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B2/W2 / Pokédex

Weepinbell

Weepinbell

#70 in the Black 2 and White 2 Pokédex • Flycatcher Pokémon

Weepinbell

#70 in the Black 2 and White 2 Pokédex • Flycatcher Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

65

240

334

Attack

90

166

306

Defense

50

94

218

Sp. Atk

85

157

295

Sp. Def

45

85

207

Speed

55

103

229

Total

390

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Bellsprout

Victreebel

Weepinbell normal sprite

Normal

Shiny Weepinbell sprite

Shiny

Weepinbell

Flycatcher Pokémon

#70
GrassPoison

Height

1 m (3'03")

Weight

6.4 kg (14.1 lbs)

Abilities

ChlorophyllGluttony(Hidden Ability)

It's Super Effective

Damage multipliers Weepinbell takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Fire

Ice

Flying

Psychic

Resists

Grass

0.25×

Water

0.5×

Electric

0.5×

Fighting

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
2 Atk
Catch rate
120
Base Exp.
137

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Grass
Gender
50% male
50% female
Egg cycles
20 (5,120 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Black 2 box art

Pokémon Black 2

A Pokémon that appears to be a plant. It captures unwary prey by dousing them with a toxic powder.

Pokémon White 2 box art

Pokémon White 2

A Pokémon that appears to be a plant. It captures unwary prey by dousing them with a toxic powder.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Bellsprout

Bellsprout

#69

Level 21

Weepinbell

Weepinbell

#70

Weepinbell

Weepinbell

#70

Leaf StoneUse Leaf Stone
Victreebel

Victreebel

#71

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartVine WhipGrassPhysical3510015

The target is struck with slender, whiplike vines to inflict damage.

StartWrapNormalPhysical159020

A long body or vines are used to wrap and squeeze the target for four to five turns.

StartGrowthNormalStatus--40

The user’s body grows all at once, raising the Attack and Sp. Atk stats.

7GrowthNormalStatus--40

The user’s body grows all at once, raising the Attack and Sp. Atk stats.

11WrapNormalPhysical159020

A long body or vines are used to wrap and squeeze the target for four to five turns.

13Sleep PowderGrassStatus-7515

The user scatters a big cloud of sleep-inducing dust around the target.

15Poison PowderPoisonStatus-7535

The user scatters a cloud of poisonous dust on the target. It may poison the target.

17Stun SporeGrassStatus-7530

The user scatters a cloud of paralyzing powder. It may leave the target with paralysis.

23AcidPoisonSpecial4010030

The opposing team is attacked with a spray of harsh acid. The acid may also lower the targets’ Sp. Def stats.

27Knock OffDarkPhysical2010020

The user slaps down the target’s held item, preventing that item from being used in the battle.

29Sweet ScentNormalStatus-10020

A sweet scent that lowers the opposing team’s evasiveness. It also lures wild Pokémon if used in grass, etc.

35Gastro AcidPoisonStatus-10010

The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target’s Ability.

39Razor LeafGrassPhysical559525

Sharp-edged leaves are launched to slash at the opposing team. Critical hits land more easily.

41SlamNormalPhysical807520

The target is slammed with a long tail, vines, etc., to inflict damage.

47Wring OutNormalSpecial-1005

The user powerfully wrings the target. The more HP the target has, the greater this attack’s power.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Black 2 and White 2.
Class
Description
TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM09VenoshockPoisonSpecial6510010

The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM22Solar BeamGrassSpecial12010010

A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM33ReflectPsychicStatus--20

A wondrous wall of light is put up to suppress damage from physical attacks for five turns.

TM36Sludge BombPoisonSpecial9010010

Unsanitary sludge is hurled at the target. It may also poison the target.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical4010010

The user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM53Energy BallGrassSpecial8010010

The user draws power from nature and fires it at the target. It may also lower the target’s Sp. Def.

TM70FlashNormalStatus-10020

The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate caves.

TM75Swords DanceNormalStatus--30

A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.

TM86Grass KnotGrassSpecial-10020

The user snares the target with grass and trips it. The heavier the target, the greater the damage.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

HM01CutNormalPhysical509530

The target is cut with a scythe or a claw. It can also be used to cut down thin trees.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
BindNormalPhysical158520

Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.

Bug BiteBugPhysical6010020

The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.

Gastro AcidPoisonStatus-10010

The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target’s Ability.

Giga DrainGrassSpecial7510010

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Knock OffDarkPhysical2010020

The user slaps down the target’s held item, preventing that item from being used in the battle.

Seed BombGrassPhysical8010015

The user slams a barrage of hard-shelled seeds down on the target from above.

Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

SnoreNormalSpecial4010015

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

SynthesisGrassStatus--5

The user restores its own HP. The amount of HP regained varies with the weather.

Worry SeedGrassStatus-10010

A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia.

Traits

Ability options available to this Pokémon in this game.

Chlorophyll

Ability Slot 1

Boosts the Pokémon’s Speed in sunshine.

Doubles Speed during strong sunlight.

Gluttony(Hidden Ability)

Encourages the early use of a held Berry.

Makes the Pokémon eat any held Berry triggered by low HP below 1/2 its max HP.

#69

Bellsprout

#71

Victreebel

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