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B2/W2 / Pokédex

Growlithe

Growlithe

#51 in the Black 2 and White 2 Pokédex • Puppy Pokémon

Growlithe

#51 in the Black 2 and White 2 Pokédex • Puppy Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

55

220

314

Attack

70

130

262

Defense

45

85

207

Sp. Atk

70

130

262

Sp. Def

50

94

218

Speed

60

112

240

Total

350

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Primeape

Politoed

Growlithe normal sprite

Normal

Shiny Growlithe sprite

Shiny

Growlithe

Puppy Pokémon

#51
Fire

Height

0.7 m (2'04")

Weight

19 kg (41.9 lbs)

Abilities

IntimidateFlash FireJustified(Hidden Ability)

It's Super Effective

Damage multipliers Growlithe takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Water

Ground

Rock

Resists

Fire

0.5×

Grass

0.5×

Ice

0.5×

Bug

0.5×

Steel

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Updated Unova #51
EV yield
1 Atk
Catch rate
190
Base Exp.
70

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Field
Gender
75% male
25% female
Egg cycles
20 (5,120 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Black 2 box art

Pokémon Black 2

Extremely loyal to its Trainer, it will bark at those who approach the Trainer unexpectedly and run them out of town.

Pokémon White 2 box art

Pokémon White 2

Extremely loyal to its Trainer, it will bark at those who approach the Trainer unexpectedly and run them out of town.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Growlithe

Growlithe

#51

Fire StoneUse Fire Stone
Arcanine

Arcanine

#52

Encounters

Known encounter locations for this Pokémon in this game.
Black 2
LocationMethodLevelChanceConditions

Virbank Complex

Virbank Complex (inner)

Walking in dark grass1210%

-

Virbank Complex

Virbank Complex (inner)

Walking in dark grass1410%

-

Virbank Complex

Virbank Complex (inner)

Walking in tall grass or a cave1110%

-

Virbank Complex

Virbank Complex (inner)

Walking in tall grass or a cave1310%

-

White 2
LocationMethodLevelChanceConditions

Virbank Complex

Virbank Complex (inner)

Walking in dark grass1210%

-

Virbank Complex

Virbank Complex (inner)

Walking in dark grass1410%

-

Virbank Complex

Virbank Complex (inner)

Walking in tall grass or a cave1110%

-

Virbank Complex

Virbank Complex (inner)

Walking in tall grass or a cave1310%

-

Held Items

Items this Pokémon may hold when encountered in the wild.
Rawst BerryRawst Berry
Black 2
50%
White 2
50%

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartBiteDarkPhysical6010025

The target is bitten with viciously sharp fangs. It may make the target flinch.

StartRoarNormalStatus-10020

The target is scared off and switched. In the wild, a battle against a single Pokémon ends.

6EmberFireSpecial4010025

The target is attacked with small flames. It may also leave the target with a burn.

8LeerNormalStatus-10030

The user gains an intimidating leer with sharp eyes. The opposing team’s Defense stats are reduced.

10Odor SleuthNormalStatus--40

Enables a Ghost-type target to be hit with Normal- and Fighting-type attacks. It also enables an evasive target to be hit.

12Helping HandNormalStatus--20

The user assists an ally by boosting the power of its attack.

17Flame WheelFirePhysical6010025

The user cloaks itself in fire and charges at the target. It may also leave the target with a burn.

19ReversalFightingPhysical-10015

An all-out attack that becomes more powerful the less HP the user has.

21Fire FangFirePhysical659515

The user bites with flame-cloaked fangs. It may also make the target flinch or leave it burned.

23Take DownNormalPhysical908520

A reckless, full-body charge attack for slamming into the target. It also damages the user a little.

28Flame BurstFireSpecial7010015

The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well.

30AgilityPsychicStatus--30

The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.

32RetaliateNormalPhysical701005

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases.

34FlamethrowerFireSpecial9510015

The target is scorched with an intense blast of fire. It may also leave the target with a burn.

39CrunchDarkPhysical8010015

The user crunches up the target with sharp fangs. It may also lower the target’s Defense stat.

