Rocket Grunts
Lv. 8Rocket Grunts (WB)
Lv. 13Shadow Raids
Lv. 20Shadow Raids (WB)
Lv. 25Max CP
Lv. 50The IV floor for Rocket Grunts is 1/1/1, or 4/4/4 when weather boosted. Shadow Raids use a 6/6/6 IV floor. The hundo CP is always 15/15/15.
View all Shadow Seel 100% IV (hundo) Combat Power values by encounter type.
A hundo Shadow Seel caught from a Team GO Rocket Grunt, Leader, or Giovanni encounter will be Level 8 and have a CP of 219, or Level 13 and have a CP of 360 when weather boosted. A hundo Shadow Seel caught from a Shadow Raid will be Level 20 and have a CP of 555, or Level 25 and have a CP of 694 when weather boosted. A hundo Shadow Seel when fully powered up to Level 50 will have a maximum CP of 1098.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 1000 (6/6/6 to 15/15/15)
Page 1 of 50
IVs (A/D/S)
100.0%
ML #1151515555
694
1098
97.8%
141515549
687
1087
97.8%
151415553
691
1094
97.8%
151514553
692
1095
95.6%
131515544
680
1076
95.6%
141415547
684
1083
95.6%
141514548
685
1084
95.6%
151315551
689
1090
95.6%
151414551
689
1091
95.6%
151513552
690
1092
93.3%
121515538
673
1065
93.3%
131415542
677
1072
93.3%
131514542
678
1073
93.3%
141315545
682
1079
93.3%
141414546
682
1080
93.3%
141513546
683
1081
93.3%
151215549
686
1086
93.3%
151314549
687
1087
93.3%
151413550
687
1088
93.3%
151512550
688
1089
Spreads 1–20 of 1000 (6/6/6 to 15/15/15)
Page 1 of 50
Lookup
Search all IV spreads across every legal power-up level.
By level
51
852
1111
137
150
50
842
1098
136
149
49
832
1085
136
148
48
822
1072
135
147
47
813
1059
134
146
46
803
1046
133
146
45
793
1034
132
145
44
783
1021
132
144
43
774
1009
131
143
42
764
996
130
142
41
755
984
129
141
40
745
971
128
140
39
734
957
127
139
38
724
944
126
138
37
713
930
126
137
36
702
916
125
136
35
692
902
124
135
34
681
888
123
134
33
671
874
122
133
32
660
860
121
132
31
649
846
120
131
30
639
833
119
130
29
617
805
117
128
28
596
777
115
125
27
575
749
113
123
26
553
721
111
121
25
532
694
108
118
24
511
666
106
116
23
489
638
104
114
22
468
610
102
111
21
447
583
99
108
20
426
555
97
106
19
404
527
94
103
18
383
499
92
100
17
362
472
89
98
16
340
444
87
95
15
319
416
84
92
14
298
388
81
88
13
276
360
78
85
12
255
333
75
82
11
234
305
72
78
10
213
277
68
75
9
190
248
65
71
8
168
219
61
66
7
145
189
56
62
6
123
160
52
57
5
100
131
47
51
4
78
101
41
45
3
55
72
35
38
2
33
43
27
29
1
10
13
15
16
Best PvP IVs (Rank 1)
Great League
15/15/15
1098 CP · Lv 50
Ultra League
15/15/15
1098 CP · Lv 50
Little Cup
0/13/13
500 CP · Lv 21.5
Master League
15/15/15
1098 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
Team GO Rocket and Shadow Raid catches set the encounter level and the lowest IVs you can get:
- Team GO Rocket encounters from Grunts, Leaders, and Giovanni are Level 8, or Level 13 when weather boosted.
- Shadow Raid catches are Level 20, or Level 25 when weather boosted.
- Shadow Raid catches use a 6/6/6 IV floor.
- The all-IV view shows theoretical CP for every IV spread, from 0/0/0 to 15/15/15.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Shadow Seel before you spend any Stardust.








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