Manectric
#79 in the Ruby and Sapphire Pokédex • Discharge Pokémon
Manectric
#79 in the Ruby and Sapphire Pokédex • Discharge Pokémon
Stats
Min
Max
HP
70
250
344
Attack
75
139
273
Defense
60
112
240
Sp. Atk
105
193
339
Sp. Def
60
112
240
Speed
105
193
339
Total
475
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Normal

Shiny
Manectric
Discharge Pokémon

Growth
| EV yield | 2 Spe |
|---|---|
| Catch rate | 45 |
| Base Exp. | 166 |
Eggs
| Egg Groups | |
|---|---|
| Gender | 50% male 50% female |
| Egg cycles | 20 (5,120 steps) |
Lore

Ruby
MANECTRIC is constantly discharging electricity from its mane. The sparks sometimes ignite forest fires. When it enters a battle, this Pokémon creates thunderclouds.

Sapphire
MANECTRIC discharges strong electricity from its mane. The mane is used for collecting electricity in the atmosphere. This Pokémon creates thunderclouds above its head.
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Electrike #78 | Level 26 | ![]() Manectric #79 |
Encounters
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 118 Road 118 | Walking in tall grass or a cave | 26 | 10% | - |
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 118 Road 118 | Walking in tall grass or a cave | 26 | 10% | - |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Tackle | ![]() | Physical | 35 | 95 | 35 | Charges the foe with a full- body tackle. |
| Start | Leer | ![]() | Status | - | 100 | 30 | Frightens the foe with a leer to lower DEFENSE. |
| Start | Thunder Wave | ![]() | Status | - | 100 | 20 | A weak jolt of electricity that paralyzes the foe. |
| Start | Howl | ![]() | Status | - | - | 40 | Howls to raise the spirit and boosts ATTACK. |
| 4 | Thunder Wave | ![]() | Status | - | 100 | 20 | A weak jolt of electricity that paralyzes the foe. |
| 9 | Leer | ![]() | Status | - | 100 | 30 | Frightens the foe with a leer to lower DEFENSE. |
| 12 | Howl | ![]() | Status | - | - | 40 | Howls to raise the spirit and boosts ATTACK. |
| 17 | Quick Attack | ![]() | Physical | 40 | 100 | 30 | An extremely fast attack that always strikes first. |
| 20 | Spark | ![]() | Special | 65 | 100 | 20 | An electrified tackle that may paralyze the foe. |
| 25 | Odor Sleuth | ![]() | Status | - | - | 40 | Negates the foe’s efforts to heighten evasiveness. |
| 31 | Roar | ![]() | Status | - | 100 | 20 | Makes the foe flee to end the battle. |
| 39 | Bite | ![]() | Special | 60 | 100 | 25 | Bites with vicious fangs. May cause flinching. |
| 45 | Thunder | ![]() | Special | 120 | 70 | 10 | A lightning attack that may cause paralysis. |
| 53 | Charge | ![]() | Status | - | - | 20 | Charges power to boost the electric move used next. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM05 | Roar | ![]() | Status | - | 100 | 20 | Makes the foe flee to end the battle. |
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | Poisons the foe with an intensifying toxin. |
| TM10 | Hidden Power | ![]() | Physical | 1 | 100 | 15 | The effectiveness varies with the user. |
| TM15 | Hyper Beam | ![]() | Physical | 150 | 90 | 5 | Powerful, but leaves the user immobile the next turn. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Evades attack, but may fail if used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | Boosts the power of WATER- type moves for 5 turns. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | An attack that is stronger if the TRAINER is disliked. |
| TM23 | Iron Tail | ![]() | Physical | 100 | 75 | 15 | Attacks with a rock-hard tail. May lower DEFENSE. |
| TM24 | Thunderbolt | ![]() | Special | 95 | 100 | 15 | A strong electrical attack that may paralyze the foe. |
| TM25 | Thunder | ![]() | Special | 120 | 70 | 10 | A lightning attack that may cause paralysis. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | An attack that increases in power with friendship. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | Creates illusory copies to raise evasiveness. |
| TM34 | Shock Wave | ![]() | Special | 60 | - | 20 | A fast and unavoidable electric attack. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM43 | Secret Power | ![]() | Physical | 70 | 100 | 20 | An attack with effects that vary by location. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user sleeps for 2 turns, restoring HP and status. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | Makes the opposite gender less likely to attack. |
| TM46 | Thief | ![]() | Special | 40 | 100 | 10 | While attacking, it may steal the foe’s held item. |
| HM04 | Strength | ![]() | Physical | 80 | 100 | 15 | Builds enormous power, then slams the foe. |
| HM05 | Flash | ![]() | Status | - | 70 | 20 | Looses a powerful blast of light that cuts accuracy. |
Traits
Static
Paralyzes on contact.
Has a 30% chance of paralyzing attacking Pokémon on contact.
Lightning Rod
Draws electrical moves.
Redirects single-target Electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.


































Physical
Status
Special



