Raids
Lv. 20
1870 -
1953 CP
Raids (WB)
Lv. 25
2338 -
2442 CP
Research
Lv. 15
1403 -
1465 CP
Max CP
Lv. 50
3865 CP
View all Zeraora 100% IV (hundo) Combat Power values by encounter type.
A hundo Zeraora caught from a raid battle will have a CP of 1953 or 2442 when weather boosted in Rainy weather. A hundo Zeraora caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 1465. A hundo Zeraora when fully powered up to Level 50 will have a maximum CP of 3865.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #11515151465
1953
2442
3865
97.8%
1415151460
1946
2433
3851
97.8%
1514151461
1948
2436
3855
97.8%
1515141462
1949
2437
3857
95.6%
1315151454
1939
2424
3836
95.6%
1414151456
1941
2427
3841
95.6%
1415141456
1942
2427
3842
95.6%
1513151457
1943
2429
3845
95.6%
1514141458
1944
2430
3847
95.6%
1515131458
1945
2431
3848
93.3%
1215151449
1931
2415
3822
93.3%
1314151450
1934
2417
3826
93.3%
1315141451
1934
2418
3828
93.3%
1413151452
1936
2420
3831
93.3%
1414141453
1937
2421
3832
93.3%
1415131453
1937
2422
3833
93.3%
1512151454
1938
2423
3835
93.3%
1513141454
1939
2424
3836
93.3%
1514131455
1939
2425
3838
93.3%
1515121455
1940
2425
3839
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
3421
3912
172
185
50
3381
3865
171
184
49
3341
3820
170
182
48
3301
3774
169
181
47
3261
3729
168
180
46
3222
3684
167
179
45
3183
3639
166
178
44
3144
3594
165
177
43
3105
3550
164
176
42
3066
3506
163
175
41
3028
3462
162
174
40
2990
3419
161
173
39
2948
3370
160
171
38
2905
3321
158
170
37
2862
3273
157
169
36
2819
3224
156
168
35
2777
3175
155
166
34
2734
3126
154
165
33
2691
3077
152
164
32
2649
3028
151
162
31
2606
2980
150
161
30
2563
2931
149
160
29
2478
2833
146
157
28
2392
2735
144
154
27
2307
2638
141
152
26
2221
2540
138
149
25
2136
2442
136
146
24
2050
2344
133
143
23
1965
2247
130
140
22
1879
2149
127
137
21
1794
2051
124
134
20
1708
1953
121
130
19
1623
1856
118
127
18
1538
1758
115
124
17
1452
1660
112
120
16
1367
1563
109
117
15
1281
1465
105
113
14
1196
1367
101
109
13
1111
1270
98
105
12
1025
1172
94
101
11
940
1074
90
97
10
854
977
86
92
9
764
874
81
87
8
674
770
76
82
7
583
667
71
76
6
493
564
65
70
5
403
461
59
63
4
313
358
52
56
3
222
254
44
47
2
132
151
33
36
1
42
48
19
20
Best PvP IVs (Rank 1)
Great League
0/14/10
1500 CP · Lv 16.5
Ultra League
1/15/15
2499 CP · Lv 27
Little Cup
8/15/15
499 CP · Lv 5.5
Master League
15/15/15
3865 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Zeraora before you spend any Stardust.







Blacephalon









