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S/M / Pokédex

Bounsweet

Bounsweet

#171 in the Sun & Moon Pokédex • Fruit Pokémon

Bounsweet

#171 in the Sun & Moon Pokédex • Fruit Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

42

194

288

Attack

30

58

174

Defense

38

72

192

Sp. Atk

30

58

174

Sp. Def

38

72

192

Speed

32

62

179

Total

210

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Bewear

Steenee

Bounsweet normal sprite

Normal

Shiny Bounsweet sprite

Shiny

Bounsweet

Fruit Pokémon

#171
Grass

Height

0.3 m (1'00")

Weight

3.2 kg (7.1 lbs)

Abilities

Leaf GuardObliviousSweet Veil(Hidden Ability)

It's Super Effective

Damage multipliers Bounsweet takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Fire

Ice

Poison

Flying

Bug

Resists

Water

0.5×

Electric

0.5×

Grass

0.5×

Ground

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Original Alola #171Original Akala #98
EV yield
1 HP
Catch rate
235
Base Exp.
42

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Grass
Gender
0% male
100% female
Egg cycles
20 (5,120 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Sun box art

Sun

A delectable aroma pours from its body. They are often swallowed whole by Toucannon lured by that wafting deliciousness.

Pokémon Moon box art

Moon

Although it’s too sugary for human consumption, Bounsweet’s sweat can be watered down into a juice with just the right amount of sweetness.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Bounsweet

Bounsweet

#171

Level 18

Steenee

Steenee

#172

Steenee

Steenee

#172

knowing Stomp

Tsareena

Tsareena

#173

Encounters

Known encounter locations for this Pokémon in this game.
Moon
LocationMethodLevelChanceConditions

Route 5

Alola Route 5 Area

Npc Trade16100%

-

Lush Jungle

Lush Jungle West

Walking in tall grass or a cave18-2140%

-

Sun
LocationMethodLevelChanceConditions

Route 5

Alola Route 5 Area

Npc Trade16100%

-

Lush Jungle

Lush Jungle West

Walking in tall grass or a cave18-2140%

-

Held Items

Items this Pokémon may hold when encountered in the wild.
Grassy SeedGrassy Seed
Moon
5%
Sun
5%

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartSplashNormalStatus--40

The user just flops and splashes around to no effect at all...

5Play NiceNormalStatus--20

The user and the target become friends, and the target loses its will to fight. This lowers the target’s Attack stat.

9Rapid SpinNormalPhysical2010040

A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.

13Razor LeafGrassPhysical559525

Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily.

17Sweet ScentNormalStatus-10020

A sweet scent that harshly lowers opposing Pokémon’s evasiveness.

21Magical LeafGrassSpecial60-20

The user scatters curious leaves that chase the target. This attack never misses.

25Teeter DanceNormalStatus-10020

The user performs a wobbly dance that confuses the Pokémon around it.

29FlailNormalPhysical-10015

The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power.

33Aromatic MistFairyStatus--20

The user raises the Sp. Def stat of an ally Pokémon by using a mysterious aroma.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Sun and Moon.
Class
Description
TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

TM16Light ScreenPsychicStatus--30

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM20SafeguardNormalStatus--25

The user creates a protective field that prevents status conditions for five turns.

TM21FrustrationNormalPhysical-10020

This full-power attack grows more powerful the less the user likes its Trainer.

TM22Solar BeamGrassSpecial12010010

In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.

TM27ReturnNormalPhysical-10020

This full-power attack grows more powerful the more the user likes its Trainer.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM33ReflectPsychicStatus--20

A wondrous wall of light is put up to reduce damage from physical attacks for five turns.

TM42FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TM53Energy BallGrassSpecial9010010

The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.

TM86Grass KnotGrassSpecial-10020

The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.

TM87SwaggerNormalStatus-8515

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM96Nature PowerNormalStatus--20

This attack makes use of nature’s power. Its effects vary depending on the user’s environment.

TM99Dazzling GleamFairySpecial8010010

The user damages opposing Pokémon by emitting a powerful flash.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
AcupressureNormalStatus--30

The user applies pressure to stress points, sharply boosting one of its or its allies’ stats.

CharmFairyStatus-10020

The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.

FeintNormalPhysical3010010

This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves.

Grass WhistleGrassStatus-5515

The user plays a pleasant melody that lulls the target into a deep sleep.

Play RoughFairyPhysical909010

The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.

SynthesisGrassStatus--5

The user restores its own HP. The amount of HP regained varies with the weather.

Traits

Ability options available to this Pokémon in this game.

Leaf Guard

Ability Slot 1

Prevents status conditions in sunny weather.

Protects against major status ailments during strong sunlight.

Oblivious

Ability Slot 2

The Pokémon is oblivious, and that keeps it from being infatuated or falling for taunts.

Prevents infatuation and protects against Captivate.

Sweet Veil(Hidden Ability)

Prevents itself and ally Pokémon from falling asleep.

Prevents friendly Pokémon from sleeping.

#170

Bewear

#172

Steenee

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