| TM001 | Take Down |  | Physical | 90 | 85 | 20 | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| TM004 | Agility |  | Status | - | - | 30 | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| TM006 | Scary Face |  | Status | - | 100 | 10 | The user frightens the target with a scary face to harshly lower its Speed stat. |
| TM007 | Protect |  | Status | - | - | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| TM014 | Acrobatics |  | Physical | 55 | 100 | 15 | The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. |
| TM018 | Thief |  | Physical | 60 | 100 | 25 | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| TM022 | Chilling Water |  | Special | 50 | 100 | 20 | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
| TM025 | Facade |  | Physical | 70 | 100 | 20 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| TM034 | Icy Wind |  | Special | 55 | 95 | 15 | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| TM040 | Air Cutter |  | Special | 60 | 95 | 25 | The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit. |
| TM043 | Fling |  | Physical | - | 100 | 10 | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| TM047 | Endure |  | Status | - | - | 10 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| TM049 | Sunny Day |  | Status | - | - | 5 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| TM050 | Rain Dance |  | Status | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| TM051 | Sandstorm |  | Status | - | - | 10 | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| TM052 | Snowscape |  | Status | - | - | 10 | The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types. |
| TM058 | Brick Break |  | Physical | 75 | 100 | 15 | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| TM060 | U-turn |  | Physical | 70 | 100 | 20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| TM062 | Foul Play |  | Physical | 95 | 100 | 15 | The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
| TM064 | Bulk Up |  | Status | - | - | 20 | The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. |
| TM065 | Air Slash |  | Special | 75 | 95 | 15 | The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
| TM066 | Body Slam |  | Physical | 85 | 100 | 15 | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| TM070 | Sleep Talk |  | Status | - | - | 10 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| TM080 | Metronome |  | Status | - | - | 10 | The user waggles a finger and stimulates its brain into randomly using nearly any move. |
| TM081 | Grass Knot |  | Special | - | 100 | 20 | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| TM085 | Rest |  | Status | - | - | 5 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| TM087 | Taunt |  | Status | - | 100 | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM094 | Dark Pulse |  | Special | 80 | 100 | 15 | The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
| TM097 | Fly |  | Physical | 90 | 95 | 15 | The user flies up into the sky on the first turn, then attacks on the next turn. |
| TM103 | Substitute |  | Status | - | - | 10 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| TM108 | Crunch |  | Physical | 80 | 100 | 15 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| TM113 | Tailwind |  | Status | - | - | 15 | The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns. |
| TM118 | Heat Wave |  | Special | 95 | 90 | 10 | The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn. |
| TM120 | Psychic |  | Special | 90 | 100 | 10 | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. |
| TM134 | Reversal |  | Physical | - | 100 | 15 | An all-out attack that becomes more powerful the less HP the user has. |
| TM140 | Nasty Plot |  | Status | - | - | 20 | The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. |
| TM148 | Sludge Bomb |  | Special | 90 | 100 | 10 | The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. |
| TM152 | Giga Impact |  | Physical | 150 | 90 | 5 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| TM158 | Focus Blast |  | Special | 120 | 70 | 5 | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| TM160 | Hurricane |  | Special | 110 | 70 | 10 | The user attacks by wrapping its opponent in a fierce wind. This may also confuse the target. |
| TM163 | Hyper Beam |  | Special | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can't move on the next turn. |
| TM171 | Tera Blast |  | Special | 80 | 100 | 10 | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| TM179 | Smack Down |  | Physical | 50 | 100 | 15 | The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground. |
| TM181 | Knock Off |  | Physical | 65 | 100 | 20 | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| TM191 | Uproar |  | Special | 90 | 100 | 10 | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| TM193 | Weather Ball |  | Special | 50 | 100 | 10 | This move's type and power change depending on the weather at the time the move is used. |
| TM199 | Lash Out |  | Physical | 75 | 100 | 5 | The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn. |
| TM214 | Sludge Wave |  | Special | 95 | 100 | 10 | The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those it hits. |