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Chesnaught

Chesnaught

Blueberry #211 in the Scarlet and Violet Pokédex • Spiny Armor Pokémon

Chesnaught

Blueberry #211 in the Scarlet and Violet Pokédex • Spiny Armor Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

88

286

380

Attack

107

197

344

Defense

122

224

377

Sp. Atk

74

137

271

Sp. Def

75

139

273

Speed

64

119

249

Total

530

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Quilladin

Fennekin

Chesnaught normal sprite

Normal

Shiny Chesnaught sprite

Shiny

Chesnaught

Spiny Armor Pokémon

Blueberry #211
GrassFighting

Height

1.6 m (5'03")

Weight

90 kg (198.4 lbs)

Abilities

OvergrowBulletproof(Hidden Ability)

It's Super Effective

Damage multipliers Chesnaught takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Flying

Fire

Ice

Poison

Psychic

Fairy

Resists

Water

0.5×

Electric

0.5×

Grass

0.5×

Ground

0.5×

Rock

0.5×

Dark

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Blueberry #211
EV yield
3 Def
Catch rate
45
Base Exp.
239

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Field
Gender
87.5% male
12.5% female
Egg cycles
20 (5,120 steps)

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Chespin

Chespin

Blueberry #209

Level 16

Quilladin

Quilladin

Blueberry #210

Quilladin

Quilladin

Blueberry #210

Level 36

Chesnaught

Chesnaught

Blueberry #211

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartSpiky ShieldGrassStatus--10

In addition to protecting the user from attacks, this move also damages any attacker that makes direct contact.

StartVine WhipGrassPhysical4510025

The target is struck with slender, whiplike vines to inflict damage.

StartTackleNormalPhysical4010035

A physical attack in which the user charges and slams into the target with its whole body.

StartGrowlNormalStatus-10040

The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.

StartRolloutRockPhysical309020

The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits.

StartHammer ArmFightingPhysical1009010

The user swings its strong, heavy fist at the target to inflict damage. This also lowers the user's Speed stat.

StartFeintNormalPhysical3010010

This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves.

11BiteDarkPhysical6010025

The target is bitten with viciously sharp fangs. This may also make the target flinch.

15Leech SeedGrassStatus-9010

A seed is planted on the target. It steals some HP from the target every turn.

19Pin MissileBugPhysical259520

The user attacks by shooting sharp spikes at the target. This move hits two to five times in a row.

29Take DownNormalPhysical908520

A reckless full-body charge attack for slamming into the target. This also damages the user a little.

35Seed BombGrassPhysical8010015

The user attacks by slamming a barrage of hard-shelled seeds down on the target from above.

41Mud ShotGroundSpecial559515

The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.

48Bulk UpFightingStatus--20

The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats.

54Body SlamNormalPhysical8510015

The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.

60Pain SplitNormalStatus--20

The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself.

66Wood HammerGrassPhysical12010015

The user slams its rugged body into the target to attack. This also damages the user quite a lot.

78Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can't move on the next turn.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Scarlet and Violet.
Class
Description
TM001Take DownNormalPhysical908520

A reckless full-body charge attack for slamming into the target. This also damages the user a little.

TM005Mud-SlapGroundSpecial2010010

The user hurls mud in the target's face to inflict damage and lower its accuracy.

TM006Scary FaceNormalStatus-10010

The user frightens the target with a scary face to harshly lower its Speed stat.

TM007ProtectNormalStatus--10

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM012Low KickFightingPhysical-10020

A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.

TM020TrailblazeGrassPhysical5010020

The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.

TM025FacadeNormalPhysical7010020

This move's power is doubled if the user is poisoned, burned, or paralyzed.

TM027Aerial AceFlyingPhysical60-20

The user confounds the target with speed, then slashes. This attack never misses.

TM028BulldozeGroundPhysical6010020

The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.

TM031Metal ClawSteelPhysical509535

The target is raked with steel claws. This may also boost the user's Attack stat.

TM032SwiftNormalSpecial60-20

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

TM033Magical LeafGrassSpecial60-20

The user scatters curious leaves that chase the target. This attack never misses.

TM035Mud ShotGroundSpecial559515

The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.

TM036Rock TombRockPhysical609515

The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.

TM039Low SweepFightingPhysical6510020

The user makes a swift attack on the target's legs, which lowers the target's Speed stat.

TM043FlingDarkPhysical-10010

The user flings its held item at the target to attack. This move's power and effects depend on the item.

TM047EndureNormalStatus--10

The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.

TM049Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.

TM050Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.

TM055DigGroundPhysical8010010

The user burrows into the ground on the first turn, then attacks on the next turn.

TM056Bullet SeedGrassPhysical2510030

The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row.

TM058Brick BreakFightingPhysical7510015

The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.

TM059Zen HeadbuttPsychicPhysical809015

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

TM061Shadow ClawGhostPhysical7010015

The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.

