Raids
Lv. 20
1520 -
1594 CP
Raids (WB)
Lv. 25
1900 -
1993 CP
Eggs
Lv. 20
1520 -
1594 CP
Research
Lv. 15
1140 -
1196 CP
Max CP
Lv. 50
3155 CP
View all Sandaconda 100% IV (hundo) Combat Power values by encounter type.
A hundo Sandaconda caught from a raid battle will have a CP of 1594 or 1993 when weather boosted in Sunny / Clear weather. A hundo Sandaconda caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 1196. A hundo Sandaconda when fully powered up to Level 50 will have a maximum CP of 3155.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #11515151196
1594
1993
3155
97.8%
1415151190
1587
1984
3140
97.8%
1514151193
1591
1989
3148
97.8%
1515141193
1590
1988
3146
95.6%
1315151185
1580
1975
3126
95.6%
1414151187
1583
1979
3133
95.6%
1415141187
1583
1979
3132
95.6%
1513151190
1587
1984
3140
95.6%
1514141190
1586
1983
3139
95.6%
1515131189
1586
1983
3138
93.3%
1215151179
1572
1965
3111
93.3%
1314151182
1576
1970
3119
93.3%
1315141182
1575
1969
3117
93.3%
1413151185
1580
1975
3126
93.3%
1414141184
1579
1974
3125
93.3%
1415131184
1579
1973
3124
93.3%
1512151188
1583
1980
3133
93.3%
1513141187
1583
1979
3132
93.3%
1514131187
1582
1978
3131
93.3%
1515121186
1582
1977
3130
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
2754
3192
148
161
50
2722
3155
147
160
49
2690
3117
147
159
48
2658
3080
146
158
47
2626
3043
145
157
46
2594
3006
144
156
45
2562
2970
143
155
44
2531
2933
142
154
43
2500
2897
141
153
42
2469
2861
140
152
41
2438
2826
139
151
40
2408
2790
139
150
39
2373
2750
138
149
38
2339
2711
137
148
37
2304
2671
136
147
36
2270
2631
135
146
35
2236
2591
134
145
34
2201
2551
133
144
33
2167
2511
131
143
32
2133
2472
130
142
31
2098
2432
129
140
30
2064
2392
128
139
29
1995
2312
126
137
28
1926
2232
124
135
27
1857
2153
122
132
26
1788
2073
119
130
25
1720
1993
117
127
24
1651
1913
115
124
23
1582
1833
112
122
22
1513
1754
110
119
21
1444
1674
107
116
20
1376
1594
105
114
19
1307
1515
102
111
18
1238
1435
99
108
17
1169
1355
96
105
16
1100
1275
94
102
15
1032
1196
91
98
14
963
1116
87
95
13
894
1036
84
92
12
825
957
81
88
11
757
877
77
84
10
688
797
74
80
9
615
713
70
76
8
542
629
66
71
7
470
544
61
66
6
397
460
56
61
5
324
376
51
55
4
252
292
45
48
3
179
207
37
41
2
106
123
29
31
1
34
39
16
17
Best PvP IVs (Rank 1)
Great League
2/15/15
1499 CP · Lv 20
Ultra League
0/14/15
2499 CP · Lv 37.5
Little Cup
0/11/13
500 CP · Lv 7
Master League
15/15/15
3155 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Sandaconda before you spend any Stardust.







Silicobra









