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Arceus

Arceus

Nat. #493 in the Scarlet and Violet Pokédex • Alpha Pokémon

Arceus

Nat. #493 in the Scarlet and Violet Pokédex • Alpha Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

120

350

444

Attack

120

220

372

Defense

120

220

372

Sp. Atk

120

220

372

Sp. Def

120

220

372

Speed

120

220

372

Total

720

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Sky Shaymin

Snivy

Arceus normal sprite

Normal

Shiny Arceus sprite

Shiny

Arceus

Alpha Pokémon

Nat. #493
Normal

Height

3.2 m (10'06")

Weight

320 kg (705.5 lbs)

Abilities

Multitype

It's Super Effective

Damage multipliers Arceus takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Fighting

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
3 HP
Catch rate
3
Base Exp.
324

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Undiscovered
Gender
Genderless
Egg cycles
120 (30,720 steps)

Evolution

Evolution requirements shown in a compact table or chain view.
Arceus

Arceus

Nat. #493

No evolutions

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartSeismic TossFightingPhysical-10020

The target is thrown using the power of gravity. It inflicts damage equal to the user's level.

StartCosmic PowerPsychicStatus--20

The user absorbs a mystical power from space to boost its Defense and Sp. Def stats.

10GravityPsychicStatus--5

Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.

20Earth PowerGroundSpecial9010010

The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.

30Hyper VoiceNormalSpecial9010010

The user attacks by letting loose a horribly loud, resounding cry.

40Extreme SpeedNormalPhysical801005

The user charges the target at blinding speed. This move always goes first.

50Healing WishPsychicStatus--10

The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured.

60Future SightPsychicSpecial12010010

Two turns after this move is used, a hunk of psychic energy attacks the target.

70RecoverNormalStatus--5

The user regenerates its cells, restoring its own HP by up to half its max HP.

80Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can't move on the next turn.

90Perish SongNormalStatus--5

Any Pokémon that hears this song faints in three turns, unless it switches out of battle.

100JudgmentNormalSpecial10010010

The user releases countless shots of light at the target. This move's type changes depending on the kind of plate held by the user.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Scarlet and Violet.
Class
Description
TM001Take DownNormalPhysical908520

A reckless full-body charge attack for slamming into the target. This also damages the user a little.

TM004AgilityPsychicStatus--30

The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.

TM006Scary FaceNormalStatus-10010

The user frightens the target with a scary face to harshly lower its Speed stat.

TM007ProtectNormalStatus--10

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM011Water PulseWaterSpecial6010020

The user attacks the target with a pulsing blast of water. This may also confuse the target.

TM013Acid SprayPoisonSpecial4010020

The user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat.

TM017Confuse RayGhostStatus-10010

The target is exposed to a sinister ray that causes confusion.

TM020TrailblazeGrassPhysical5010020

The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.

TM022Chilling WaterWaterSpecial5010020

The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.

TM023Charge BeamElectricSpecial509010

The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.

TM025FacadeNormalPhysical7010020

This move's power is doubled if the user is poisoned, burned, or paralyzed.

TM028BulldozeGroundPhysical6010020

The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.

TM029HexGhostSpecial6510010

This relentless attack does massive damage to a target affected by status conditions.

TM030SnarlDarkSpecial559515

The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.

TM032SwiftNormalSpecial60-20

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

TM033Magical LeafGrassSpecial60-20

The user scatters curious leaves that chase the target. This attack never misses.

TM034Icy WindIceSpecial559515

The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.

TM036Rock TombRockPhysical609515

The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.

TM041Stored PowerPsychicSpecial2010010

The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.

TM044Dragon TailDragonPhysical609010

The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

TM046AvalancheIcePhysical6010010

This move's power is doubled if the target has inflicted damage on the user in the same turn.

TM047EndureNormalStatus--10

The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.

TM049Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.

TM050Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.

TM051SandstormRockStatus--10

A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.

TM054PsyshockPsychicSpecial8010010

The user materializes an odd psychic wave to attack the target. This move deals physical damage.

TM056Bullet SeedGrassPhysical2510030

The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row.

TM058Brick BreakFightingPhysical7510015

The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.

TM059Zen HeadbuttPsychicPhysical809015

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

TM061Shadow ClawGhostPhysical7010015

The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.

TM062Foul PlayDarkPhysical9510015

The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.

TM064Bulk UpFightingStatus--20

The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats.

TM065Air SlashFlyingSpecial759515

The user attacks with a blade of air that slices even the sky. This may also make the target flinch.

TM066Body SlamNormalPhysical8510015

The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.

TM070Sleep TalkNormalStatus--10

The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.

TM074ReflectPsychicStatus--20

A wondrous wall of light is put up to reduce damage from physical moves for five turns.

TM075Light ScreenPsychicStatus--30

A wondrous wall of light is put up to reduce damage from special moves for five turns.

TM077WaterfallWaterPhysical8010015

The user charges at the target and may make it flinch.

TM078Dragon ClawDragonPhysical8010015

The user slashes the target with huge, sharp claws to inflict damage.

TM079Dazzling GleamFairySpecial8010010

The user damages opposing Pokémon by emitting a powerful flash.

TM081Grass KnotGrassSpecial-10020

The user snares the target with grass and trips it. The heavier the target, the greater the move's power.

TM082Thunder WaveElectricStatus-9020

The user launches a weak jolt of electricity that paralyzes the target.

TM083Poison JabPoisonPhysical8010020

The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target.

TM084Stomping TantrumGroundPhysical7510010

Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.

TM085RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.

TM086Rock SlideRockPhysical759010

Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

TM087TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TM088Swords DanceNormalStatus--20

A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.

