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Pt / Pokédex

Gorebyss

Gorebyss

#368 in the Platinum Pokédex • South Sea Pokémon

Gorebyss

#368 in the Platinum Pokédex • South Sea Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

55

220

314

Attack

84

155

293

Defense

105

193

339

Sp. Atk

114

209

359

Sp. Def

75

139

273

Speed

52

98

223

Total

485

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Huntail

Relicanth

Gorebyss normal sprite

Normal

Shiny Gorebyss sprite

Shiny

Gorebyss

South Sea Pokémon

#368
Water

Height

1.8 m (5'11")

Weight

22.6 kg (49.8 lbs)

Abilities

Swift Swim

It's Super Effective

Damage multipliers Gorebyss takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Electric

Grass

Resists

Fire

0.5×

Water

0.5×

Ice

0.5×

Steel

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
2 SpA
Catch rate
60
Base Exp.
170

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Water 1
Gender
50% male
50% female
Egg cycles
20 (5,120 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Platinum box art

Pokémon Platinum

It lives at the bottom of the sea. In the springtime, its pink body turns more vivid for some reason.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Clamperl

Clamperl

#366

Deep Sea ToothTrade holding Deep Sea Tooth
Huntail

Huntail

#367

Clamperl

Clamperl

#366

Deep Sea ScaleTrade holding Deep Sea Scale
Gorebyss

Gorebyss

#368

Held Items

Items this Pokémon may hold when encountered in the wild.
Deep Sea ScaleDeep Sea Scale
Platinum
5%

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartWhirlpoolWaterSpecial157015

The user traps the foe inside a fast, vicious whirlpool that lasts for two to five turns.

6ConfusionPsychicSpecial5010025

The foe is hit by a weak telekinetic force. It may also leave the foe confused.

10AgilityPsychicStatus--30

The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.

15Water PulseWaterSpecial6010020

The user attacks the foe with a pulsing blast of water. It may also confuse the foe.

19AmnesiaPsychicStatus--20

The user temporarily empties its mind to forget its concerns. It sharply raises the user’s Sp. Def stat.

24Aqua RingWaterStatus--20

The user envelops itself in a veil made of water. It regains some HP on every turn.

28CaptivateNormalStatus-10020

If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.

33Baton PassNormalStatus--40

The user switches places with a party Pokémon in waiting, passing along any stat changes.

37DiveWaterPhysical8010010

A two-turn attack. The user dives underwater on the first turn, then hits on the next turn.

42PsychicPsychicSpecial9010010

The foe is hit by a strong telekinetic force. It may also reduce the foe’s Sp. Def stat.

46Aqua TailWaterPhysical909010

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

51Hydro PumpWaterSpecial120805

The foe is blasted by a huge volume of water launched under great pressure.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Platinum.
Class
Description
TM03Water PulseWaterSpecial6010020

The user attacks the foe with a pulsing blast of water. It may also confuse the foe.

TM06ToxicPoisonStatus-8510

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM07HailIceStatus--10

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM13Ice BeamIceSpecial9510010

The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.

TM14BlizzardIceSpecial120705

A howling blizzard is summoned to strike the foe. It may also freeze the target solid.

TM15Hyper BeamNormalSpecial150905

The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water- type moves.

TM20SafeguardNormalStatus--25

The user creates a protective field that prevents status problems for five turns.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM29PsychicPsychicSpecial9010010

The foe is hit by a strong telekinetic force. It may also reduce the foe’s Sp. Def stat.

TM30Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the foe. It may also lower the foe’s Sp. Def stat.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.

TM43Secret PowerNormalPhysical7010020

The user attacks with a secret power. Its added effects vary depending on the user’s environment.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.

TM55BrineWaterSpecial6510010

If the foe’s HP is down to about half, this attack will hit with double the power.

TM58EndureNormalStatus--10

The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.

TM68Giga ImpactNormalPhysical150905

The user charges at the foe using every bit of its power. The user must rest on the next turn.

TM77Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the foe.

TM78CaptivateNormalStatus-10020

If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.

TM82Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM83Natural GiftNormalPhysical-10015

The user draws power to attack by using its held Berry. The Berry determines its type and power.

TM87SwaggerNormalStatus-9015

The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

HM03SurfWaterSpecial9510015

It swamps the entire battlefield with a giant wave. It can also be used for crossing water.

HM07WaterfallWaterPhysical8010015

The user charges the foe at an awesome speed. It can also be used to climb a waterfall.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
Aqua TailWaterPhysical909010

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

BounceFlyingPhysical85855

The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe.

DiveWaterPhysical8010010

A two-turn attack. The user dives underwater on the first turn, then hits on the next turn.

Icy WindIceSpecial559515

The user attacks with a gust of chilled air. It also lowers the target’s Speed stat.

Mud-SlapGroundSpecial2010010

The user hurls mud in the foe’s face to inflict damage and lower its accuracy.

Signal BeamBugSpecial7510015

The user attacks with a sinister beam of light. It may also confuse the target.

SnoreNormalSpecial4010015

An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.

SwiftNormalSpecial60-20

Star-shaped rays are shot at the foe. This attack never misses.

Traits

Ability options available to this Pokémon in this game.

Swift Swim

Ability Slot 1

Boosts the Pokémon’s Speed in rain.

Doubles Speed during rain.

#367

Huntail

#369

Relicanth

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