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Pt / Pokédex

Kingler

Kingler

#99 in the Platinum Pokédex • Pincer Pokémon

Kingler

#99 in the Platinum Pokédex • Pincer Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

55

220

314

Attack

130

238

394

Defense

115

211

361

Sp. Atk

50

94

218

Sp. Def

50

94

218

Speed

75

139

273

Total

475

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Krabby

Cubone

Kingler normal sprite

Normal

Shiny Kingler sprite

Shiny

Kingler

Pincer Pokémon

#99
Water

Height

1.3 m (4'03")

Weight

60 kg (132.3 lbs)

Abilities

Hyper CutterShell Armor

It's Super Effective

Damage multipliers Kingler takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Electric

Grass

Resists

Fire

0.5×

Water

0.5×

Ice

0.5×

Steel

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
2 Atk
Catch rate
60
Base Exp.
166

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Water 3
Gender
50% male
50% female
Egg cycles
20 (5,120 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Platinum box art

Pokémon Platinum

The larger pincer has 10,000- horsepower strength. However, it is so heavy, it is difficult to aim.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Krabby

Krabby

#98

Level 28

Kingler

Kingler

#99

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartVise GripNormalPhysical5510030

Huge, impressive pincers grip and squeeze the foe.

StartBubbleWaterSpecial2010030

A spray of countless bubbles is jetted at the foe. It may also lower the target’s Speed stat.

StartMud SportGroundStatus--15

The user covers itself with mud. It weakens Electric- type moves while the user is in the battle.

5Vise GripNormalPhysical5510030

Huge, impressive pincers grip and squeeze the foe.

9LeerNormalStatus-10030

The foe is given an intimidating leer with sharp eyes. The target’s Defense stat is reduced.

11HardenNormalStatus--30

The user stiffens all the muscles in its body to raise its Defense stat.

15Bubble BeamWaterSpecial6510020

A spray of bubbles is forcefully ejected at the foe. It may also lower the target’s Speed stat.

19Mud ShotGroundSpecial559515

The user attacks by hurling a blob of mud at the foe. It also reduces the target’s Speed.

21Metal ClawSteelPhysical509535

The foe is raked with steel claws. It may also raise the user’s Attack stat.

25StompNormalPhysical6510020

The foe is stomped with a big foot. It may also make the target flinch.

32ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

37GuillotineNormalPhysical-305

A vicious, tearing attack with pincers. The foe will faint instantly if this attack hits.

44SlamNormalPhysical807520

The foe is slammed with a long tail, vines, etc., to inflict damage.

51BrineWaterSpecial6510010

If the foe’s HP is down to about half, this attack will hit with double the power.

56CrabhammerWaterPhysical1008510

The foe is hammered with a large pincer. This move has a high critical-hit ratio.

63FlailNormalPhysical-10015

The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Platinum.
Class
Description
TM03Water PulseWaterSpecial6010020

The user attacks the foe with a pulsing blast of water. It may also confuse the foe.

TM06ToxicPoisonStatus-8510

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM07HailIceStatus--10

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM13Ice BeamIceSpecial9510010

The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.

TM14BlizzardIceSpecial120705

A howling blizzard is summoned to strike the foe. It may also freeze the target solid.

TM15Hyper BeamNormalSpecial150905

The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water- type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM28DigGroundPhysical8010010

The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

TM31Brick BreakFightingPhysical7510015

The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM39Rock TombRockPhysical508010

Boulders are hurled at the foe. It also lowers the foe’s Speed by preventing its movement.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.

TM43Secret PowerNormalPhysical7010020

The user attacks with a secret power. Its added effects vary depending on the user’s environment.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical4010010

The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item.

TM54False SwipeNormalPhysical4010040

A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.

TM55BrineWaterSpecial6510010

If the foe’s HP is down to about half, this attack will hit with double the power.

TM56FlingDarkPhysical-10010

The user flings its held item at the foe to attack. Its power and effects depend on the item.

TM58EndureNormalStatus--10

The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.

TM68Giga ImpactNormalPhysical150905

The user charges at the foe using every bit of its power. The user must rest on the next turn.

TM75Swords DanceNormalStatus--30

A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.

TM78CaptivateNormalStatus-10020

If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.

TM81X-ScissorBugPhysical8010015

The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors.

TM82Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM83Natural GiftNormalPhysical-10015

The user draws power to attack by using its held Berry. The Berry determines its type and power.

TM87SwaggerNormalStatus-9015

The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

HM01CutNormalPhysical509530

The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.

HM03SurfWaterSpecial9510015

It swamps the entire battlefield with a giant wave. It can also be used for crossing water.

HM04StrengthNormalPhysical8010015

The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.

HM06Rock SmashFightingPhysical4010015

The user slugs the foe with a shattering punch. It can also smash cracked boulders.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
Ancient PowerRockSpecial601005

The user attacks with a prehistoric power. It may also raise all the user’s stats at once.

DiveWaterPhysical8010010

A two-turn attack. The user dives underwater on the first turn, then hits on the next turn.

Fury CutterBugPhysical109520

The foe is slashed with scythes or claws. Its power increases if it hits in succession.

Icy WindIceSpecial559515

The user attacks with a gust of chilled air. It also lowers the target’s Speed stat.

Iron DefenseSteelStatus--15

The user hardens its body’s surface like iron, sharply raising its Defense stat.

Knock OffDarkPhysical2010020

The user slaps down the foe’s held item, preventing the item from being used during the battle.

Mud-SlapGroundSpecial2010010

The user hurls mud in the foe’s face to inflict damage and lower its accuracy.

SnoreNormalSpecial4010015

An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.

SuperpowerFightingPhysical1201005

The user attacks the foe with great power. However, it also lowers the user’s Attack and Defense.

Traits

Ability options available to this Pokémon in this game.

Hyper Cutter

Ability Slot 1

Prevents the Attack stat from being lowered.

Prevents Attack from being lowered by other Pokémon.

Shell Armor

Ability Slot 2

The Pokémon is protected against critical hits.

Protects against critical hits.

#98

Krabby

#104

Cubone

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