Raids
Lv. 20
648 -
697 CP
Raids (WB)
Lv. 25
810 -
872 CP
Eggs
Lv. 20
648 -
697 CP
Research
Lv. 15
486 -
523 CP
Max CP
Lv. 50
1380 CP
View all Spinda 06 100% IV (hundo) Combat Power values by encounter type.
A hundo Spinda 06 caught from a raid battle will have a CP of 697 or 872 when weather boosted in Partly Cloudy weather. A hundo Spinda 06 caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 523. A hundo Spinda 06 when fully powered up to Level 50 will have a maximum CP of 1380.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #1151515523
697
872
1380
97.8%
141515519
692
865
1369
97.8%
151415521
695
868
1375
97.8%
151514521
695
869
1376
95.6%
131515515
687
858
1359
95.6%
141415517
689
862
1364
95.6%
141514517
690
862
1365
95.6%
151315519
692
865
1369
95.6%
151414519
692
866
1371
95.6%
151513520
693
867
1372
93.3%
121515511
681
852
1348
93.3%
131415513
684
855
1354
93.3%
131514513
685
856
1355
93.3%
141315515
687
858
1359
93.3%
141414515
687
859
1360
93.3%
141513516
688
860
1361
93.3%
151215517
689
862
1364
93.3%
151314517
690
862
1365
93.3%
151413518
690
863
1366
93.3%
151512518
691
864
1368
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
1111
1396
131
143
50
1098
1380
130
142
49
1085
1364
129
142
48
1072
1347
128
141
47
1059
1331
127
140
46
1046
1315
127
139
45
1033
1299
126
138
44
1021
1283
125
137
43
1008
1267
124
136
42
996
1252
124
136
41
983
1236
123
135
40
971
1220
122
134
39
957
1203
121
133
38
943
1186
120
132
37
929
1168
119
131
36
915
1151
118
130
35
902
1133
118
129
34
888
1116
117
128
33
874
1098
116
127
32
860
1081
115
126
31
846
1064
114
125
30
832
1046
113
124
29
804
1011
111
122
28
777
976
109
120
27
749
941
107
118
26
721
907
105
115
25
693
872
103
113
24
666
837
101
111
23
638
802
99
108
22
610
767
97
106
21
582
732
94
104
20
555
697
92
101
19
527
662
90
98
18
499
627
87
96
17
471
593
85
93
16
444
558
82
90
15
416
523
80
87
14
388
488
77
84
13
360
453
74
81
12
333
418
71
78
11
305
383
68
75
10
277
348
65
71
9
248
312
61
67
8
219
275
58
63
7
189
238
54
59
6
160
201
49
54
5
131
164
44
49
4
101
127
39
43
3
72
90
33
36
2
43
54
25
28
1
13
17
14
15
Best PvP IVs (Rank 1)
Great League
15/15/15
1380 CP · Lv 50
Ultra League
15/15/15
1380 CP · Lv 50
Little Cup
0/12/13
500 CP · Lv 16.5
Master League
15/15/15
1380 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Spinda 06 before you spend any Stardust.







Grumpig









