Chikorita
#152 in the National Pokédex • Leaf Pokémon
Chikorita
#152 in the National Pokédex • Leaf Pokémon
Stats
Min
Max
HP
45
200
294
Attack
49
92
216
Defense
65
121
251
Sp. Atk
49
92
216
Sp. Def
65
121
251
Speed
45
85
207
Total
318
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
Growth
| EV yield | 1 SpD |
|---|---|
| Catch rate | 45 |
| Base Exp. | 64 |
Lore

Pokémon Emerald
It waves its leaf around to keep foes at bay. However, a sweet fragrance also wafts from the leaf, creating a friendly atmosphere that becalms the battlers.
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Chikorita #152 | Level 16 | ![]() Bayleef #153 |
![]() Bayleef #153 | Level 32 | ![]() Meganium #154 |
Encounters
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Littleroot Town | Receive as a gift | 5 | 100% | - |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Tackle | ![]() | Physical | 35 | 95 | 35 | Charges the foe with a full- body tackle. |
| Start | Growl | ![]() | Status | - | 100 | 40 | Growls cutely to reduce the foe’s ATTACK. |
| 8 | Razor Leaf | ![]() | Special | 55 | 95 | 25 | Cuts the enemy with leaves. High critical-hit ratio. |
| 12 | Reflect | ![]() | Status | - | - | 20 | Creates a wall of light that weakens physical attacks. |
| 15 | Poison Powder | ![]() | Status | - | 75 | 35 | Scatters a toxic powder that may poison the foe. |
| 22 | Synthesis | ![]() | Status | - | - | 5 | Restores HP. The amount varies with the weather. |
| 29 | Body Slam | ![]() | Physical | 85 | 100 | 15 | A full-body slam that may cause paralysis. |
| 36 | Light Screen | ![]() | Status | - | - | 30 | Creates a wall of light that lowers SP. ATK damage. |
| 43 | Safeguard | ![]() | Status | - | - | 25 | A mystical force prevents all status problems. |
| 50 | Solar Beam | ![]() | Special | 120 | 100 | 10 | Absorbs light in one turn, then attacks next turn. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | Poisons the foe with an intensifying toxin. |
| TM09 | Bullet Seed | ![]() | Special | 10 | 100 | 30 | Shoots 2 to 5 seeds in a row to strike the foe. |
| TM10 | Hidden Power | ![]() | Physical | 1 | 100 | 15 | The effectiveness varies with the user. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | Boosts the power of FIRE- type moves for 5 turns. |
| TM16 | Light Screen | ![]() | Status | - | - | 30 | Creates a wall of light that lowers SP. ATK damage. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Evades attack, but may fail if used in succession. |
| TM19 | Giga Drain | ![]() | Special | 75 | 100 | 5 | An attack that steals half the damage inflicted. |
| TM20 | Safeguard | ![]() | Status | - | - | 25 | A mystical force prevents all status problems. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | An attack that is stronger if the TRAINER is disliked. |
| TM22 | Solar Beam | ![]() | Special | 120 | 100 | 10 | Absorbs light in one turn, then attacks next turn. |
| TM23 | Iron Tail | ![]() | Physical | 100 | 75 | 15 | Attacks with a rock-hard tail. May lower DEFENSE. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | An attack that increases in power with friendship. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | Creates illusory copies to raise evasiveness. |
| TM33 | Reflect | ![]() | Status | - | - | 20 | Creates a wall of light that weakens physical attacks. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM43 | Secret Power | ![]() | Physical | 70 | 100 | 20 | An attack with effects that vary by location. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user sleeps for 2 turns, restoring HP and status. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | Makes the opposite gender less likely to attack. |
| HM01 | Cut | ![]() | Physical | 50 | 95 | 30 | Cuts the foe with sharp scythes, claws, etc. |
| HM05 | Flash | ![]() | Status | - | 70 | 20 | Looses a powerful blast of light that cuts accuracy. |
Tutors
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Body Slam | ![]() | Physical | 85 | 100 | 15 | A full-body slam that may cause paralysis. |
| Counter | ![]() | Physical | - | 100 | 20 | Retaliates any physical hit with double the power. |
| Double-Edge | ![]() | Physical | 120 | 100 | 15 | A life-risking tackle that also hurts the user. |
| Endure | ![]() | Status | - | - | 10 | Endures any attack for 1 turn, leaving at least 1HP. |
| Mimic | ![]() | Status | - | - | 10 | Copies a move used by the foe during one battle. |
| Mud-Slap | ![]() | Physical | 20 | 100 | 10 | Hurls mud in the foe’s face to reduce its accuracy. |
| Sleep Talk | ![]() | Status | - | - | 10 | Uses an available move randomly while asleep. |
| Snore | ![]() | Physical | 40 | 100 | 15 | A loud attack that can be used only while asleep. |
| Substitute | ![]() | Status | - | - | 10 | Creates a decoy using 1/4 of the user’s maximum HP. |
| Swagger | ![]() | Status | - | 90 | 15 | Confuses the foe, but also sharply raises ATTACK. |
| Swords Dance | ![]() | Status | - | - | 30 | A fighting dance that sharply raises ATTACK. |
Breeding
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Ancient Power | ![]() | Physical | 60 | 100 | 5 | An attack that may raise all stats. |
| Counter | ![]() | Physical | - | 100 | 20 | Retaliates any physical hit with double the power. |
| Flail | ![]() | Physical | - | 100 | 15 | Inflicts more damage when the user’s HP is down. |
| Grass Whistle | ![]() | Status | - | 55 | 15 | Lulls the foe into sleep with a pleasant melody. |
| Ingrain | ![]() | Status | - | - | 20 | Lays roots that restore HP. The user can’t switch out. |
| Leech Seed | ![]() | Status | - | 90 | 10 | Plants a seed on the foe to steal HP on every turn. |
| Nature Power | ![]() | Status | - | - | 20 | The type of attack varies depending on the location. |
| Vine Whip | ![]() | Special | 45 | 100 | 10 | Strikes the foe with slender, whiplike vines. |
Traits
Overgrow
Ups GRASS moves in a pinch.
Strengthens Grass moves to inflict 1.5× damage at 1/3 max HP or less.











































Physical
Status
Special



