Shelgon
#188 in the Ruby and Sapphire Pokédex • Endurance Pokémon
Shelgon
#188 in the Ruby and Sapphire Pokédex • Endurance Pokémon
Stats
Min
Max
HP
65
240
334
Attack
95
175
317
Defense
100
184
328
Sp. Atk
60
112
240
Sp. Def
50
94
218
Speed
50
94
218
Total
420
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
Growth
| EV yield | 2 Def |
|---|---|
| Catch rate | 45 |
| Base Exp. | 147 |
Eggs
| Egg Groups | |
|---|---|
| Gender | 50% male 50% female |
| Egg cycles | 40 (10,240 steps) |
Lore

Ruby
Inside SHELGON’s armor-like shell, cells are in the midst of transformation to create an entirely new body. This Pokémon’s shell is extremely heavy, making its movements sluggish.

Sapphire
Covering SHELGON’s body are outgrowths much like bones. The shell is very hard and bounces off enemy attacks. When awaiting evolution, this Pokémon hides away in a cavern.
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Bagon #187 | Level 30 | ![]() Shelgon #188 |
![]() Shelgon #188 | Level 50 | ![]() Salamence #189 |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Headbutt | ![]() | Physical | 70 | 100 | 15 | A ramming attack that may cause flinching. |
| Start | Leer | ![]() | Status | - | 100 | 30 | Frightens the foe with a leer to lower DEFENSE. |
| Start | Bite | ![]() | Special | 60 | 100 | 25 | Bites with vicious fangs. May cause flinching. |
| Start | Rage | ![]() | Physical | 20 | 100 | 20 | Raises the user’s ATTACK every time it is hit. |
| 5 | Bite | ![]() | Special | 60 | 100 | 25 | Bites with vicious fangs. May cause flinching. |
| 9 | Leer | ![]() | Status | - | 100 | 30 | Frightens the foe with a leer to lower DEFENSE. |
| 17 | Headbutt | ![]() | Physical | 70 | 100 | 15 | A ramming attack that may cause flinching. |
| 21 | Focus Energy | ![]() | Status | - | - | 30 | Focuses power to raise the critical-hit ratio. |
| 25 | Ember | ![]() | Special | 40 | 100 | 25 | A weak fire attack that may inflict a burn. |
| 30 | Protect | ![]() | Status | - | - | 10 | Evades attack, but may fail if used in succession. |
| 38 | Dragon Breath | ![]() | Special | 60 | 100 | 20 | Strikes the foe with an incredible blast of breath. |
| 47 | Scary Face | ![]() | Status | - | 90 | 10 | Frightens with a scary face to sharply reduce SPEED. |
| 56 | Crunch | ![]() | Special | 80 | 100 | 15 | Crunches with sharp fangs. May lower SP. DEF. |
| 69 | Dragon Claw | ![]() | Special | 80 | 100 | 15 | Slashes the foe with sharp claws. |
| 78 | Double-Edge | ![]() | Physical | 120 | 100 | 15 | A life-risking tackle that also hurts the user. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM02 | Dragon Claw | ![]() | Special | 80 | 100 | 15 | Slashes the foe with sharp claws. |
| TM05 | Roar | ![]() | Status | - | 100 | 20 | Makes the foe flee to end the battle. |
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | Poisons the foe with an intensifying toxin. |
| TM10 | Hidden Power | ![]() | Physical | 1 | 100 | 15 | The effectiveness varies with the user. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | Boosts the power of FIRE- type moves for 5 turns. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Evades attack, but may fail if used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | Boosts the power of WATER- type moves for 5 turns. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | An attack that is stronger if the TRAINER is disliked. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | An attack that increases in power with friendship. |
| TM31 | Brick Break | ![]() | Physical | 75 | 100 | 15 | Destroys barriers such as REFLECT and causes damage. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | Creates illusory copies to raise evasiveness. |
| TM35 | Flamethrower | ![]() | Special | 95 | 100 | 15 | A powerful fire attack that may inflict a burn. |
| TM38 | Fire Blast | ![]() | Special | 120 | 85 | 5 | A fiery blast that scorches all. May cause a burn. |
| TM39 | Rock Tomb | ![]() | Physical | 50 | 80 | 10 | Stops the foe from moving with rocks and cuts SPEED. |
| TM40 | Aerial Ace | ![]() | Physical | 60 | - | 20 | An extremely speedy and unavoidable attack. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM43 | Secret Power | ![]() | Physical | 70 | 100 | 20 | An attack with effects that vary by location. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user sleeps for 2 turns, restoring HP and status. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | Makes the opposite gender less likely to attack. |
| HM01 | Cut | ![]() | Physical | 50 | 95 | 30 | Cuts the foe with sharp scythes, claws, etc. |
| HM04 | Strength | ![]() | Physical | 80 | 100 | 15 | Builds enormous power, then slams the foe. |
| HM06 | Rock Smash | ![]() | Physical | 20 | 100 | 15 | A rock-crushing attack that may lower DEFENSE. |
Traits
Rock Head
Prevents recoil damage.
Protects against recoil damage.








































Physical
Status
Special




