Team GO Rocket
Lv. 8
585 -
614 CP
Team GO Rocket (WB)
Lv. 13
964 -
1012 CP
Shadow Raids
Lv. 20
1425 -
1557 CP
Shadow Raids (WB)
Lv. 25
1781 -
1947 CP
Max CP
Lv. 50
3081 CP
View all Shadow Walrein 100% IV (hundo) Combat Power values by encounter type.
A hundo Shadow Walrein caught from a raid battle will have a CP of 1557 or 1947 when weather boosted in Snow or Rainy weather. A hundo Shadow Walrein caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 1168. A hundo Shadow Walrein when fully powered up to Level 50 will have a maximum CP of 3081.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #11515151168
1557
1947
3081
97.8%
1415151162
1549
1937
3066
97.8%
1514151165
1553
1942
3073
97.8%
1515141166
1554
1943
3075
95.6%
1315151156
1541
1927
3050
95.6%
1414151159
1545
1932
3058
95.6%
1415141160
1546
1933
3060
95.6%
1513151162
1549
1937
3065
95.6%
1514141163
1550
1938
3067
95.6%
1515131163
1551
1939
3069
93.3%
1215151150
1533
1917
3034
93.3%
1314151153
1537
1922
3042
93.3%
1315141154
1538
1923
3044
93.3%
1413151156
1541
1927
3050
93.3%
1414141157
1542
1928
3052
93.3%
1415131157
1543
1929
3054
93.3%
1512151159
1545
1931
3057
93.3%
1513141160
1546
1933
3059
93.3%
1514131160
1547
1934
3061
93.3%
1515121161
1548
1935
3063
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
2683
3118
204
217
50
2652
3081
203
215
49
2620
3045
202
214
48
2589
3008
200
213
47
2558
2972
199
212
46
2527
2936
198
210
45
2496
2901
197
209
44
2466
2865
196
208
43
2435
2830
194
206
42
2405
2795
193
205
41
2375
2760
192
204
40
2345
2726
191
203
39
2312
2687
189
201
38
2278
2648
188
200
37
2245
2609
187
198
36
2211
2570
185
197
35
2178
2531
184
195
34
2144
2492
182
194
33
2111
2453
181
192
32
2077
2414
179
191
31
2044
2375
178
189
30
2010
2336
177
188
29
1943
2258
174
184
28
1876
2180
171
181
27
1809
2103
167
178
26
1742
2025
164
175
25
1675
1947
161
171
24
1608
1869
158
168
23
1541
1791
155
164
22
1474
1713
151
161
21
1407
1635
148
157
20
1340
1557
144
153
19
1273
1479
140
149
18
1206
1401
137
145
17
1139
1324
133
141
16
1072
1246
129
137
15
1005
1168
125
132
14
938
1090
120
128
13
871
1012
116
123
12
804
934
111
118
11
737
856
107
113
10
670
779
102
108
9
599
696
96
102
8
528
614
90
96
7
458
532
84
89
6
387
449
77
82
5
316
367
70
74
4
245
285
61
65
3
174
203
52
55
2
103
120
40
42
1
33
38
22
24
Best PvP IVs (Rank 1)
Great League
0/12/15
1499 CP · Lv 21
Ultra League
0/15/15
2500 CP · Lv 39.5
Little Cup
4/15/13
500 CP · Lv 7
Master League
15/15/15
3081 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Shadow Walrein before you spend any Stardust.







Sealeo











