Team GO Rocket
Lv. 8
236 -
255 CP
Team GO Rocket (WB)
Lv. 13
389 -
420 CP
Shadow Raids
Lv. 20
562 -
646 CP
Shadow Raids (WB)
Lv. 25
703 -
808 CP
Max CP
Lv. 50
1279 CP
View all Shadow Totodile 100% IV (hundo) Combat Power values by encounter type.
A hundo Shadow Totodile caught from a raid battle will have a CP of 646 or 808 when weather boosted in Rainy weather. A hundo Shadow Totodile caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 485. A hundo Shadow Totodile when fully powered up to Level 50 will have a maximum CP of 1279.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #1151515485
646
808
1279
97.8%
141515481
641
802
1269
97.8%
151415483
644
805
1274
97.8%
151514483
644
805
1275
95.6%
131515477
636
796
1260
95.6%
141415479
639
799
1264
95.6%
141514479
639
799
1265
95.6%
151315481
641
801
1269
95.6%
151414481
642
802
1270
95.6%
151513481
642
803
1271
93.3%
121515474
632
790
1250
93.3%
131415475
634
793
1255
93.3%
131514476
634
793
1256
93.3%
141315477
636
795
1259
93.3%
141414477
637
796
1260
93.3%
141513478
637
797
1261
93.3%
151215479
638
798
1264
93.3%
151314479
639
799
1265
93.3%
151413479
639
799
1266
93.3%
151512480
640
800
1266
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
1021
1294
115
128
50
1009
1279
115
127
49
997
1264
114
126
48
985
1249
113
126
47
973
1234
113
125
46
962
1219
112
124
45
950
1204
111
123
44
938
1189
111
123
43
927
1175
110
122
42
915
1160
109
121
41
904
1146
108
120
40
892
1131
108
120
39
880
1115
107
119
38
867
1099
106
118
37
854
1083
105
117
36
841
1067
105
116
35
829
1051
104
115
34
816
1034
103
114
33
803
1018
102
113
32
790
1002
101
113
31
778
986
101
112
30
765
970
100
111
29
739
937
98
109
28
714
905
96
107
27
688
873
95
105
26
663
840
93
103
25
637
808
91
101
24
612
776
89
99
23
586
743
87
97
22
561
711
85
95
21
535
679
83
93
20
510
646
81
90
19
484
614
79
88
18
459
582
77
86
17
433
549
75
83
16
408
517
73
81
15
382
485
70
78
14
357
452
68
75
13
331
420
65
73
12
306
388
63
70
11
280
355
60
67
10
255
323
57
64
9
228
289
54
60
8
201
255
51
57
7
174
220
47
53
6
147
186
43
48
5
120
152
39
44
4
93
118
35
38
3
66
84
29
32
2
39
50
22
25
1
12
16
12
14
Best PvP IVs (Rank 1)
Great League
15/15/15
1279 CP · Lv 50
Ultra League
15/15/15
1279 CP · Lv 50
Little Cup
0/15/14
499 CP · Lv 17.5
Master League
15/15/15
1279 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Shadow Totodile before you spend any Stardust.







Typhlosion










