Chansey
#113 in the Let's Go Kanto Pokédex • Egg Pokémon
Chansey
#113 in the Let's Go Kanto Pokédex • Egg Pokémon
Stats
Min
Max
HP
250
610
704
Attack
5
13
119
Defense
5
13
119
Sp. Atk
35
67
185
Sp. Def
105
193
339
Speed
50
94
218
Total
450
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
Growth
| Pokédexes | Let’s Go Kanto #113 |
|---|---|
| EV yield | 2 HP |
| Catch rate | 30 |
| Base Exp. | 395 |
| Gender | 0% male 100% female |
Lore

Let's Go, Pikachu!
A gentle and kindhearted Pokémon that shares its nutritious eggs if it sees an injured Pokémon.

Let's Go, Eevee!
A gentle and kindhearted Pokémon that shares its nutritious eggs if it sees an injured Pokémon.
Encounters
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 12 Road 12 | Rare spawn in grass with lure or catch combo | 31-36 | 100% | - |
Mt. Moon Mount Moon (1F) | Rare spawn in grass with lure or catch combo | 5-10 | 100% | - |
Victory Road Victory Road 1 (1F) | Rare spawn in grass with lure or catch combo | 41-46 | 100% | - |
Route 5 Road 5 | Rare spawn in grass with lure or catch combo | 11-16 | 100% | - |
Route 6 Road 6 | Rare spawn in grass with lure or catch combo | 11-16 | 100% | - |
Route 8 Road 8 | Rare spawn in grass with lure or catch combo | 22-27 | 100% | - |
Route 9 Road 9 | Rare spawn in grass with lure or catch combo | 17-22 | 100% | - |
Route 10 Road 10 | Rare spawn in grass with lure or catch combo | 18-23 | 100% | - |
Route 11 Road 11 | Rare spawn in grass with lure or catch combo | 13-18 | 100% | - |
Route 13 Road 13 | Rare spawn in grass with lure or catch combo | 33-38 | 100% | - |
Route 14 Road 14 | Rare spawn in grass with lure or catch combo | 33-38 | 100% | - |
Route 15 Road 15 | Rare spawn in grass with lure or catch combo | 33-38 | 100% | - |
Route 16 Road 16 | Rare spawn in grass with lure or catch combo | 31-36 | 100% | - |
Route 17 Road 17 | Rare spawn in grass with lure or catch combo | 33-38 | 100% | - |
Route 18 Road 18 | Rare spawn in grass with lure or catch combo | 33-38 | 100% | - |
Sea Route 21 Road 21 | Rare spawn in grass with lure or catch combo | 37-42 | 100% | - |
Diglett's Cave Digletts Cave | Rare spawn in grass with lure or catch combo | 13-18 | 100% | - |
Cerulean Cave Cerulean Cave (2F) | Walking in the overworld | 51-56 | 100% | - |
Mt. Moon Mount Moon (B1F) | Rare spawn in grass with lure or catch combo | 5-10 | 100% | - |
Mt. Moon Mount Moon (B2F) | Rare spawn in grass with lure or catch combo | 5-10 | 100% | - |
Route 23 Road 23 | Rare spawn in grass with lure or catch combo | 41-46 | 100% | - |
Kanto Power Plant Power Plant | Rare spawn in grass with lure or catch combo | 37-42 | 100% | - |
Pokémon Tower Pokemon Tower (3F) | Rare spawn in grass with lure or catch combo | 27-32 | 100% | - |
Pokémon Tower Pokemon Tower (4F) | Rare spawn in grass with lure or catch combo | 27-32 | 100% | - |
Pokémon Tower Pokemon Tower (5F) | Rare spawn in grass with lure or catch combo | 27-32 | 100% | - |
Pokémon Tower Pokemon Tower (6F) | Rare spawn in grass with lure or catch combo | 27-32 | 100% | - |
Pokémon Mansion Pokemon Mansion (1F) | Rare spawn in grass with lure or catch combo | 39-44 | 100% | - |
Pokémon Mansion Pokemon Mansion (2F) | Rare spawn in grass with lure or catch combo | 39-44 | 100% | - |
Pokémon Mansion Pokemon Mansion (3F) | Rare spawn in grass with lure or catch combo | 39-44 | 100% | - |
Pokémon Mansion Pokemon Mansion (B1F) | Rare spawn in grass with lure or catch combo | 39-44 | 100% | - |
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 12 Road 12 | Rare spawn in grass with lure or catch combo | 31-36 | 100% | - |
Mt. Moon Mount Moon (1F) | Rare spawn in grass with lure or catch combo | 5-10 | 100% | - |
Victory Road Victory Road 1 (1F) | Rare spawn in grass with lure or catch combo | 41-46 | 100% | - |
Route 5 Road 5 | Rare spawn in grass with lure or catch combo | 11-16 | 100% | - |
Route 6 Road 6 | Rare spawn in grass with lure or catch combo | 11-16 | 100% | - |
Route 8 Road 8 | Rare spawn in grass with lure or catch combo | 22-27 | 100% | - |
