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HG/SS / Moves

Wake Up Slap

Wake-Up Slap

Fighting-type physical move in Pokémon HeartGold & SoulSilver.

Flavor

In-game flavor text and battle data for this move.
FightingPhysical

This attack inflicts high damage on a sleeping foe. It also wakes the foe up, however.

Learners

Pokémon that learn this move naturally by leveling up.
PokémonTypeLevel

Clefairy

#41

Normal
22

Jynx

#155

IcePsychic
28

Froslass

#478

IceGhost
28

Skitty

#300

Normal
32

Machop

#142

Fighting
34

Makuhita

#296

Fighting
34

Poliwag

#72

Water
35

Machoke

#143

Fighting
36

Machamp

#144

Fighting
36

Jigglypuff

#44

Normal
37

Hariyama

#297

Fighting
42

Poliwhirl

#73

Water
43

Miltank

#151

Normal
55

Learners

Pokémon that learn this move through special or alternate methods.
PokémonTypeMethod

Mr. Mime

#158

Psychic
Egg

Shroomish

#285

Grass
Egg

Makuhita

#296

Fighting
Egg

Mime Jr.

#439

Psychic
Egg

Croagunk

#453

PoisonFighting
Egg

Miracle Eye

Psychic

Hammer Arm

Fighting
FightingPhysical

Wake-Up Slap

Fighting-type move

Move #

358

Introduced

Generation IV

Power

60

Accuracy

100

PP

10

Priority

0

Machine

-

Related

View all moves
Other moves that share this move type.
MoveTypeClassTM/HMPowerAcc.PPPokémonDescription
Arm ThrustFightingPhysical

-

15100202

The user looses a flurry of open-palmed arm thrusts that hit two to five times in a row.

Aura SphereFightingSpecial

-

90-208

The user looses a blast of aura power from deep within its body. This move is certain to hit.

Brick BreakFightingPhysical
TM31
7510015183

The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.

Bulk UpFightingStatus--2042

The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.

Close CombatFightingPhysical

-

120100518

The user fights the foe up close without guarding itself. It also cuts the user’s Defense and Sp. Def.

CounterFightingPhysical

-

-1002047

A retaliation move that counters any physical attack, inflicting double the damage taken.

Cross ChopFightingPhysical

-

10080512

The user delivers a double chop with its forearms crossed. It has a high critical-hit ratio.

DetectFightingStatus

-

--519

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Double KickFightingPhysical

-

301003019

The foe is quickly kicked twice in succession using both feet.

Drain PunchFightingPhysical60100555

An energy-draining punch. The user’s HP is restored by half the damage taken by the target.

Dynamic PunchFightingPhysical

-

10050511

The foe is punched with the user’s full, concentrated power. It confuses the foe if it hits.

Focus BlastFightingSpecial120705101

The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def.

Focus PunchFightingPhysical15010020146

The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.

Force PalmFightingPhysical

-

60100107

The foe is attacked with a shock wave. It may also leave the target paralyzed.

Hammer ArmFightingPhysical

-

100901018

The user swings and hits with its strong and heavy fist. It lowers the user’s Speed, however.

High Jump KickFightingPhysical

-

10090205

The foe is attacked with a knee kick from a jump. If it misses, the user is hurt instead.

Jump KickFightingPhysical

-

8595253

The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.

Karate ChopFightingPhysical

-

50100257

The foe is attacked with a sharp chop. It has a high critical-hit ratio.

Low KickFightingPhysical

-

-1002080

A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes.

Mach PunchFightingPhysical

-

40100308

The user throws a punch at blinding speed. It is certain to strike first.

RevengeFightingPhysical

-

601001018

An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.

ReversalFightingPhysical

-

-1001522

An all-out attack that becomes more powerful the less HP the user has.

Rock SmashFightingPhysical4010015277

The user hits with a punch that may lower the target’s Defense. It can also smash cracked boulders.

Rolling KickFightingPhysical

-

6085154

The user lashes out with a quick, spinning kick. It may also make the target flinch.

Seismic TossFightingPhysical

-

-1002011

The foe is thrown using the power of gravity. It inflicts damage equal to the user’s level.

Sky UppercutFightingPhysical

-

8590156

The user attacks the foe with an uppercut thrown skyward with force.

SubmissionFightingPhysical

-

8080255

The user grabs the foe and recklessly dives for the ground. It also hurts the user slightly.

SuperpowerFightingPhysical

-

120100570

The user attacks the foe with great power. However, it also lowers the user’s Attack and Defense.

Triple KickFightingPhysical

-

1090101

A consecutive three- kick attack that becomes more powerful with each successive hit.

Vacuum WaveFightingSpecial

-

401003028

The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first.

Vital ThrowFightingPhysical

-

70-106

The user allows the foe to attack first. In return, this throw move is guaranteed not to miss.

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