Hisuian Electrode
Paldea #208 in the Scarlet and Violet Pokédex • Ball Pokémon
Hisuian Electrode
Paldea #208 in the Scarlet and Violet Pokédex • Ball Pokémon
Stats
Min
Max
HP
60
230
324
Attack
50
94
218
Defense
70
130
262
Sp. Atk
80
148
284
Sp. Def
80
148
284
Speed
150
274
438
Total
490
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Normal

Shiny
Hisuian Electrode
Ball Pokémon


Growth
| Pokédexes | Paldea #208 |
|---|---|
| EV yield | 2 Spe |
| Catch rate | 60 |
| Base Exp. | 172 |
Eggs
| Egg Groups | |
|---|---|
| Gender | Genderless |
| Egg cycles | 20 (5,120 steps) |
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Voltorb Paldea #207 | Level 30 | ![]() Electrode Paldea #208 |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Chloroblast | ![]() | Special | 150 | 95 | 5 | The user launches its amassed chlorophyll to inflict damage on the target. This also damages the user. |
| Start | Tackle | ![]() | Physical | 40 | 100 | 35 | A physical attack in which the user charges and slams into the target with its whole body. |
| Start | Charge | ![]() | Status | - | - | 20 | The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat. |
| 4 | Thunder Shock | ![]() | Special | 40 | 100 | 30 | The user attacks the target with a jolt of electricity. This may also leave the target with paralysis. |
| 6 | Stun Spore | ![]() | Status | - | 75 | 30 | The user scatters a cloud of numbing powder that paralyzes the target. |
| 9 | Bullet Seed | ![]() | Physical | 25 | 100 | 30 | The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row. |
| 11 | Rollout | ![]() | Physical | 30 | 90 | 20 | The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits. |
| 13 | Screech | ![]() | Status | - | 85 | 40 | An earsplitting screech harshly lowers the target's Defense stat. |
| 16 | Charge Beam | ![]() | Special | 50 | 90 | 10 | The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. |
| 20 | Swift | ![]() | Special | 60 | - | 20 | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| 22 | Electro Ball | ![]() | Special | - | 100 | 10 | The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. |
| 26 | Self-Destruct | ![]() | Physical | 200 | 100 | 5 | The user attacks everything around it by causing an explosion. The user faints upon using this move. |
| 29 | Energy Ball | ![]() | Special | 90 | 100 | 10 | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| 34 | Seed Bomb | ![]() | Physical | 80 | 100 | 15 | The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
| 34 | Discharge | ![]() | Special | 80 | 100 | 15 | The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis. |
| 41 | Explosion | ![]() | Physical | 250 | 100 | 5 | The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. |
| 46 | Gyro Ball | ![]() | Physical | - | 100 | 5 | The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power. |
| 50 | Grassy Terrain | ![]() | Status | - | - | 10 | The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM001 | Take Down | ![]() | Physical | 90 | 85 | 20 | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| TM004 | Agility | ![]() | Status | - | - | 30 | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| TM006 | Scary Face | ![]() | Status | - | 100 | 10 | The user frightens the target with a scary face to harshly lower its Speed stat. |
| TM007 | Protect | ![]() | Status | - | - | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| TM018 | Thief | ![]() | Physical | 60 | 100 | 25 | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| TM023 | Charge Beam | ![]() | Special | 50 | 90 | 10 | The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. |
| TM025 | Facade | ![]() | Physical | 70 | 100 | 20 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| TM032 | Swift | ![]() | Special | 60 | - | 20 | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| TM047 | Endure | ![]() | Status | - | - | 10 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| TM048 | Volt Switch | ![]() | Special | 70 | 100 | 20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| TM050 | Rain Dance | ![]() | Status | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| TM056 | Bullet Seed | ![]() | Physical | 25 | 100 | 30 | The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row. |
| TM062 | Foul Play | ![]() | Physical | 95 | 100 | 15 | The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
| TM070 | Sleep Talk | ![]() | Status | - | - | 10 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| TM071 | Seed Bomb | ![]() | Physical | 80 | 100 | 15 | The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
| TM072 | Electro Ball | ![]() | Special | - | 100 | 10 | The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. |
| TM074 | Reflect | ![]() | Status | - | - | 20 | A wondrous wall of light is put up to reduce damage from physical moves for five turns. |
| TM081 | Grass Knot | ![]() | Special | - | 100 | 20 | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| TM082 | Thunder Wave | ![]() | Status | - | 90 | 20 | The user launches a weak jolt of electricity that paralyzes the target. |
| TM085 | Rest | ![]() | Status | - | - | 5 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| TM087 | Taunt | ![]() | Status | - | 100 | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM103 | Substitute | ![]() | Status | - | - | 10 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| TM111 | Giga Drain | ![]() | Special | 75 | 100 | 10 | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| TM119 | Energy Ball | ![]() | Special | 90 | 100 | 10 | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| TM126 | Thunderbolt | ![]() | Special | 90 | 100 | 15 | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. |
| TM136 | Electric Terrain | ![]() | Status | - | - | 10 | The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep. |
| TM137 | Grassy Terrain | ![]() | Status | - | - | 10 | The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves. |
| TM147 | Wild Charge | ![]() | Physical | 90 | 100 | 15 | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. |
| TM152 | Giga Impact | ![]() | Physical | 150 | 90 | 5 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| TM159 | Leaf Storm | ![]() | Special | 130 | 90 | 5 | The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat. |
| TM163 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can't move on the next turn. |
| TM166 | Thunder | ![]() | Special | 110 | 70 | 10 | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| TM168 | Solar Beam | ![]() | Special | 120 | 100 | 10 | The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
| TM171 | Tera Blast | ![]() | Special | 80 | 100 | 10 | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| TM173 | Charge | ![]() | Status | - | - | 20 | The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat. |
| TM180 | Gyro Ball | ![]() | Physical | - | 100 | 5 | The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power. |
| TM194 | Grassy Glide | ![]() | Physical | 55 | 100 | 20 | Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain. |
| TM204 | Double-Edge | ![]() | Physical | 120 | 100 | 15 | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| TM210 | Supercell Slam | ![]() | Physical | 100 | 95 | 15 | The user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead. |
| TM211 | Electroweb | ![]() | Special | 55 | 95 | 15 | The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats. |
| TM224 | Curse | ![]() | Status | - | - | 10 | A move that has different effects depending on whether the user is a Ghost type or not. |
Traits
Soundproof
Ability Slot 1
Soundproofing gives the Pokémon full immunity to all sound-based moves.
Protects against sound-based moves.
Static
Ability Slot 2
The Pokémon is charged with static electricity and may paralyze attackers that make direct contact with it.
Has a 30% chance of paralyzing attacking Pokémon on contact.
Aftermath(Hidden Ability)
Damages the attacker if it knocks out the Pokémon with a move that makes direct contact.
Damages the attacker for 1/4 its max HP when knocked out by a contact move.



















Special
Physical
Status