TM064Bulk UpFightingStatus--20

The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats.

TM066Body SlamNormalPhysical8510015

The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.

TM068Thunder PunchElectricPhysical7510015

The target is attacked with an electrified punch. This may also leave the target with paralysis.

TM070Sleep TalkNormalStatus--10

The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.

TM071Seed BombGrassPhysical8010015

The user attacks by slamming a barrage of hard-shelled seeds down on the target from above.

TM073Drain PunchFightingPhysical7510010

The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target.

TM074ReflectPsychicStatus--20

A wondrous wall of light is put up to reduce damage from physical moves for five turns.

TM078Dragon ClawDragonPhysical8010015

The user slashes the target with huge, sharp claws to inflict damage.

TM081Grass KnotGrassSpecial-10020

The user snares the target with grass and trips it. The heavier the target, the greater the move's power.

TM083Poison JabPoisonPhysical8010020

The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target.

TM084Stomping TantrumGroundPhysical7510010

Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.

TM085RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.

TM086Rock SlideRockPhysical759010

Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

TM087TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TM088Swords DanceNormalStatus--20

A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.

TM089Body PressFightingPhysical8010010

The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals.

TM090SpikesGroundStatus--20

The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokémon that switch into battle.

TM099Iron HeadSteelPhysical8010015

The user slams the target with its steel-hard head. This may also make the target flinch.

TM103SubstituteNormalStatus--10

The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.

TM104Iron DefenseSteelStatus--15

The user hardens its body's surface like iron, sharply boosting its Defense stat.

TM108CrunchDarkPhysical8010015

The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.

TM111Giga DrainGrassSpecial7510010

A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.

TM119Energy BallGrassSpecial9010010

The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.

TM130Helping HandNormalStatus--20

The user assists an ally by boosting the power of that ally's attack.

TM134ReversalFightingPhysical-10015

An all-out attack that becomes more powerful the less HP the user has.

TM137Grassy TerrainGrassStatus--10

The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves.

TM146Grass PledgeGrassSpecial8010010

A column of grass hits the target. When used with its water counterpart, this move's power is boosted and a vast swamp appears.

TM149EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes every Pokémon around it.

TM150Stone EdgeRockPhysical100805

The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.

TM152Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can't move on the next turn.

TM155Frenzy PlantGrassSpecial150905

The user slams the target with the roots of an enormous tree. The user can't move on the next turn.

TM158Focus BlastFightingSpecial120705

The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.

TM159Leaf StormGrassSpecial130905

The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat.

TM163Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can't move on the next turn.

TM167Close CombatFightingPhysical1201005

The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.

TM168Solar BeamGrassSpecial12010010

The user gathers light on the first turn, then blasts a bundled beam on the next turn.

TM171Tera BlastNormalSpecial8010010

If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

TM172RoarNormalStatus--20

The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

TM179Smack DownRockPhysical5010015

The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground.

TM180Gyro BallSteelPhysical-1005

The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power.

TM181Knock OffDarkPhysical6510020

The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.

TM183Super FangNormalPhysical-9010

The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half.

TM186High HorsepowerGroundPhysical959510

The user fiercely attacks the target using its entire body.

TM192Focus PunchFightingPhysical15010020

The user focuses its mind before launching a punch. This move fails if the user is hit before using the move.

TM194Grassy GlideGrassPhysical5510020

Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain.

TM202Pain SplitNormalStatus--20

The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself.

TM204Double-EdgeNormalPhysical12010015

A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

TM205EndeavorNormalPhysical-1005

The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.

TM213CoachingFightingStatus--10

The user properly coaches its ally Pokémon, boosting their Attack and Defense stats.

TM224CurseGhostStatus--10

A move that has different effects depending on whether the user is a Ghost type or not.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
Belly DrumNormalStatus--10

The user maximizes its Attack stat but loses HP equal to half its max HP.

CurseGhostStatus--10

A move that has different effects depending on whether the user is a Ghost type or not.

Quick GuardFightingStatus--15

The user protects itself and its allies from priority moves.

SpikesGroundStatus--20

The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokémon that switch into battle.

Super FangNormalPhysical-9010

The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half.

SynthesisGrassStatus--5

The user restores its own HP. The amount of HP regained varies with the weather.

Wide GuardRockStatus--10

The user and its allies are protected from wide-ranging attacks for one turn.

Traits

Ability options available to this Pokémon in this game.

Overgrow

Ability Slot 1

Powers up Grass-type moves when the Pokémon's HP is low.

Strengthens Grass moves to inflict 1.5× damage at 1/3 max HP or less.

Bulletproof(Hidden Ability)

Protects the Pokémon from ball and bomb moves.

Protects against bullet, ball, and bomb-based moves.

Blueberry #210

Quilladin

Blueberry #212

Fennekin

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