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PLA / Pokédex

Murkrow

Back to Pokédex

Murkrow

#140 in the Hisui Pokédex • Darkness Pokémon

Murkrow in the National Pokédex

Pokédex entries

Legends: Arceus

Widely shunned as a bearer of ill fortune. Upon crossing paths with this creature, I’ve been told one must chant “Workrum, Workrum—bad luck, don’t come” as a protective incantation.

Details

Types

DarkFlying

Category

Darkness Pokémon

Height

0.5 m (1'08")

Weight

2.1 kg (4.6 lbs)

National Pokédex

#0198

Pokédex

#140

Murkrow in Other Games

National Dex page
Base stat spread shown as a hex chart and supporting stat bars.

HP

60

Attack

85

Defense

42

Sp. Atk

85

Sp. Def

42

Speed

91

Total

405

Damage multipliers Murkrow takes from each attacking type, sorted from worst weakness to best resistance.
Stats use Effort Levels raised with Grit items. Legends: Arceus has no breeding.
Pokédexes
Hisui #140
Effort Levels
0–10 in each stat
Catch rate
235
Base Exp.
81
Gender
50% male
50% female
Evolution requirements shown in a compact table or chain view.
Levels and prerequisites depend on the listed spawn or gift context. Spawn probabilities are unknown unless specified.
LocationMethodLevelConditions

Crimson Mirelands

Crimson Mirelands (regional catalog)

Wild Pokémon41–44

Ordinary-size reference entry; a separate Alpha row may also exist. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown.

Crimson Mirelands

Crimson Mirelands (regional catalog)

Wild Pokémon56–59

Random Alpha reference entry; the chance of selecting this Alpha is unknown here. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown.

Crimson Mirelands

Crimson Mirelands (regional catalog)

Mass outbreak27–29

Ordinary-size reference entry; a separate Alpha row may also exist. · Conditional outbreak candidate; outbreak generation/selection chance is not the wild capture chance. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown.

Crimson Mirelands

Crimson Mirelands (regional catalog)

Mass outbreak42–44

Conditional outbreak candidate; outbreak generation/selection chance is not the wild capture chance. · Random Alpha reference entry; the chance of selecting this Alpha is unknown here. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown.

Crimson Mirelands

Crimson Mirelands (regional catalog)

Massive mass outbreak60–62

Daybreak update (version 1.1.0 or later); massive mass outbreaks require the postgame investigation. · Ordinary-size reference entry; a separate Alpha row may also exist. · Conditional outbreak candidate; outbreak generation/selection chance is not the wild capture chance. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown.

Crimson Mirelands

Crimson Mirelands (regional catalog)

Massive mass outbreak75–77

Daybreak update (version 1.1.0 or later); massive mass outbreaks require the postgame investigation. · Conditional outbreak candidate; outbreak generation/selection chance is not the wild capture chance. · Random Alpha reference entry; the chance of selecting this Alpha is unknown here. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown.

Aipom Hill

Wild Pokémon33–36

Night - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Aipom Hill

Wild Pokémon48–51

Night - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Bathers' Lagoon

Wild Pokémon33–36

Night - Sunny; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Bathers' Lagoon

Wild Pokémon48–51

Night - Sunny; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Bathers' Lagoon

Wild Pokémon33–36

Night - Cloudy; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Bathers' Lagoon

Wild Pokémon48–51

Night - Cloudy; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Bathers' Lagoon

Wild Pokémon33–36

Night - Rain; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Bathers' Lagoon

Wild Pokémon48–51

Night - Rain; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Bathers' Lagoon

Wild Pokémon33–36

Night - Drought; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Bathers' Lagoon

Wild Pokémon48–51

Night - Drought; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Bathers' Lagoon

Wild Pokémon33–36

Night - Fog; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Bathers' Lagoon

Wild Pokémon48–51

Night - Fog; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Bathers' Lagoon

Wild Pokémon33–36

Night - Rainstorm; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Bathers' Lagoon

Wild Pokémon48–51

Night - Rainstorm; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Castaway Shore

Wild Pokémon24–27

Night - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Castaway Shore

Wild Pokémon39–42

Night - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Castaway Shore

Wild Pokémon31–34

Night - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Castaway Shore

Wild Pokémon46–49

Night - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Castaway Shore

Standard Spawn - In Air31–34

Night - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Castaway Shore

Standard Spawn - In Air46–49

Night - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Cloudpool Ridge

Wild Pokémon23–25

Night - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Crossing Slope

Wild Pokémon27–30

Night - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Crossing Slope

Wild Pokémon42–45

Night - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Ginkgo Landing

Wild Pokémon27–30

Night - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Ginkgo Landing

Wild Pokémon42–45

Night - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Hideaway Bay

Wild Pokémon41–44

Night - Sunny; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Hideaway Bay

Wild Pokémon56–59

Night - Sunny; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Hideaway Bay

Wild Pokémon41–44

Night - Cloudy; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Hideaway Bay

Wild Pokémon56–59

Night - Cloudy; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Hideaway Bay

Wild Pokémon41–44

Night - Rain; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Hideaway Bay

Wild Pokémon56–59

Night - Rain; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Hideaway Bay

Wild Pokémon41–44

Night - Drought; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Hideaway Bay