41Heat WaveFireSpecial1009010

The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn.

43OutrageDragonPhysical12010010

The user rampages and attacks for two to three turns. It then becomes confused, however.

45Flare BlitzFirePhysical12010015

The user cloaks itself in fire and charges at the target. The user sustains serious damage and may leave the target burned.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Black 2 and White 2.
Class
Description
TM05RoarNormalStatus-10020

The target is scared off and switched. In the wild, a battle against a single Pokémon ends.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM20SafeguardNormalStatus--25

The user creates a protective field that prevents status problems for five turns.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM28DigGroundPhysical8010010

The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM35FlamethrowerFireSpecial9510015

The target is scorched with an intense blast of fire. It may also leave the target with a burn.

TM38Fire BlastFireSpecial120855

The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.

TM40Aerial AceFlyingPhysical60-20

The user confounds the target with speed, then slashes. The attack lands without fail.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM43Flame ChargeFirePhysical5010020

The user cloaks itself with flame and attacks. Building up more power, it raises the user’s Speed stat.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical4010010

The user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM50OverheatFireSpecial140905

The user attacks the target at full power. The attack’s recoil harshly reduces the user’s Sp. Atk stat.

TM59IncinerateFireSpecial3010015

The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.

TM61Will-O-WispFireStatus-7515

The user shoots a sinister, bluish-white flame at the target to inflict a burn.

TM67RetaliateNormalPhysical701005

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM93Wild ChargeElectricPhysical9010015

The user shrouds itself in electricity and smashes into its target. It also damages the user a little.

TM94Rock SmashFightingPhysical4010015

The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.

TM95SnarlDarkSpecial559515

The user yells as if it is ranting about something, making the targets’ Sp. Atk stat decrease.

HM04StrengthNormalPhysical8010015

The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
CovetNormalPhysical6010040

The user endearingly approaches the target, then steals the target’s held item.

Heat WaveFireSpecial1009010

The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn.

Helping HandNormalStatus--20

The user assists an ally by boosting the power of its attack.

Iron TailSteelPhysical1007515

The target is slammed with a steel-hard tail. It may also lower the target’s Defense stat.

OutrageDragonPhysical12010010

The user rampages and attacks for two to three turns. It then becomes confused, however.

Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

SnoreNormalSpecial4010015

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
Body SlamNormalPhysical8510015

The user drops onto the target with its full body weight. It may also leave the target with paralysis.

Close CombatFightingPhysical1201005

The user fights the target up close without guarding itself. It also cuts the user’s Defense and Sp. Def.

CovetNormalPhysical6010040

The user endearingly approaches the target, then steals the target’s held item.

CrunchDarkPhysical8010015

The user crunches up the target with sharp fangs. It may also lower the target’s Defense stat.

Double KickFightingPhysical3010030

The target is quickly kicked twice in succession using both feet.

Double-EdgeNormalPhysical12010015

A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.

Fire SpinFireSpecial358515

The target becomes trapped within a fierce vortex of fire that rages for four to five turns.

Flare BlitzFirePhysical12010015

The user cloaks itself in fire and charges at the target. The user sustains serious damage and may leave the target burned.

Heat WaveFireSpecial1009010

The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn.

HowlNormalStatus--40

The user howls loudly to raise its spirit, boosting its Attack stat.

Iron TailSteelPhysical1007515

The target is slammed with a steel-hard tail. It may also lower the target’s Defense stat.

Morning SunNormalStatus--5

The user restores its own HP. The amount of HP regained varies with the weather.

ThrashNormalPhysical12010010

The user rampages and attacks for two to three turns. It then becomes confused, however.

Traits

Ability options available to this Pokémon in this game.

Intimidate

Ability Slot 1

Lowers the foe’s Attack stat.

Lowers opponents' Attack one stage upon entering battle.

Flash Fire

Ability Slot 2

It powers up Fire-type moves if it’s hit by one.

Protects against Fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle.

Justified(Hidden Ability)

Raises Attack when hit by a Dark-type move.

Raises Attack one stage upon taking damage from a Dark move.

#57

Primeape

#186

Politoed

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