Horn Drill
Normal-type physical move in Pokémon Gold and Silver.

PhysicalA one-hit KO, drill attack.
| Pokémon | Type | Level |
|---|---|---|
![]() Rhyhorn #206 | ![]() ![]() | 37 |
![]() Rhydon #207 | ![]() ![]() | 37 |
![]() Nidoran♂ #98 | ![]() | 38 |
![]() Goldeen #78 | ![]() | 43 |
![]() Nidorino #99 | ![]() | 46 |
![]() Seaking #79 | ![]() | 49 |

PhysicalHorn Drill
Normal-type move
Move #
32
Introduced
Generation I
Power
-
Accuracy
30
PP
5
Priority
0
Machine
-
| Move | Type | Class | TM/HM | Power | Acc. | PP | Pokémon | Description |
|---|---|---|---|---|---|---|---|---|
| Attract | ![]() | Status | - | 100 | 15 | 226 | Makes the opposite gender infatuated. | |
| Barrage | ![]() | Physical | - | 15 | 85 | 20 | 2 | Throws orbs to hit 2-5 times. |
| Baton Pass | ![]() | Status | - | - | - | 40 | 9 | Switches while keeping effects. |
| Belly Drum | ![]() | Status | - | - | - | 10 | 9 | Reduces own HP to maximize ATTACK. |
| Bide | ![]() | Physical | - | - | - | 10 | 8 | Waits 2-3 turns & hits back double. |
| Bind | ![]() | Physical | - | 15 | 75 | 20 | 4 | Binds the target for 2-5 turns. |
| Body Slam | ![]() | Physical | - | 85 | 100 | 15 | 19 | An attack that may cause paralysis. |
| Charm | ![]() | Status | - | - | 100 | 20 | 14 | Sharply lowers the foe's ATTACK. |
| Comet Punch | ![]() | Physical | - | 18 | 85 | 15 | 4 | Repeatedly punches 2-5 times. |
| Constrict | ![]() | Physical | - | 10 | 100 | 35 | 9 | An attack that may lower SPEED. |
| Conversion | ![]() | Status | - | - | - | 30 | 2 | Change user's type to a move's type. |
| Conversion 2 | ![]() | Status | - | - | - | 30 | 2 | The user's type is made resistant. |
| Cut | ![]() | Physical | 50 | 95 | 30 | 60 | Cuts using claws, scythes, etc. | |
| Defense Curl | ![]() | Status | - | - | 40 | 87 | Heightens the user's DEFENSE. | |
| Disable | ![]() | Status | - | - | 55 | 20 | 25 | Disables the foe's most recent move. |
| Dizzy Punch | ![]() | Physical | - | 70 | 100 | 10 | 1 | An attack that may cause confusion. |
| Double Slap | ![]() | Physical | - | 15 | 85 | 10 | 14 | Repeatedly slaps 2-5 times. |
| Double Team | ![]() | Status | - | - | 15 | 242 | Heightens evasive ness. | |
| Double-Edge | ![]() | Physical | - | 120 | 100 | 15 | 14 | A tackle that also hurts the user. |
| Egg Bomb | ![]() | Physical | - | 100 | 75 | 10 | 3 | Eggs are hurled at the foe. |
| Encore | ![]() | Status | - | - | 100 | 5 | 12 | Makes the foe re peat 2-6 times. |
| Endure | ![]() | Status | - | - | 10 | 242 | Always leaves at least 1HP. | |
| Explosion | ![]() | Physical | - | 250 | 100 | 5 | 9 | Very powerful but makes user faint. |
| Extreme Speed | ![]() | Physical | - | 80 | 100 | 5 | 1 | A powerful first- strike move. |
| False Swipe | ![]() | Physical | - | 40 | 100 | 40 | 7 | Leaves the foe with at least 1HP. |
| Flail | ![]() | Physical | - | - | 100 | 15 | 26 | Stronger if the user's HP is low. |
| Flash | ![]() | Status | - | 70 | 20 | 88 | Blinds the foe to reduce accuracy. | |
| Focus Energy | ![]() | Status | - | - | - | 30 | 25 | Raises the criti cal hit ratio. |
| Foresight | ![]() | Status | - | - | - | 40 | 22 | Negates accuracy reduction moves. |
| Frustration | ![]() | Physical | - | 100 | 20 | 242 | An attack based on lack of loyalty. | |
| Fury Attack | ![]() | Physical | - | 15 | 85 | 20 | 18 | Jabs the target 2-5 times. |