Wild Pokémon56–59

Night - Drought; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Hideaway Bay

Wild Pokémon41–44

Night - Fog; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Hideaway Bay

Wild Pokémon56–59

Night - Fog; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Hideaway Bay

Wild Pokémon41–44

Night - Rainstorm; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Hideaway Bay

Wild Pokémon56–59

Night - Rainstorm; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Hideaway Bay

Wild Pokémon41–44

Night - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Hideaway Bay

Wild Pokémon56–59

Night - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Islespy Shore

Wild Pokémon41–44

Night - Sunny; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Islespy Shore

Wild Pokémon56–59

Night - Sunny; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Islespy Shore

Wild Pokémon41–44

Night - Cloudy; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Islespy Shore

Wild Pokémon56–59

Night - Cloudy; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Islespy Shore

Wild Pokémon41–44

Night - Rain; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Islespy Shore

Wild Pokémon56–59

Night - Rain; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Islespy Shore

Wild Pokémon41–44

Night - Drought; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Islespy Shore

Wild Pokémon56–59

Night - Drought; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Islespy Shore

Wild Pokémon41–44

Night - Fog; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Islespy Shore

Wild Pokémon56–59

Night - Fog; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Islespy Shore

Wild Pokémon41–44

Night - Rainstorm; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Islespy Shore

Wild Pokémon56–59

Night - Rainstorm; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Wild Pokémon29–32

Night - Sunny; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Wild Pokémon44–47

Night - Sunny; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Wild Pokémon29–32

Night - Cloudy; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Wild Pokémon44–47

Night - Cloudy; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Wild Pokémon29–32

Night - Rain; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Wild Pokémon44–47

Night - Rain; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Wild Pokémon29–32

Night - Drought; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Wild Pokémon44–47

Night - Drought; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Wild Pokémon29–32

Night - Fog; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Wild Pokémon44–47

Night - Fog; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Wild Pokémon29–32

Night - Rainstorm; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Wild Pokémon44–47

Night - Rainstorm; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Standard Spawn - In Air29–32

Night - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Veilstone Cape

Standard Spawn - In Air44–47

Night - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Moves this Pokémon learns naturally by reaching specific levels.
Class
Mastery
StartGust

A gust of wind is whipped up by wings and launched at the target to inflict damage.

Flying4010025

Level 10 or Seed of Mastery

6Snarl

The user attacks by crying out as if it's ranting about something. This also lowers the target's offensive stats.

Dark6010015

Level 15 or Seed of Mastery

11Roost

The user lands and rests its body. This move restores the user's HP.

Flying--10

Level 20 or Seed of Mastery

18Aerial Ace

The user confounds the target with speed, then slashes. This attack never misses.

Flying60-20

Level 28 or Seed of Mastery

25Night Slash

The user slashes the target the instant the target lowers its guard. This move has a heightened chance of landing a critical hit.

Dark7010015

Level 35 or Seed of Mastery

30Air Slash

The user attacks with a blade of air that slices even the sky.

Flying759510

Level 41 or Seed of Mastery

34Nasty Plot

The user stimulates its brain by thinking bad thoughts, raising the user's offensive stats.

Dark--20

Level 45 or Seed of Mastery

43Dark Pulse

The user releases a horrible aura imbued with ill intent. This attack never misses.

Dark80-10

Level 54 or Seed of Mastery

Taught by Zisu at the Training Grounds in Jubilife Village.
Class
Mastery
Aerial Ace

The user confounds the target with speed, then slashes. This attack never misses.

Flying60-20

Level 28 or Seed of Mastery

Calm Mind

The user quietly focuses its mind and calms its spirit to raise its offensive and defensive stats.

Psychic--10

Seed of Mastery

Dark Pulse

The user releases a horrible aura imbued with ill intent. This attack never misses.

Dark80-10

Level 54 or Seed of Mastery

Icy Wind

The user attacks with a gust of freezing air.

Ice609520

Seed of Mastery

Ominous Wind

The user blasts the target with a gust of repulsive wind. This may also raise the user’s offensive and defensive stats.

Ghost6010015

Seed of Mastery

Psychic

The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s defensive stats.

Psychic8010010

Seed of Mastery

Rest

The user restores its own HP but also becomes drowsy.

Psychic--10

Seed of Mastery

Shadow Ball

The user hurls a shadowy blob at the target to deal damage. This may also lower the target’s defensive stats.

Ghost8010010

Seed of Mastery

Snarl

The user attacks by crying out as if it's ranting about something. This also lowers the target's offensive stats.

Dark6010015

Level 15 or Seed of Mastery

Swift

Star-shaped rays are shot at the target. This attack never misses.

Normal60-20

Seed of Mastery

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