Luxray
#17 in the Hisui Pokédex • Gleam Eyes Pokémon
Luxray in the National PokédexPokédex entries
Legends: Arceus
They form packs, each having one male as leader. Legends say that when Luxray's two eyes shimmer with gold, the Pokémon can see through anything.
Details
Type

Category
Height
Weight
National Pokédex
Pokédex
Luxray in Other Games
National Dex pageHP
80
Attack
120
Defense
79
Sp. Atk
95
Sp. Def
79
Speed
70
Total
523
| Pokédexes | Hisui #17 |
|---|---|
| Effort Levels | 0–10 in each stat |
| Catch rate | 75 |
| Base Exp. | 262 |
| Gender | 50% male 50% female |
| Location | Method | Level | Conditions |
|---|---|---|---|
Obsidian Fieldlands Obsidian Fieldlands (regional catalog) | Massive mass outbreak | 62–64 | Daybreak update (version 1.1.0 or later); massive mass outbreaks require the postgame investigation. · Ordinary-size reference entry; a separate Alpha row may also exist. · Conditional outbreak candidate; outbreak generation/selection chance is not the wild capture chance. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown. |
Obsidian Fieldlands Obsidian Fieldlands (regional catalog) | Massive mass outbreak | 77–79 | Daybreak update (version 1.1.0 or later); massive mass outbreaks require the postgame investigation. · Conditional outbreak candidate; outbreak generation/selection chance is not the wild capture chance. · Random Alpha reference entry; the chance of selecting this Alpha is unknown here. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown. |
Crimson Mirelands Crimson Mirelands (regional catalog) | Space-time distortion | 30–33 | Space-time distortions unlock after calming Kleavor; spawn availability/levels can depend on story progression. · Ordinary-size reference entry; a separate Alpha row may also exist. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown. |
Crimson Mirelands Crimson Mirelands (regional catalog) | Space-time distortion | 45–48 | Space-time distortions unlock after calming Kleavor; spawn availability/levels can depend on story progression. · Random Alpha reference entry; the chance of selecting this Alpha is unknown here. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown. |
Crimson Mirelands Crimson Mirelands (regional catalog) | Space-time distortion | 40–43 | Space-time distortions unlock after calming Kleavor; spawn availability/levels can depend on story progression. · Ordinary-size reference entry; a separate Alpha row may also exist. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown. |
Crimson Mirelands Crimson Mirelands (regional catalog) | Space-time distortion | 55–58 | Space-time distortions unlock after calming Kleavor; spawn availability/levels can depend on story progression. · Random Alpha reference entry; the chance of selecting this Alpha is unknown here. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown. |
Crimson Mirelands Crimson Mirelands (regional catalog) | Space-time distortion | 45–48 | Space-time distortions unlock after calming Kleavor; spawn availability/levels can depend on story progression. · Ordinary-size reference entry; a separate Alpha row may also exist. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown. |
Crimson Mirelands Crimson Mirelands (regional catalog) | Space-time distortion | 60–63 | Space-time distortions unlock after calming Kleavor; spawn availability/levels can depend on story progression. · Random Alpha reference entry; the chance of selecting this Alpha is unknown here. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown. |
Crimson Mirelands Crimson Mirelands (regional catalog) | Space-time distortion | 55–58 | Space-time distortions unlock after calming Kleavor; spawn availability/levels can depend on story progression. · Ordinary-size reference entry; a separate Alpha row may also exist. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown. |
Crimson Mirelands Crimson Mirelands (regional catalog) | Space-time distortion | 70–73 | Space-time distortions unlock after calming Kleavor; spawn availability/levels can depend on story progression. · Random Alpha reference entry; the chance of selecting this Alpha is unknown here. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown. |
Crimson Mirelands Crimson Mirelands (regional catalog) | Space-time distortion | 62–65 | Space-time distortions unlock after calming Kleavor; spawn availability/levels can depend on story progression. · Ordinary-size reference entry; a separate Alpha row may also exist. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown. |
Crimson Mirelands Crimson Mirelands (regional catalog) | Space-time distortion | 77–80 | Space-time distortions unlock after calming Kleavor; spawn availability/levels can depend on story progression. · Random Alpha reference entry; the chance of selecting this Alpha is unknown here. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown. |
Coronet Highlands Coronet Highlands (regional catalog) | Massive mass outbreak | 62–64 | Daybreak update (version 1.1.0 or later); massive mass outbreaks require the postgame investigation. · Ordinary-size reference entry; a separate Alpha row may also exist. · Conditional outbreak candidate; outbreak generation/selection chance is not the wild capture chance. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown. |