| Fury Swipes | ![]() | Physical | - | 18 | 80 | 15 | 20 | Quickly scratches 2-5 times. |
| Glare | ![]() | Status | - | - | 75 | 30 | 3 | A move that may cause paralysis. |
| Growl | ![]() | Status | - | - | 100 | 40 | 47 | Reduces the foe's ATTACK. |
| Growth | ![]() | Status | - | - | - | 20 | 10 | Raises the SPCL. ATK rating. |
| Guillotine | ![]() | Physical | - | - | 30 | 5 | 4 | A one-hit KO, pincer attack. |
| Harden | ![]() | Status | - | - | - | 30 | 21 | Raises the user's DEFENSE. |
| Headbutt | ![]() | Physical | 70 | 100 | 15 | 173 | An attack that may make foe flinch. | |
| Heal Bell | ![]() | Status | - | - | - | 5 | 4 | Eliminates all status problems. |
| Hidden Power | ![]() | Special | 1 | 100 | 15 | 243 | The power varies with the Pokémon. | |
| Horn Attack | ![]() | Physical | - | 65 | 100 | 25 | 11 | An attack using a horn to jab. |
| Hyper Beam | ![]() | Special | 150 | 90 | 5 | 123 | 1st turn: Attack 2nd turn: Rest | |
| Hyper Fang | ![]() | Physical | - | 80 | 90 | 15 | 2 | An attack that may cause flinching. |
| Leer | ![]() | Status | - | - | 100 | 30 | 61 | Reduces the foe's DEFENSE. |
| Lock-On | ![]() | Status | - | - | - | 5 | 5 | Ensures the next attack will hit. |
| Lovely Kiss | ![]() | Status | - | - | 75 | 10 | 2 | May cause the foe to fall asleep. |
| Mean Look | ![]() | Status | - | - | - | 5 | 12 | Prevents fleeing or switching. |
| Mega Kick | ![]() | Physical | - | 120 | 75 | 5 | 1 | A powerful kicking attack. |
| Mega Punch | ![]() | Physical | - | 80 | 85 | 20 | 5 | A powerful punch thrown very hard. |
| Metronome | ![]() | Status | - | - | - | 10 | 8 | Randomly uses any Pokémon move. |
| Milk Drink | ![]() | Status | - | - | - | 5 | 1 | Restores HP by 1/2 the max HP. |
| Mimic | ![]() | Status | - | - | - | 10 | 3 | Copies a move used by the foe. |
| Mind Reader | ![]() | Status | - | - | - | 40 | 5 | Ensures the next attack will hit. |
| Minimize | ![]() | Status | - | - | - | 20 | 7 | Heightens evasive ness. |
| Moonlight | ![]() | Status | - | - | - | 5 | 6 | Restores HP (varies by time). |
| Morning Sun | ![]() | Status | - | - | - | 5 | 1 | Restores HP (varies by time). |
| Pain Split | ![]() | Status | - | - | - | 20 | 2 | Adds user & foe's HPs. Shares total. |
| Pay Day | ![]() | Physical | - | 40 | 100 | 20 | 3 | Throws coins. Gets them back later. |
| Perish Song | ![]() | Status | - | - | - | 5 | 11 | Both user and foe faint in 3 turns. |
| Pound | ![]() | Physical | - | 40 | 100 | 35 | 14 | Pounds with fore legs or tail. |
| Present | ![]() | Physical | - | - | 90 | 15 | 9 | A bomb that may restore HP. |
| Protect | ![]() | Status | - | - | 10 | 242 | Foils attack that turn. It may fail. | |
| Psych Up | ![]() | Status | - | - | 10 | 59 | Copies the foe's stat changes. | |
| Quick Attack | ![]() | Physical | - | 40 | 100 | 30 | 37 | Lets the user get in the first hit. |
| Rage | ![]() | Physical | - | 20 | 100 | 20 | 20 | Raises ATTACK if the user is hit. |
| Rapid Spin | ![]() | Physical | - | 20 | 100 | 40 | 15 | A high-speed spinning attack. |
| Razor Wind | ![]() | Special | - | 80 | 75 | 10 | 4 | 1st turn: Prepare 2nd turn: Attack |
| Recover | ![]() | Status | - | - | - | 20 | 11 | Restores HP by 1/2 the max HP. |
| Return | ![]() | Physical | - | 100 | 20 | 242 | An attack that is based on loyalty. | |
| Roar | ![]() | Status | - | 100 | 20 | 47 | Scares wild foes to end battle. | |
