Dittobase

Home

Games

Pokémon GO
Pokopia
Pokémon Unite

Cards

TCG Pocket
Pokémon TCG

Main Series

Legends Z-A
Scarlet & Violet
HOME

Tools

Scarlet & Violet

Game

Scarlet & Violet

News

Events

Guides

Pokédex

Stats, moves, and dexes

Moves

Power, accuracy, and learners

Abilities

Effects and Pokémon lists

Items

Pockets, machines, and effects

Egg Groups

Breeding groups and members

S/V / Pokédex

Pincurchin

Pincurchin

Paldea #321 in the Scarlet and Violet Pokédex • Sea Urchin Pokémon

Pincurchin

Paldea #321 in the Scarlet and Violet Pokédex • Sea Urchin Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

48

206

300

Attack

101

186

331

Defense

95

175

317

Sp. Atk

91

168

309

Sp. Def

85

157

295

Speed

15

31

141

Total

435

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Falinks

Snom

Pincurchin normal sprite

Normal

Shiny Pincurchin sprite

Shiny

Pincurchin

Sea Urchin Pokémon

Paldea #321
Electric

Height

0.3 m (1'00")

Weight

1 kg (2.2 lbs)

Abilities

Lightning RodElectric Surge(Hidden Ability)

It's Super Effective

Damage multipliers Pincurchin takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Ground

Resists

Electric

0.5×

Flying

0.5×

Steel

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Paldea #321
EV yield
2 Atk
Catch rate
75
Base Exp.
152

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Water 1Amorphous
Gender
50% male
50% female
Egg cycles
20 (5,120 steps)

Evolution

Evolution requirements shown in a compact table or chain view.
Pincurchin

Pincurchin

Paldea #321

No evolutions

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartPeckFlyingPhysical3510035

The target is jabbed with a sharply pointed beak or horn to inflict damage.

StartThunder ShockElectricSpecial4010030

The user attacks the target with a jolt of electricity. This may also leave the target with paralysis.

5Water GunWaterSpecial4010025

The target is blasted with a forceful shot of water.

10ChargeElectricStatus--20

The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.

15Fury AttackNormalPhysical158520

The user attacks by jabbing the target with a horn, a beak, or the like. This move hits two to five times in a row.

20SparkElectricPhysical6510020

The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis.

25Bubble BeamWaterSpecial6510020

A spray of bubbles is forcefully ejected at the target. This may also lower the target's Speed stat.

30RecoverNormalStatus--5

The user regenerates its cells, restoring its own HP by up to half its max HP.

35CurseGhostStatus--10

A move that has different effects depending on whether the user is a Ghost type or not.

40Electric TerrainElectricStatus--10

The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.

45Poison JabPoisonPhysical8010020

The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target.

50Zing ZapElectricPhysical8010010

The user crashes into the target, delivering a powerful electric shock. This may also make the target flinch.

55AcupressureNormalStatus--30

The user applies pressure to stress points, sharply boosting one of its or its allies' stats.

60DischargeElectricSpecial8010015

The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Scarlet and Violet.
Class
Description
TM001Take DownNormalPhysical908520

A reckless full-body charge attack for slamming into the target. This also damages the user a little.

TM007ProtectNormalStatus--10

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM022Chilling WaterWaterSpecial5010020

The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.

TM023Charge BeamElectricSpecial509010

The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.

TM025FacadeNormalPhysical7010020

This move's power is doubled if the user is poisoned, burned, or paralyzed.

TM029HexGhostSpecial6510010

This relentless attack does massive damage to a target affected by status conditions.

TM032SwiftNormalSpecial60-20

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

TM045VenoshockPoisonSpecial6510010

The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.

TM047EndureNormalStatus--10

The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.

TM050Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.

TM066Body SlamNormalPhysical8510015

The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.

TM070Sleep TalkNormalStatus--10

The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.

TM072Electro BallElectricSpecial-10010

The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.

TM082Thunder WaveElectricStatus-9020

The user launches a weak jolt of electricity that paralyzes the target.

TM083Poison JabPoisonPhysical8010020

The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target.

TM085RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.

TM090SpikesGroundStatus--20

The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokémon that switch into battle.

TM091Toxic SpikesPoisonStatus--20

The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.

TM103SubstituteNormalStatus--10

The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.

TM110LiquidationWaterPhysical8510010

The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.

TM123SurfWaterSpecial9010015

The user attacks everything around it by swamping its surroundings with a giant wave.

TM126ThunderboltElectricSpecial9010015

The user attacks the target with a strong electric blast. This may also leave the target with paralysis.

TM134ReversalFightingPhysical-10015

An all-out attack that becomes more powerful the less HP the user has.

TM136Electric TerrainElectricStatus--10

The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.

TM142Hydro PumpWaterSpecial110805

The target is blasted by a huge volume of water launched under great pressure.

TM147Wild ChargeElectricPhysical9010015

The user shrouds itself in electricity and smashes into its target. This also damages the user a little.

TM152Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can't move on the next turn.

TM163Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can't move on the next turn.

TM166ThunderElectricSpecial1107010

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

TM171Tera BlastNormalSpecial8010010

If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

TM173ChargeElectricStatus--20

The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.

TM188ScaldWaterSpecial8010015

The user attacks by shooting boiling hot water at the target. This may also leave the target with a burn.

TM202Pain SplitNormalStatus--20

The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself.

TM209Muddy WaterWaterSpecial908510

The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy.

TM210Supercell SlamElectricPhysical1009515

The user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead.

TM211ElectrowebElectricSpecial559515

The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.

TM221Throat ChopDarkPhysical8010015

The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.

TM224CurseGhostStatus--10

A move that has different effects depending on whether the user is a Ghost type or not.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
MementoDarkStatus-10010

The user faints. In return, the target's Attack and Sp. Atk stats are harshly lowered.

Sucker PunchDarkPhysical701005

This move enables the user to attack first. This move fails if the target is not readying an attack.

Traits

Ability options available to this Pokémon in this game.

Lightning Rod

Ability Slot 1

The Pokémon draws in all Electric-type moves. Instead of taking damage from them, its Sp. Atk stat is boosted.

Redirects single-target Electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.

Electric Surge(Hidden Ability)

Turns the ground into Electric Terrain when the Pokémon enters a battle.

When this Pokémon enters battle, it changes the terrain to Electric Terrain.

Paldea #300

Falinks

Paldea #350

Snom

Join Discord

Join a community of over 5,000+ other trainers.

discord.gg/dittobase
Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.