Weepinbell
#70 in the Black 2 and White 2 Pokédex • Flycatcher Pokémon
Weepinbell
#70 in the Black 2 and White 2 Pokédex • Flycatcher Pokémon
Stats
Min
Max
HP
65
240
334
Attack
90
166
306
Defense
50
94
218
Sp. Atk
85
157
295
Sp. Def
45
85
207
Speed
55
103
229
Total
390
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Normal

Shiny
Weepinbell
Flycatcher Pokémon


Growth
| Pokédexes | - |
|---|---|
| EV yield | 2 Atk |
| Catch rate | 120 |
| Base Exp. | 137 |
Eggs
| Egg Groups | |
|---|---|
| Gender | 50% male 50% female |
| Egg cycles | 20 (5,120 steps) |
Lore

Pokémon Black 2
A Pokémon that appears to be a plant. It captures unwary prey by dousing them with a toxic powder.

Pokémon White 2
A Pokémon that appears to be a plant. It captures unwary prey by dousing them with a toxic powder.
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Bellsprout #69 | Level 21 | ![]() Weepinbell #70 |
![]() Weepinbell #70 | Use Leaf Stone | ![]() Victreebel #71 |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Vine Whip | ![]() | Physical | 35 | 100 | 15 | The target is struck with slender, whiplike vines to inflict damage. |
| Start | Wrap | ![]() | Physical | 15 | 90 | 20 | A long body or vines are used to wrap and squeeze the target for four to five turns. |
| Start | Growth | ![]() | Status | - | - | 40 | The user’s body grows all at once, raising the Attack and Sp. Atk stats. |
| 7 | Growth | ![]() | Status | - | - | 40 | The user’s body grows all at once, raising the Attack and Sp. Atk stats. |
| 11 | Wrap | ![]() | Physical | 15 | 90 | 20 | A long body or vines are used to wrap and squeeze the target for four to five turns. |
| 13 | Sleep Powder | ![]() | Status | - | 75 | 15 | The user scatters a big cloud of sleep-inducing dust around the target. |
| 15 | Poison Powder | ![]() | Status | - | 75 | 35 | The user scatters a cloud of poisonous dust on the target. It may poison the target. |
| 17 | Stun Spore | ![]() | Status | - | 75 | 30 | The user scatters a cloud of paralyzing powder. It may leave the target with paralysis. |
| 23 | Acid | ![]() | Special | 40 | 100 | 30 | The opposing team is attacked with a spray of harsh acid. The acid may also lower the targets’ Sp. Def stats. |
| 27 | Knock Off | ![]() | Physical | 20 | 100 | 20 | The user slaps down the target’s held item, preventing that item from being used in the battle. |
| 29 | Sweet Scent | ![]() | Status | - | 100 | 20 | A sweet scent that lowers the opposing team’s evasiveness. It also lures wild Pokémon if used in grass, etc. |
| 35 | Gastro Acid | ![]() | Status | - | 100 | 10 | The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target’s Ability. |
| 39 | Razor Leaf | ![]() | Physical | 55 | 95 | 25 | Sharp-edged leaves are launched to slash at the opposing team. Critical hits land more easily. |
| 41 | Slam | ![]() | Physical | 80 | 75 | 20 | The target is slammed with a long tail, vines, etc., to inflict damage. |
| 47 | Wring Out | ![]() | Special | - | 100 | 5 | The user powerfully wrings the target. The more HP the target has, the greater this attack’s power. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM06 | Toxic | ![]() | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM09 | Venoshock | ![]() | Special | 65 | 100 | 10 | The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. |
| TM10 | Hidden Power | ![]() | Special | 1 | 100 | 15 | A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | The user intensifies the sun for five turns, powering up Fire-type moves. |
| TM17 | Protect | ![]() | Status | - | - | 10 | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM22 | Solar Beam | ![]() | Special | 120 | 100 | 10 | A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM33 | Reflect | ![]() | Status | - | - | 20 | A wondrous wall of light is put up to suppress damage from physical attacks for five turns. |
| TM36 | Sludge Bomb | ![]() | Special | 90 | 100 | 10 | Unsanitary sludge is hurled at the target. It may also poison the target. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM46 | Thief | ![]() | Physical | 40 | 100 | 10 | The user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item. |
| TM48 | Round | ![]() | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM53 | Energy Ball | ![]() | Special | 80 | 100 | 10 | The user draws power from nature and fires it at the target. It may also lower the target’s Sp. Def. |
| TM70 | Flash | ![]() | Status | - | 100 | 20 | The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate caves. |
| TM75 | Swords Dance | ![]() | Status | - | - | 30 | A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat. |
| TM86 | Grass Knot | ![]() | Special | - | 100 | 20 | The user snares the target with grass and trips it. The heavier the target, the greater the damage. |
| TM87 | Swagger | ![]() | Status | - | 90 | 15 | The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat. |
| TM90 | Substitute | ![]() | Status | - | - | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
| HM01 | Cut | ![]() | Physical | 50 | 95 | 30 | The target is cut with a scythe or a claw. It can also be used to cut down thin trees. |
Tutors
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Bind | ![]() | Physical | 15 | 85 | 20 | Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. |
| Bug Bite | ![]() | Physical | 60 | 100 | 20 | The user bites the target. If the target is holding a Berry, the user eats it and gains its effect. |
| Gastro Acid | ![]() | Status | - | 100 | 10 | The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target’s Ability. |
| Giga Drain | ![]() | Special | 75 | 100 | 10 | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
| Knock Off | ![]() | Physical | 20 | 100 | 20 | The user slaps down the target’s held item, preventing that item from being used in the battle. |
| Seed Bomb | ![]() | Physical | 80 | 100 | 15 | The user slams a barrage of hard-shelled seeds down on the target from above. |
| Sleep Talk | ![]() | Status | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| Snore | ![]() | Special | 40 | 100 | 15 | An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Synthesis | ![]() | Status | - | - | 5 | The user restores its own HP. The amount of HP regained varies with the weather. |
| Worry Seed | ![]() | Status | - | 100 | 10 | A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia. |
Traits
Chlorophyll
Ability Slot 1
Boosts the Pokémon’s Speed in sunshine.
Doubles Speed during strong sunlight.
Gluttony(Hidden Ability)
Encourages the early use of a held Berry.
Makes the Pokémon eat any held Berry triggered by low HP below 1/2 its max HP.






































Physical
Status
Special

