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B2/W2 / Pokédex

Prinplup

Back to Pokédex

Prinplup

#394 in the Black 2 and White 2 Pokédex • Penguin Pokémon

Prinplup sprite

Normal

Shiny Prinplup sprite

Shiny

Pokédex entries

Pokémon Black 2

Because every Prinplup considers itself to be the most important, they can never form a group.

Pokémon White 2

Because every Prinplup considers itself to be the most important, they can never form a group.

Details

Type

Water

Category

Penguin Pokémon

Height

0.8 m (2'07")

Weight

23 kg (50.7 lbs)

National Pokédex

#0394

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

64

238

332

Attack

66

123

254

Defense

68

126

258

Sp. Atk

81

150

287

Sp. Def

76

141

276

Speed

50

94

218

Total

405

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

It's Super Effective

Type-only matchups for Prinplup, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
2 SpA
Catch rate
45
Base Exp.
142

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
87.5% male
12.5% female
Egg cycles
20

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Piplup

Piplup

#393

Level 16

Prinplup

Prinplup

#394

Prinplup

Prinplup

#394

Level 36

Empoleon

Empoleon

#395

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartTackleNormalPhysical5010035

A physical attack in which the user charges and slams into the target with its whole body.

StartGrowlNormalStatus-10040

The user growls in an endearing way, making the opposing team less wary. The foes’ Attack stats are lowered.

4GrowlNormalStatus-10040

The user growls in an endearing way, making the opposing team less wary. The foes’ Attack stats are lowered.

8BubbleWaterSpecial2010030

A spray of countless bubbles is jetted at the opposing team. It may also lower the targets’ Speed stats.

11Water SportWaterStatus--15

The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.

15PeckFlyingPhysical3510035

The target is jabbed with a sharply pointed beak or horn.

16Metal ClawSteelPhysical509535

The target is raked with steel claws. It may also raise the user’s Attack stat.

19Bubble BeamWaterSpecial6510020

A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats.

24BideNormalPhysical--10

The user endures attacks for two turns, then strikes back to cause double the damage taken.

28Fury AttackNormalPhysical158520

The target is jabbed repeatedly with a horn or beak two to five times in a row.

33BrineWaterSpecial6510010

If the target’s HP is down to about half, this attack will hit with double the power.

37WhirlpoolWaterSpecial358515

Traps foes in a violent swirling whirlpool for four to five turns.

42MistIceStatus--30

The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns.

46Drill PeckFlyingPhysical8010020

A corkscrewing attack with the sharp beak acting as a drill.

51Hydro PumpWaterSpecial120805

The target is blasted by a huge volume of water launched under great pressure.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Black 2 and White 2.
Class
Description
TM01Hone ClawsDarkStatus--15

The user sharpens its claws to boost its Attack stat and accuracy.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM07HailIceStatus--10

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

TM10Hidden Power

Varies

Special30–7010015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM13Ice BeamIceSpecial9510010

The target is struck with an icy-cold beam of energy. It may also freeze the target solid.

TM14BlizzardIceSpecial120705

A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM28DigGroundPhysical8010010

The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

TM31Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM39Rock TombRockPhysical508010

Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement.

TM40Aerial AceFlyingPhysical60-20

The user confounds the target with speed, then slashes. The attack lands without fail.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--10

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM49Echoed VoiceNormalSpecial4010015

The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.

TM55ScaldWaterSpecial8010015

The user shoots boiling hot water at its target. It may also leave the target with a burn.

TM56FlingDarkPhysical-10010

The user flings its held item at the target to attack. Its power and effects depend on the item.

TM60QuashDarkStatus-10015

The user suppresses the target and makes its move go last.

TM65Shadow ClawGhostPhysical7010015

The user slashes with a sharp claw made from shadows. Critical hits land more easily.

TM86Grass KnotGrassSpecial-10020

The user snares the target with grass and trips it. The heavier the target, the greater the damage.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM88PluckFlyingPhysical6010020

The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM94Rock SmashFightingPhysical4010015

The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.

HM01CutNormalPhysical509530

The target is cut with a scythe or a claw. It can also be used to cut down thin trees.

HM03SurfWaterSpecial9510015

It swamps the area around the user with a giant wave. It can also be used for crossing water.

HM04StrengthNormalPhysical8010015

The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.

HM05WaterfallWaterPhysical8010015

The user charges at the target and may make it flinch. It can also be used to climb a waterfall.

HM06DiveWaterPhysical8010010

Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
CovetNormalPhysical6010040

The user endearingly approaches the target, then steals the target’s held item.

Icy WindIceSpecial559515

The user attacks with a gust of chilled air. It also reduces the targets’ Speed stat.

Signal BeamBugSpecial7510015

The user attacks with a sinister beam of light. It may also confuse the target.

Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

SnoreNormalSpecial4010015

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Stealth RockRockStatus--20

The user lays a trap of levitating stones around the opponent’s team. The trap hurts opponents that switch into battle.

Water PledgeWaterSpecial5010010

A column of water strikes the target. When combined with its fire equivalent, the damage increases and a rainbow appears.

Learn these before evolving. The source column identifies the original method and level where applicable.
Class
AcquisitionDescription
AgilityPsychicStatus--30

Prior evolution: egg

The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.

Aqua RingWaterStatus--20

Prior evolution: egg

The user envelops itself in a veil made of water. It regains some HP on every turn.

Double HitNormalPhysical359010

Prior evolution: egg

The user slams the target with a long tail, vines, or tentacle. The target is hit twice in a row.

Feather DanceFlyingStatus-10015

Prior evolution: egg

The user covers the target’s body with a mass of down that harshly lowers its Attack stat.

FlailNormalPhysical-10015

Prior evolution: egg

The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.

Mud SportGroundStatus--15

Prior evolution: egg

The user covers itself with mud. It weakens Electric-type moves while the user is in the battle.

Mud-SlapGroundSpecial2010010

Prior evolution: egg

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

PoundNormalPhysical4010035

Prior evolution: level-up (Lv. 1)

The target is physically pounded with a long tail or a foreleg, etc.

SupersonicNormalStatus-5520

Prior evolution: egg

The user generates odd sound waves from its body. It may confuse the target.

YawnNormalStatus--10

Prior evolution: egg

The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.

These moves require the labeled trade, transfer or historical gift route. Individual options do not establish that every combination is legal.
Class
AcquisitionDescription
CaptivateNormalStatus-10020

PokéTransfer from Generation IV

If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.

DefogFlyingStatus--15

Diamond/Pearl/Platinum Defog → trade to HGSS → PokéTransfer

A strong wind blows away the target’s obstacles such as Reflect or Light Screen. It also lowers the target’s evasiveness.

EndureNormalStatus--10

PokéTransfer from Generation IV

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

HeadbuttNormalPhysical7010015

PokéTransfer from Generation IV

The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.

Natural Gift

Varies

Physical-10015

PokéTransfer from Generation IV

The user draws power to attack by using its held Berry. The Berry determines its type and power.

Secret PowerNormalPhysical7010020

PokéTransfer from Generation IV

The user attacks the target with a secret power. Its added effects vary depending on the user’s environment.

Water PulseWaterSpecial6010020

PokéTransfer from Generation IV

The user attacks the target with a pulsing blast of water. It may also confuse the target.

Traits

Ability options available to this Pokémon in this game.

Torrent

Ability Slot 1

Powers up Water-type moves in a pinch.

Strengthens Water moves to inflict 1.5× damage at 1/3 max HP or less.

Defiant(Hidden Ability)

When its stats are lowered its Attack increases.

Raises Attack two stages when an opposing Pokémon lowers a stat stage.

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