Electrode
#85 in the Ruby and Sapphire Pokédex • Ball Pokémon
Electrode
#85 in the Ruby and Sapphire Pokédex • Ball Pokémon
Stats
Min
Max
HP
60
230
324
Attack
50
94
218
Defense
70
130
262
Sp. Atk
80
148
284
Sp. Def
80
148
284
Speed
150
274
438
Total
490
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Normal

Shiny
Electrode
Ball Pokémon

Growth
| EV yield | 2 Spe |
|---|---|
| Catch rate | 60 |
| Base Exp. | 172 |
Eggs
| Egg Groups | |
|---|---|
| Gender | Genderless |
| Egg cycles | 20 (5,120 steps) |
Lore

Ruby
ELECTRODE eats electricity in the atmosphere. On days when lightning strikes, you can see this Pokémon exploding all over the place from eating too much electricity.

Sapphire
One of ELECTRODE’s characteristics is its attraction to electricity. It is a problematical Pokémon that congregates mostly at electrical power plants to feed on electricity that has just been generated.
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Voltorb #84 | Level 30 | ![]() Electrode #85 |
Encounters
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
New Mauville | Walking in tall grass or a cave | 26 | 1% | - |
New Mauville | Static encounter, only one chance | 30 | 100% | - |
New Mauville | Static encounter, only one chance | 30 | 100% | - |
Team Magma Hideout | Static encounter, only one chance | 30 | 100% | - |
Team Magma Hideout | Static encounter, only one chance | 30 | 100% | - |
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
New Mauville | Walking in tall grass or a cave | 26 | 1% | - |
Team Aqua Hideout | Static encounter, only one chance | 30 | 100% | - |
Team Aqua Hideout | Static encounter, only one chance | 30 | 100% | - |
Team Magma Hideout | Static encounter, only one chance | 30 | 100% | - |
Team Magma Hideout | Static encounter, only one chance | 30 | 100% | - |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Tackle | ![]() | Physical | 35 | 95 | 35 | Charges the foe with a full- body tackle. |
| Start | Sonic Boom | ![]() | Physical | - | 90 | 20 | Launches shock waves that always inflict 20 HP damage. |
| Start | Screech | ![]() | Status | - | 85 | 40 | Emits a screech to sharply reduce the foe’s DEFENSE. |
| Start | Charge | ![]() | Status | - | - | 20 | Charges power to boost the electric move used next. |
| 8 | Screech | ![]() | Status | - | 85 | 40 | Emits a screech to sharply reduce the foe’s DEFENSE. |
| 15 | Sonic Boom | ![]() | Physical | - | 90 | 20 | Launches shock waves that always inflict 20 HP damage. |
| 21 | Spark | ![]() | Special | 65 | 100 | 20 | An electrified tackle that may paralyze the foe. |
| 27 | Self-Destruct | ![]() | Physical | 200 | 100 | 5 | Inflicts severe damage but makes the user faint. |
| 34 | Rollout | ![]() | Physical | 30 | 90 | 20 | An attack lasting 5 turns with rising intensity. |
| 41 | Light Screen | ![]() | Status | - | - | 30 | Creates a wall of light that lowers SP. ATK damage. |
| 48 | Swift | ![]() | Physical | 60 | - | 20 | Sprays star-shaped rays that never miss. |
| 54 | Explosion | ![]() | Physical | 250 | 100 | 5 | Inflicts severe damage but makes the user faint. |
| 59 | Mirror Coat | ![]() | Special | - | 100 | 20 | Counters the foe’s special attack at double the power. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | Poisons the foe with an intensifying toxin. |
| TM10 | Hidden Power | ![]() | Physical | 1 | 100 | 15 | The effectiveness varies with the user. |
| TM12 | Taunt | ![]() | Status | - | 100 | 20 | Taunts the foe into only using attack moves. |
| TM15 | Hyper Beam | ![]() | Physical | 150 | 90 | 5 | Powerful, but leaves the user immobile the next turn. |
| TM16 | Light Screen | ![]() | Status | - | - | 30 | Creates a wall of light that lowers SP. ATK damage. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Evades attack, but may fail if used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | Boosts the power of WATER- type moves for 5 turns. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | An attack that is stronger if the TRAINER is disliked. |
| TM24 | Thunderbolt | ![]() | Special | 95 | 100 | 15 | A strong electrical attack that may paralyze the foe. |
| TM25 | Thunder | ![]() | Special | 120 | 70 | 10 | A lightning attack that may cause paralysis. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | An attack that increases in power with friendship. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | Creates illusory copies to raise evasiveness. |
| TM34 | Shock Wave | ![]() | Special | 60 | - | 20 | A fast and unavoidable electric attack. |
| TM41 | Torment | ![]() | Status | - | 100 | 15 | Torments the foe and stops successive use of a move. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM43 | Secret Power | ![]() | Physical | 70 | 100 | 20 | An attack with effects that vary by location. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user sleeps for 2 turns, restoring HP and status. |
| TM46 | Thief | ![]() | Special | 40 | 100 | 10 | While attacking, it may steal the foe’s held item. |
| HM05 | Flash | ![]() | Status | - | 70 | 20 | Looses a powerful blast of light that cuts accuracy. |
Traits
Soundproof
Avoids sound-based moves.
Protects against sound-based moves.
Static
Paralyzes on contact.
Has a 30% chance of paralyzing attacking Pokémon on contact.


































Physical
Status
Special