| Safeguard | ![]() | Status | - | - | - | 25 | 34 | Prevents all status problems. |
| Scary Face | ![]() | Status | - | - | 90 | 10 | 22 | Sharply reduces the foe's SPEED. |
| Scratch | ![]() | Physical | - | 40 | 100 | 35 | 28 | Scratches with sharp claws. |
| Screech | ![]() | Status | - | - | 85 | 40 | 50 | Sharply reduces the foe's DEFENSE. |
| Self-Destruct | ![]() | Physical | - | 200 | 100 | 5 | 10 | Powerful but makes the user faint. |
| Sharpen | ![]() | Status | - | - | - | 30 | 1 | A move that raises the user's ATTACK. |
| Sing | ![]() | Status | - | - | 55 | 15 | 10 | May cause the foe to fall asleep. |
| Sketch | ![]() | Status | - | - | - | 1 | 1 | Copies the foe's move permanently. |
| Skull Bash | ![]() | Physical | - | 100 | 100 | 15 | 5 | 1st turn: Prepare 2nd turn: Attack |
| Slam | ![]() | Physical | - | 80 | 75 | 20 | 21 | Slams the foe with a tail, vine, etc. |
| Slash | ![]() | Physical | - | 70 | 100 | 20 | 23 | Has a high criti cal hit ratio. |
| Sleep Talk | ![]() | Status | - | - | 10 | 242 | Randomly attacks while asleep. | |
| Smokescreen | ![]() | Status | - | - | 100 | 20 | 13 | Lowers the foe's accuracy. |
| Snore | ![]() | Special | 40 | 100 | 15 | 242 | An attack useable only while asleep. | |
| Soft-Boiled | ![]() | Status | - | - | - | 5 | 2 | Restores HP by 1/2 the user's max HP. |
| Sonic Boom | ![]() | Special | - | - | 90 | 20 | 6 | Always inflicts 20HP damage. |
| Spike Cannon | ![]() | Physical | - | 20 | 100 | 15 | 3 | Fires spikes to hit 2-5 times. |
| Splash | ![]() | Status | - | - | - | 40 | 8 | Has no effect whatsoever. |
| Stomp | ![]() | Physical | - | 65 | 100 | 20 | 15 | An attack that may cause flinching. |
| Strength | ![]() | Physical | 80 | 100 | 15 | 105 | A powerful physi cal attack. | |
| Substitute | ![]() | Status | - | - | - | 10 | 1 | Makes a decoy with 1/4 user's max HP. |
| Super Fang | ![]() | Physical | - | - | 90 | 10 | 2 | Cuts the foe's HP by 1/2. |
| Supersonic | ![]() | Status | - | - | 55 | 20 | 32 | Sound waves that cause confusion. |
| Swagger | ![]() | Status | - | 90 | 15 | 242 | Causes confusion and raises ATTACK. | |
| Sweet Kiss | ![]() | Status | - | - | 75 | 10 | 6 | A move that causes confusion. |
| Sweet Scent | ![]() | Status | - | 100 | 20 | 35 | Reduces the foe's evasiveness. | |
| Swift | ![]() | Special | 60 | - | 20 | 121 | An attack that never misses. | |
| Swords Dance | ![]() | Status | - | - | - | 30 | 6 | A dance that in creases ATTACK. |
| Tackle | ![]() | Physical | - | 35 | 95 | 35 | 84 | A full-body charge attack. |
| Tail Whip | ![]() | Status | - | - | 100 | 30 | 42 | Lowers the foe's DEFENSE. |
| Take Down | ![]() | Physical | - | 90 | 85 | 20 | 33 | A tackle that also hurts the user. |
| Thrash | ![]() | Physical | - | 90 | 100 | 20 | 17 | Works 2-3 turns and confuses user. |
| Transform | ![]() | Status | - | - | - | 10 | 2 | The user assumes the foe's guise. |
| Tri Attack | ![]() | Special | - | 80 | 100 | 10 | 5 | Fires three kinds of beams at once. |
| Vise Grip | ![]() | Physical | - | 55 | 100 | 30 | 3 | Grips with power ful pincers. |
| Whirlwind | ![]() | Status | - | - | 100 | 20 | 12 | Blows away the foe & ends battle. |
| Wrap | ![]() | Physical | - | 15 | 85 | 20 | 11 | Squeezes the foe for 2-5 turns. |




























Status
Special