Rocket Grunts
Lv. 8Rocket Grunts (WB)
Lv. 13Shadow Raids
Lv. 20Shadow Raids (WB)
Lv. 25Max CP
Lv. 50The IV floor for Rocket Grunts is 1/1/1, or 4/4/4 when weather boosted. Shadow Raids use a 6/6/6 IV floor. The hundo CP is always 15/15/15.
View all Shadow Sawk 100% IV (hundo) Combat Power values by encounter type.
A hundo Shadow Sawk caught from a Team GO Rocket Grunt, Leader, or Giovanni encounter will be Level 8 and have a CP of 628, or Level 13 and have a CP of 1035 when weather boosted. A hundo Shadow Sawk caught from a Shadow Raid will be Level 20 and have a CP of 1593, or Level 25 and have a CP of 1991 when weather boosted. A hundo Shadow Sawk when fully powered up to Level 50 will have a maximum CP of 3152.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 1000 (6/6/6 to 15/15/15)
Page 1 of 50
IVs (A/D/S)
100.0%
ML #11515151593
1991
3152
97.8%
1415151586
1983
3139
97.8%
1514151588
1985
3142
97.8%
1515141589
1986
3143
95.6%
1315151580
1975
3126
95.6%
1414151581
1977
3129
95.6%
1415141582
1978
3131
95.6%
1513151583
1979
3133
95.6%
1514141584
1980
3134
95.6%
1515131584
1981
3135
93.3%
1215151573
1967
3113
93.3%
1314151575
1969
3117
93.3%
1315141576
1970
3118
93.3%
1413151577
1971
3120
93.3%
1414141577
1972
3121
93.3%
1415131578
1973
3123
93.3%
1512151578
1973
3123
93.3%
1513141579
1974
3125
93.3%
1514131580
1975
3126
93.3%
1515121580
1976
3127
Spreads 1–20 of 1000 (6/6/6 to 15/15/15)
Page 1 of 50
Lookup
Search all IV spreads across every legal power-up level.
By level
51
2746
3189
152
165
50
2714
3152
152
164
49
2682
3114
151
163
48
2650
3077
150
162
47
2618
3040
149
161
46
2586
3003
148
160
45
2555
2967
147
159
44
2523
2930
146
158
43
2492
2894
145
157
42
2462
2859
144
156
41
2431
2823
143
155
40
2400
2788
143
154
39
2366
2748
142
153
38
2332
2708
140
152
37
2298
2668
139
151
36
2263
2628
138
150
35
2229
2588
137
149
34
2195
2549
136
148
33
2160
2509
135
146
32
2126
2469
134
145
31
2092
2429
133
144
30
2058
2389
132
143
29
1989
2310
130
141
28
1920
2230
127
138
27
1852
2150
125
136
26
1783
2071
123
133
25
1714
1991
120
130
24
1646
1911
118
128
23
1577
1832
115
125
22
1509
1752
113
122
21
1440
1672
110
119
20
1371
1593
108
117
19
1303
1513
105
114
18
1234
1433
102
111
17
1166
1354
99
107
16
1097
1274
96
104
15
1029
1194
93
101
14
960
1115
90
97
13
891
1035
87
94
12
823
956
83
90
11
754
876
80
86
10
686
796
76
82
9
613
712
72
78
8
541
628
67
73
7
468
544
63
68
6
396
460
58
62
5
323
376
52
56
4
251
291
46
50
3
178
207
39
42
2
106
123
30
32
1
33
39
17
18
Best PvP IVs (Rank 1)
Great League
0/15/15
1495 CP · Lv 20
Ultra League
0/15/11
2498 CP · Lv 37.5
Little Cup
0/14/8
500 CP · Lv 7
Master League
15/15/15
3152 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
Team GO Rocket and Shadow Raid catches set the encounter level and the lowest IVs you can get:
- Team GO Rocket encounters from Grunts, Leaders, and Giovanni are Level 8, or Level 13 when weather boosted.
- Shadow Raid catches are Level 20, or Level 25 when weather boosted.
- Shadow Raid catches use a 6/6/6 IV floor.
- The all-IV view shows theoretical CP for every IV spread, from 0/0/0 to 15/15/15.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Shadow Sawk before you spend any Stardust.








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