TM089Body PressFightingPhysical8010010

The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals.

TM092ImprisonPsychicStatus--10

If opposing Pokémon know any move also known by the user, they are prevented from using it.

TM093Flash CannonSteelSpecial8010010

The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat.

TM094Dark PulseDarkSpecial8010015

The user releases a horrible aura imbued with ill intent. This may also make the target flinch.

TM097FlyFlyingPhysical909515

The user flies up into the sky on the first turn, then attacks on the next turn.

TM099Iron HeadSteelPhysical8010015

The user slams the target with its steel-hard head. This may also make the target flinch.

TM100Dragon DanceDragonStatus--20

The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats.

TM101Power GemRockSpecial8010020

The user attacks with a ray of light that sparkles as if it were made of gemstones.

TM102Gunk ShotPoisonPhysical120805

The user shoots filthy garbage at the target to attack. This may also poison the target.

TM103SubstituteNormalStatus--10

The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.

TM104Iron DefenseSteelStatus--15

The user hardens its body's surface like iron, sharply boosting its Defense stat.

TM105X-ScissorBugPhysical8010015

The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors.

TM107Will-O-WispFireStatus-8515

The user shoots a sinister flame at the target to inflict a burn.

TM109TrickPsychicStatus-10010

The user catches the target off guard and swaps the target's held item with its own.

TM110LiquidationWaterPhysical8510010

The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.

TM111Giga DrainGrassSpecial7510010

A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.

TM112Aura SphereFightingSpecial80-20

The user lets loose a pulse of aura power from deep within its body at the target. This attack never misses.

TM113TailwindFlyingStatus--15

The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns.

TM114Shadow BallGhostSpecial8010015

The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

TM115Dragon PulseDragonSpecial8510010

The target is attacked with a shock wave generated by the user's gaping mouth.

TM116Stealth RockRockStatus--20

The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle.

TM117Hyper VoiceNormalSpecial9010010

The user attacks by letting loose a horribly loud, resounding cry.

TM118Heat WaveFireSpecial959010

The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn.

TM119Energy BallGrassSpecial9010010

The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.

TM120PsychicPsychicSpecial9010010

The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.

TM121Heavy SlamSteelPhysical-10010

The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.

TM123SurfWaterSpecial9010015

The user attacks everything around it by swamping its surroundings with a giant wave.

TM125FlamethrowerFireSpecial9010015

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

TM126ThunderboltElectricSpecial9010015

The user attacks the target with a strong electric blast. This may also leave the target with paralysis.

TM129Calm MindPsychicStatus--20

The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.

TM133Earth PowerGroundSpecial9010010

The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.

TM135Ice BeamIceSpecial9010010

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

TM136Electric TerrainElectricStatus--10

The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.

TM137Grassy TerrainGrassStatus--10

The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves.

TM138Psychic TerrainPsychicStatus--10

This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.

TM139Misty TerrainFairyStatus--10

This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns.

TM141Fire BlastFireSpecial110855

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

TM142Hydro PumpWaterSpecial110805

The target is blasted by a huge volume of water launched under great pressure.

TM143BlizzardIceSpecial110705

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

TM147Wild ChargeElectricPhysical9010015

The user shrouds itself in electricity and smashes into its target. This also damages the user a little.

TM148Sludge BombPoisonSpecial9010010

The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target.

TM149EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes every Pokémon around it.

TM150Stone EdgeRockPhysical100805

The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.

TM151Phantom ForceGhostPhysical9010010

The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.

TM152Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can't move on the next turn.

TM156OutrageDragonPhysical12010010

The user rampages and attacks for two to three turns. The user then becomes confused.

TM157OverheatFireSpecial130905

The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat.

TM158Focus BlastFightingSpecial120705

The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.

TM160HurricaneFlyingSpecial1107010

The user attacks by wrapping its opponent in a fierce wind. This may also confuse the target.

TM161Trick RoomPsychicStatus--5

The user creates a bizarre area in which slower Pokémon get to move first for five turns.

TM162Bug BuzzBugSpecial9010010

The user vibrates to generate a damaging sound wave. This may also lower the target's Sp. Def stat.

TM163Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can't move on the next turn.

TM165Flare BlitzFirePhysical12010015

The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn.

TM166ThunderElectricSpecial1107010

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

TM168Solar BeamGrassSpecial12010010

The user gathers light on the first turn, then blasts a bundled beam on the next turn.

TM169Draco MeteorDragonSpecial130905

Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user’s Sp. Atk stat.

TM170Steel BeamSteelSpecial140955

The user fires a beam of steel that it collected from its entire body. This also damages the user.

TM171Tera BlastNormalSpecial8010010

If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

TM172RoarNormalStatus--20

The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

TM178GravityPsychicStatus--5

Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.

TM203Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the target.

TM204Double-EdgeNormalPhysical12010015

A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

TM210Supercell SlamElectricPhysical1009515

The user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead.

TM215Scorching SandsGroundSpecial7010010

The user throws scorching sand at the target to attack. This may also leave the target with a burn.

TM217Future SightPsychicSpecial12010010

Two turns after this move is used, a hunk of psychic energy attacks the target.

TM220Meteor BeamRockSpecial1209010

The user gathers energy from space and boosts its Sp. Atk stat on the first turn, then attacks on the next turn.

Traits

Ability options available to this Pokémon in this game.

Multitype

Ability Slot 1

Changes the Pokémon's type to match the plate it holds.

Changes Arceus's type and form to match its held Plate.

Nat. #492

Sky Shaymin

Blueberry #200

Snivy

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