Route 9 Road 9 | Rare spawn in grass with lure or catch combo | 17-22 | 100% | - |
Route 10 Road 10 | Rare spawn in grass with lure or catch combo | 18-23 | 100% | - |
Route 11 Road 11 | Rare spawn in grass with lure or catch combo | 13-18 | 100% | - |
Route 13 Road 13 | Rare spawn in grass with lure or catch combo | 33-38 | 100% | - |
Route 14 Road 14 | Rare spawn in grass with lure or catch combo | 33-38 | 100% | - |
Route 15 Road 15 | Rare spawn in grass with lure or catch combo | 33-38 | 100% | - |
Route 16 Road 16 | Rare spawn in grass with lure or catch combo | 31-36 | 100% | - |
Route 17 Road 17 | Rare spawn in grass with lure or catch combo | 33-38 | 100% | - |
Route 18 Road 18 | Rare spawn in grass with lure or catch combo | 33-38 | 100% | - |
Sea Route 21 Road 21 | Rare spawn in grass with lure or catch combo | 37-42 | 100% | - |
Diglett's Cave Digletts Cave | Rare spawn in grass with lure or catch combo | 13-18 | 100% | - |
Cerulean Cave Cerulean Cave (2F) | Walking in the overworld | 51-56 | 100% | - |
Mt. Moon Mount Moon (B1F) | Rare spawn in grass with lure or catch combo | 5-10 | 100% | - |
Mt. Moon Mount Moon (B2F) | Rare spawn in grass with lure or catch combo | 5-10 | 100% | - |
Route 23 Road 23 | Rare spawn in grass with lure or catch combo | 41-46 | 100% | - |
Kanto Power Plant Power Plant | Rare spawn in grass with lure or catch combo | 37-42 | 100% | - |
Pokémon Tower Pokemon Tower (3F) | Rare spawn in grass with lure or catch combo | 27-32 | 100% | - |
Pokémon Tower Pokemon Tower (4F) | Rare spawn in grass with lure or catch combo | 27-32 | 100% | - |
Pokémon Tower Pokemon Tower (5F) | Rare spawn in grass with lure or catch combo | 27-32 | 100% | - |
Pokémon Tower Pokemon Tower (6F) | Rare spawn in grass with lure or catch combo | 27-32 | 100% | - |
Pokémon Mansion Pokemon Mansion (1F) | Rare spawn in grass with lure or catch combo | 39-44 | 100% | - |
Pokémon Mansion Pokemon Mansion (2F) | Rare spawn in grass with lure or catch combo | 39-44 | 100% | - |
Pokémon Mansion Pokemon Mansion (3F) | Rare spawn in grass with lure or catch combo | 39-44 | 100% | - |
Pokémon Mansion Pokemon Mansion (B1F) | Rare spawn in grass with lure or catch combo | 39-44 | 100% | - |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Pound | ![]() | Physical | 40 | 100 | 35 | The target is physically pounded with a long tail, a foreleg, or the like. |
| Start | Growl | ![]() | Status | - | 100 | 40 | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat. |
| 4 | Defense Curl | ![]() | Status | - | - | 40 | The user curls up to conceal weak spots and raise its Defense stat. |
| 8 | Tail Whip | ![]() | Status | - | 100 | 30 | The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
| 12 | Double Slap | ![]() | Physical | 15 | 85 | 10 | The target is slapped repeatedly, back and forth, two to five times in a row. |
| 16 | Soft-Boiled | ![]() | Status | - | - | 5 | The user restores its own HP by up to half of its max HP. |
| 20 | Minimize | ![]() | Status | - | - | 10 | The user compresses its body to make itself look smaller, which sharply raises its evasiveness. |
| 25 | Take Down | ![]() | Physical | 90 | 85 | 20 | A reckless, full-body charge attack for slamming into the target. This also damages the user a little. |
| 30 | Sing | ![]() | Status | - | 55 | 15 | A soothing lullaby is sung in a calming voice that puts the target into a deep slumber. |
| 35 | Egg Bomb | ![]() | Physical | 100 | 75 | 10 | A large egg is hurled at the target with maximum force to inflict damage. |
| 40 | Light Screen | ![]() | Status | - | - | 30 | A wondrous wall of light is put up to reduce damage from special attacks for five turns. |
| 45 | Double-Edge | ![]() | Physical | 120 | 100 | 15 | A reckless, life-risking tackle. This also damages the user quite a lot. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM01 | Headbutt | ![]() | Physical | 70 | 100 | 15 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| TM03 | Helping Hand | ![]() | Status | - | - | 20 | The user assists an ally by boosting the power of that ally’s attack. |
