Meganium
#154 in the National Pokédex • Herb Pokémon
Meganium
#154 in the National Pokédex • Herb Pokémon
Stats
Min
Max
HP
80
270
364
Attack
82
152
289
Defense
100
184
328
Sp. Atk
83
153
291
Sp. Def
100
184
328
Speed
80
148
284
Total
525
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
Growth
| EV yield | 1 Def, 2 SpD |
|---|---|
| Catch rate | 45 |
| Base Exp. | 236 |
Lore

Pokémon Emerald
The fragrance of a MEGANIUM’s flower soothes and calms emotions. In battle, it gives off more of its becalming scent to blunt the foe’s fighting spirit.
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Chikorita #152 | Level 16 | ![]() Bayleef #153 |
![]() Bayleef #153 | Level 32 | ![]() Meganium #154 |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Tackle | ![]() | Physical | 35 | 95 | 35 | Charges the foe with a full- body tackle. |
| Start | Growl | ![]() | Status | - | 100 | 40 | Growls cutely to reduce the foe’s ATTACK. |
| Start | Razor Leaf | ![]() | Special | 55 | 95 | 25 | Cuts the enemy with leaves. High critical-hit ratio. |
| Start | Reflect | ![]() | Status | - | - | 20 | Creates a wall of light that weakens physical attacks. |
| 8 | Razor Leaf | ![]() | Special | 55 | 95 | 25 | Cuts the enemy with leaves. High critical-hit ratio. |
| 12 | Reflect | ![]() | Status | - | - | 20 | Creates a wall of light that weakens physical attacks. |
| 15 | Poison Powder | ![]() | Status | - | 75 | 35 | Scatters a toxic powder that may poison the foe. |
| 23 | Synthesis | ![]() | Status | - | - | 5 | Restores HP. The amount varies with the weather. |
| 31 | Body Slam | ![]() | Physical | 85 | 100 | 15 | A full-body slam that may cause paralysis. |
| 41 | Light Screen | ![]() | Status | - | - | 30 | Creates a wall of light that lowers SP. ATK damage. |
| 51 | Safeguard | ![]() | Status | - | - | 25 | A mystical force prevents all status problems. |
| 61 | Solar Beam | ![]() | Special | 120 | 100 | 10 | Absorbs light in one turn, then attacks next turn. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | Poisons the foe with an intensifying toxin. |
| TM09 | Bullet Seed | ![]() | Special | 10 | 100 | 30 | Shoots 2 to 5 seeds in a row to strike the foe. |
| TM10 | Hidden Power | ![]() | Physical | 1 | 100 | 15 | The effectiveness varies with the user. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | Boosts the power of FIRE- type moves for 5 turns. |
| TM15 | Hyper Beam | ![]() | Physical | 150 | 90 | 5 | Powerful, but leaves the user immobile the next turn. |
| TM16 | Light Screen | ![]() | Status | - | - | 30 | Creates a wall of light that lowers SP. ATK damage. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Evades attack, but may fail if used in succession. |
| TM19 | Giga Drain | ![]() | Special | 75 | 100 | 5 | An attack that steals half the damage inflicted. |
| TM20 | Safeguard | ![]() | Status | - | - | 25 | A mystical force prevents all status problems. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | An attack that is stronger if the TRAINER is disliked. |
| TM22 | Solar Beam | ![]() | Special | 120 | 100 | 10 | Absorbs light in one turn, then attacks next turn. |
| TM23 | Iron Tail | ![]() | Physical | 100 | 75 | 15 | Attacks with a rock-hard tail. May lower DEFENSE. |
| TM26 | Earthquake | ![]() | Physical | 100 | 100 | 10 | A powerful quake, but has no effect on flying foes. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | An attack that increases in power with friendship. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | Creates illusory copies to raise evasiveness. |
| TM33 | Reflect | ![]() | Status | - | - | 20 | Creates a wall of light that weakens physical attacks. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM43 | Secret Power | ![]() | Physical | 70 | 100 | 20 | An attack with effects that vary by location. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user sleeps for 2 turns, restoring HP and status. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | Makes the opposite gender less likely to attack. |
| HM01 | Cut | ![]() | Physical | 50 | 95 | 30 | Cuts the foe with sharp scythes, claws, etc. |
| HM04 | Strength | ![]() | Physical | 80 | 100 | 15 | Builds enormous power, then slams the foe. |
| HM05 | Flash | ![]() | Status | - | 70 | 20 | Looses a powerful blast of light that cuts accuracy. |
| HM06 | Rock Smash | ![]() | Physical | 20 | 100 | 15 | A rock-crushing attack that may lower DEFENSE. |
Tutors
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Body Slam | ![]() | Physical | 85 | 100 | 15 | A full-body slam that may cause paralysis. |
| Counter | ![]() | Physical | - | 100 | 20 | Retaliates any physical hit with double the power. |
| Double-Edge | ![]() | Physical | 120 | 100 | 15 | A life-risking tackle that also hurts the user. |
| Endure | ![]() | Status | - | - | 10 | Endures any attack for 1 turn, leaving at least 1HP. |
| Fury Cutter | ![]() | Physical | 10 | 95 | 20 | An attack that intensifies on each successive hit. |
| Mimic | ![]() | Status | - | - | 10 | Copies a move used by the foe during one battle. |
| Mud-Slap | ![]() | Physical | 20 | 100 | 10 | Hurls mud in the foe’s face to reduce its accuracy. |
| Sleep Talk | ![]() | Status | - | - | 10 | Uses an available move randomly while asleep. |
| Snore | ![]() | Physical | 40 | 100 | 15 | A loud attack that can be used only while asleep. |
| Substitute | ![]() | Status | - | - | 10 | Creates a decoy using 1/4 of the user’s maximum HP. |
| Swagger | ![]() | Status | - | 90 | 15 | Confuses the foe, but also sharply raises ATTACK. |
| Swords Dance | ![]() | Status | - | - | 30 | A fighting dance that sharply raises ATTACK. |
Traits
Overgrow
Ups GRASS moves in a pinch.
Strengthens Grass moves to inflict 1.5× damage at 1/3 max HP or less.











































Physical
Status
Special


