Raids
Lv. 20
1828 -
1911 CP
Raids (WB)
Lv. 25
2285 -
2389 CP
Research
Lv. 15
1371 -
1433 CP
Max CP
Lv. 50
3782 CP
View all Tornadus Incarnate 100% IV (hundo) Combat Power values by encounter type.
A hundo Tornadus Incarnate caught from a raid battle will have a CP of 1911 or 2389 when weather boosted in Windy weather. A hundo Tornadus Incarnate caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 1433. A hundo Tornadus Incarnate when fully powered up to Level 50 will have a maximum CP of 3782.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #11515151433
1911
2389
3782
97.8%
1415151428
1904
2381
3768
97.8%
1514151429
1906
2383
3771
97.8%
1515141430
1906
2383
3772
95.6%
1315151423
1898
2372
3755
95.6%
1414151424
1899
2374
3758
95.6%
1415141425
1900
2375
3759
95.6%
1513151425
1900
2376
3761
95.6%
1514141426
1901
2377
3762
95.6%
1515131426
1902
2377
3763
93.3%
1215151418
1891
2364
3741
93.3%
1314151419
1892
2366
3744
93.3%
1315141420
1893
2366
3746
93.3%
1413151420
1894
2367
3747
93.3%
1414141421
1894
2368
3748
93.3%
1415131421
1895
2369
3750
93.3%
1512151421
1895
2369
3750
93.3%
1513141422
1896
2370
3751
93.3%
1514131422
1896
2371
3753
93.3%
1515121423
1897
2372
3754
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
3337
3827
158
171
50
3298
3782
157
170
49
3258
3737
157
169
48
3219
3692
156
168
47
3181
3648
155
167
46
3142
3604
154
166
45
3104
3560
153
165
44
3066
3517
152
164
43
3028
3473
151
163
42
2991
3430
150
162
41
2954
3387
149
161
40
2917
3345
148
160
39
2875
3297
147
159
38
2833
3249
146
158
37
2792
3202
145
156
36
2750
3154
144
155
35
2708
3106
143
154
34
2667
3058
142
153
33
2625
3011
140
152
32
2583
2963
139
150
31
2542
2915
138
149
30
2500
2867
137
148
29
2417
2772
135
146
28
2333
2676
132
143
27
2250
2580
130
140
26
2167
2485
128
138
25
2083
2389
125
135
24
2000
2294
123
132
23
1917
2198
120
130
22
1833
2102
117
127
21
1750
2007
115
124
20
1666
1911
112
121
19
1583
1816
109
118
18
1500
1720
106
115
17
1416
1625
103
111
16
1333
1529
100
108
15
1250
1433
97
105
14
1167
1338
93
101
13
1083
1242
90
97
12
1000
1147
87
93
11
917
1051
83
89
10
833
956
79
85
9
745
855
75
81
8
657
754
70
76
7
569
653
65
70
6
481
552
60
65
5
393
451
54
58
4
305
350
48
51
3
217
249
40
43
2
129
148
31
33
1
41
47
17
19
Best PvP IVs (Rank 1)
Great League
1/15/15
1498 CP · Lv 16.5
Ultra League
1/15/15
2497 CP · Lv 27.5
Little Cup
0/11/2
500 CP · Lv 6
Master League
15/15/15
3782 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Tornadus Incarnate before you spend any Stardust.







Virizion