| TM04 | Teleport | ![]() | Status | - | - | 20 | The user switches places with a different Pokémon instantly, using telekinetic power. |
| TM05 | Rest | ![]() | Status | - | - | 5 | The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
| TM06 | Light Screen | ![]() | Status | - | - | 30 | A wondrous wall of light is put up to reduce damage from special attacks for five turns. |
| TM07 | Protect | ![]() | Status | - | - | 10 | Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| TM08 | Substitute | ![]() | Status | - | - | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
| TM09 | Reflect | ![]() | Status | - | - | 20 | A wondrous wall of light is put up to reduce damage from physical attacks for five turns. |
| TM12 | Facade | ![]() | Physical | 70 | 100 | 20 | This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
| TM13 | Brick Break | ![]() | Physical | 75 | 100 | 15 | The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
| TM15 | Seismic Toss | ![]() | Physical | - | 100 | 20 | The target is thrown using the power of gravity. It inflicts damage equal to the user’s level. |
| TM16 | Thunder Wave | ![]() | Status | - | 90 | 20 | The user launches a weak jolt of electricity that paralyzes the target. |
| TM19 | Iron Tail | ![]() | Physical | 100 | 75 | 15 | The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat. |
| TM22 | Rock Slide | ![]() | Physical | 75 | 90 | 10 | Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| TM23 | Thunder Punch | ![]() | Physical | 75 | 100 | 15 | The target is punched with an electrified fist. This may also leave the target with paralysis. |
| TM27 | Toxic | ![]() | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM28 | Tri Attack | ![]() | Special | 80 | 100 | 10 | The user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target. |
| TM31 | Fire Punch | ![]() | Physical | 75 | 100 | 15 | The target is punched with a fiery fist. This may also leave the target with a burn. |
| TM32 | Dazzling Gleam | ![]() | Special | 80 | 100 | 10 | The user damages opposing Pokémon by emitting a powerful flash. |
| TM33 | Calm Mind | ![]() | Status | - | - | 20 | The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. |
| TM35 | Ice Punch | ![]() | Physical | 75 | 100 | 15 | The target is punched with an icy fist. This may also leave the target frozen. |
| TM36 | Thunderbolt | ![]() | Special | 90 | 100 | 15 | A strong electric blast crashes down on the target. This may also leave the target with paralysis. |
| TM37 | Flamethrower | ![]() | Special | 90 | 100 | 15 | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
| TM38 | Thunder | ![]() | Special | 110 | 70 | 10 | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| TM40 | Psychic | ![]() | Special | 90 | 100 | 10 | The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat. |
| TM41 | Earthquake | ![]() | Physical | 100 | 100 | 10 | The user sets off an earthquake that strikes every Pokémon around it. |
| TM43 | Shadow Ball | ![]() | Special | 80 | 100 | 15 | The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| TM45 | Solar Beam | ![]() | Special | 200 | 100 | 10 | In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. |
| TM46 | Fire Blast | ![]() | Special | 110 | 85 | 5 | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
| TM48 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can’t move on the next turn. |
| TM51 | Blizzard | ![]() | Special | 110 | 70 | 5 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| TM55 | Ice Beam | ![]() | Special | 90 | 100 | 10 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| TM56 | Stealth Rock | ![]() | Status | - | - | 20 | The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. |
| TM59 | Dream Eater | ![]() | Special | 100 | 100 | 15 | The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. |



































Physical
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