Coronet Highlands Coronet Highlands (regional catalog) | Massive mass outbreak | 77–79 | Daybreak update (version 1.1.0 or later); massive mass outbreaks require the postgame investigation. · Conditional outbreak candidate; outbreak generation/selection chance is not the wild capture chance. · Random Alpha reference entry; the chance of selecting this Alpha is unknown here. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown. |
Cloudcap Pass | Wild Pokémon | 53–56 | All Day - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Cloudcap Pass | Wild Pokémon | 68–71 | All Day - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Heavenward Lookout | Wild Pokémon | 35–38 | All Day - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Heavenward Lookout | Wild Pokémon | 50–53 | All Day - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Heavenward Lookout | Mass outbreak | 43–45 | All Day - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Heavenward Lookout | Mass outbreak | 58–60 | All Day - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Lake Verity | Wild Pokémon | 30–33 | Morning - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Lake Verity | Wild Pokémon | 45–48 | Morning - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Lake Verity | Wild Pokémon | 30–33 | Day - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Lake Verity | Wild Pokémon | 45–48 | Day - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Lake Verity | Wild Pokémon | 30–33 | Evening - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Lake Verity | Wild Pokémon | 45–48 | Evening - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Lake Verity | Wild Pokémon | 30–33 | Night - Sunny; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Lake Verity | Wild Pokémon | 45–48 | Night - Sunny; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Lake Verity | Wild Pokémon | 30–33 | Night - Cloudy; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Lake Verity | Wild Pokémon | 45–48 | Night - Cloudy; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Lake Verity | Wild Pokémon | 30–33 | Night - Rain; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Lake Verity | Wild Pokémon | 45–48 | Night - Rain; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Lake Verity | Wild Pokémon | 30–33 | Night - Drought; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Lake Verity | Wild Pokémon | 45–48 | Night - Drought; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Lake Verity | Wild Pokémon | 30–33 | Night - Fog; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Lake Verity | Wild Pokémon | 45–48 | Night - Fog; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Lake Verity | Wild Pokémon | 30–33 | Night - Rainstorm; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Lake Verity | Wild Pokémon | 45–48 | Night - Rainstorm; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Lake Verity | Wild Pokémon | 41–44 | Morning - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Lake Verity | Wild Pokémon | 56–59 | Morning - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Lake Verity | Wild Pokémon | 41–44 | Day - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Lake Verity | Wild Pokémon | 56–59 | Day - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Lake Verity | Wild Pokémon | 41–44 | Evening - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Lake Verity | Wild Pokémon | 56–59 | Evening - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Lake Verity | Wild Pokémon | 41–44 | Night - Sunny; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Lake Verity | Wild Pokémon | 56–59 | Night - Sunny; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Lake Verity | Wild Pokémon | 41–44 | Night - Cloudy; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Lake Verity | Wild Pokémon | 56–59 | Night - Cloudy; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Lake Verity | Wild Pokémon | 41–44 | Night - Rain; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Lake Verity | Wild Pokémon | 56–59 | Night - Rain; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Lake Verity | Wild Pokémon | 41–44 | Night - Drought; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Lake Verity | Wild Pokémon | 56–59 | Night - Drought; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Lake Verity | Wild Pokémon | 41–44 | Night - Fog; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Lake Verity | Wild Pokémon | 56–59 | Night - Fog; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Lake Verity | Wild Pokémon | 41–44 | Night - Rainstorm; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Lake Verity | Wild Pokémon | 56–59 | Night - Rainstorm; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Lake Verity | Mass outbreak | 30–32 | All Day - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Lake Verity | Mass outbreak | 45–47 | All Day - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Sacred Plaza | Wild Pokémon | 35–38 | All Day - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Sacred Plaza | Wild Pokémon | 50–53 | All Day - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Sacred Plaza | Wild Pokémon | 55 | All Day - All Weather; Fixed Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Sandgem Flats | Wild Pokémon | 30–33 | Morning - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Sandgem Flats | Wild Pokémon | 45–48 | Morning - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Sandgem Flats | Wild Pokémon | 30–33 | Day - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Sandgem Flats | Wild Pokémon | 45–48 | Day - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Sandgem Flats | Wild Pokémon | 30–33 | Evening - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Sandgem Flats | Wild Pokémon | 45–48 | Evening - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Sandgem Flats | Wild Pokémon | 30–33 | Night - Sunny; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Sandgem Flats | Wild Pokémon | 45–48 | Night - Sunny; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Sandgem Flats | Wild Pokémon | 30–33 | Night - Cloudy; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Sandgem Flats | Wild Pokémon | 45–48 | Night - Cloudy; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Sandgem Flats | Wild Pokémon | 30–33 | Night - Rain; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Sandgem Flats | Wild Pokémon | 45–48 | Night - Rain; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Sandgem Flats | Wild Pokémon | 30–33 | Night - Drought; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Sandgem Flats | Wild Pokémon | 45–48 | Night - Drought; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Sandgem Flats | Wild Pokémon | 30–33 | Night - Fog; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Sandgem Flats | Wild Pokémon | 45–48 | Night - Fog; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Sandgem Flats | Wild Pokémon | 30–33 | Night - Rainstorm; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Sandgem Flats | Wild Pokémon | 45–48 | Night - Rainstorm; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Sonorous Path | Wild Pokémon | 37–40 | All Day - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Sonorous Path | Wild Pokémon | 52–55 | All Day - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
| Class | Mastery | ||||||
|---|---|---|---|---|---|---|---|
| Start | Quick Attack The user lunges at the target to deal damage, moving at a speed that makes it almost invisible. This also raises the user's action speed. | ![]() | ![]() | 40 | 100 | 20 | Level 9 or Seed of Mastery |
| 5 | Thunder Shock The user attacks the target with a jolt of electricity. This may also leave the target with paralysis. | ![]() | ![]() | 40 | 100 | 25 | Level 14 or Seed of Mastery |
| 9 | Bite The user bites the target with viciously sharp fangs to inflict damage. | ![]() | ![]() | 60 | 100 | 20 | Level 18 or Seed of Mastery |
| 15 | Thunder Fang The user bites the target with electrified fangs to deal damage. This may also leave the target with paralysis. | ![]() | ![]() | 65 | 95 | 15 | Level 25 or Seed of Mastery |
| 21 | Thunder Wave The user launches a weak jolt of electricity that paralyzes the target. | ![]() | ![]() | - | 90 | 20 | Level 31 or Seed of Mastery |
| 29 | Crunch The user crunches up the target with sharp fangs. This may also lower the target's defensive stats. | ![]() | ![]() | 80 | 100 | 10 | Level 40 or Seed of Mastery |
| 37 | Wild Charge The user shrouds itself in electricity and smashes into its target. This also damages the user and may leave the target with paralysis. | ![]() | ![]() | 85 | 100 | 10 | Level 48 or Seed of Mastery |
| 47 | Thunder A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | ![]() | ![]() | 100 | 75 | 5 | Level 59 or Seed of Mastery |
| Class | Mastery | |||||
|---|---|---|---|---|---|---|
| Baby-Doll Eyes The user stares at the target with its baby-doll eyes. This lowers the target’s offensive stats. | ![]() | ![]() | - | 100 | 20 | Seed of Mastery |
| Charge Beam The user attacks the target with an electric charge. The leftover electricity may also raise the user’s offensive stats. | ![]() | ![]() | 50 | 90 | 15 | Seed of Mastery |
| Fire Fang The user bites the target with flame-cloaked fangs to deal damage. This may also leave the target with a burn. | ![]() | ![]() | 65 | 95 | 15 | Seed of Mastery |
| Giga Impact The user charges at the target using every bit of its power. | ![]() | ![]() | 120 | 90 | 5 | Seed of Mastery |
| Hyper Beam The target is attacked with a powerful beam. | ![]() | ![]() | 120 | 90 | 5 | Seed of Mastery |
| Ice Fang The user bites the target with cold-infused fangs to deal damage. This may also leave the target with frostbite. | ![]() | ![]() | 65 | 95 | 15 | Seed of Mastery |
| Iron Tail The target is slammed with a steel-hard tail. This may also lower the target’s defensive stats. | ![]() | ![]() | 100 | 75 | 5 | Seed of Mastery |
| Play Rough The user plays rough with the target and attacks it. This may also lower the target’s offensive stats. | ![]() | ![]() | 85 | 90 | 10 | Seed of Mastery |
| Rest The user restores its own HP but also becomes drowsy. | ![]() | ![]() | - | - | 10 | Seed of Mastery |
| Snarl The user attacks by crying out as if it's ranting about something. This also lowers the target's offensive stats. | ![]() | ![]() | 60 | 100 | 15 | Seed of Mastery |
| Swift Star-shaped rays are shot at the target. This attack never misses. | ![]() | ![]() | 60 | - | 20 | Seed of Mastery |
| Thunder Fang The user bites the target with electrified fangs to deal damage. This may also leave the target with paralysis. | ![]() | ![]() | 65 | 95 | 15 | Level 25 or Seed of Mastery |
| Thunderbolt The user attacks the target with a strong electric blast. This may also leave the target with paralysis. | ![]() | ![]() | 80 | 100 | 10 | Seed of Mastery |
| Wild Charge The user shrouds itself in electricity and smashes into its target. This also damages the user and may leave the target with paralysis. | ![]() | ![]() | 85 | 100 | 10 | Level 48 or Seed of Mastery |
















































