moves, healing for 1/4 max HP.

#117

Wooper

#74

Murkrow

Join Discord

Join a community of over 5,000+ other trainers.

discord.gg/dittobase
Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.