Raids
Lv. 20
1344 -
1416 CP
Raids (WB)
Lv. 25
1680 -
1770 CP
Eggs
Lv. 20
1344 -
1416 CP
Research
Lv. 15
1008 -
1062 CP
Max CP
Lv. 50
2802 CP
View all Salazzle 100% IV (hundo) Combat Power values by encounter type.
A hundo Salazzle caught from a raid battle will have a CP of 1416 or 1770 when weather boosted in Overcast (Cloudy) or Sunny / Clear weather. A hundo Salazzle caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 1062. A hundo Salazzle when fully powered up to Level 50 will have a maximum CP of 2802.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #11515151062
1416
1770
2802
97.8%
1415151058
1410
1763
2791
97.8%
1514151058
1411
1764
2792
97.8%
1515141059
1412
1765
2795
95.6%
1315151053
1404
1756
2779
95.6%
1414151054
1405
1757
2781
95.6%
1415141055
1406
1758
2783
95.6%
1513151055
1406
1758
2783
95.6%
1514141055
1407
1759
2785
95.6%
1515131056
1408
1761
2787
93.3%
1215151049
1399
1748
2768
93.3%
1314151050
1400
1750
2769
93.3%
1315141050
1401
1751
2772
93.3%
1413151050
1400
1751
2771
93.3%
1414141051
1402
1752
2773
93.3%
1415131052
1403
1753
2775
93.3%
1512151051
1401
1752
2773
93.3%
1513141052
1402
1753
2775
93.3%
1514131053
1403
1755
2777
93.3%
1515121053
1404
1756
2779
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
2414
2836
142
155
50
2386
2802
142
154
49
2357
2769
141
153
48
2329
2736
140
152
47
2301
2703
139
151
46
2274
2670
138
150
45
2246
2638
137
150
44
2218
2606
136
149
43
2191
2574
136
148
42
2164
2542
135
147
41
2137
2510
134
146
40
2110
2479
133
145
39
2080
2443
132
144
38
2050
2408
131
143
37
2020
2372
130
142
36
1990
2337
129
141
35
1960
2302
128
140
34
1929
2266
127
139
33
1899
2231
126
137
32
1869
2195
125
136
31
1839
2160
124
135
30
1809
2125
123
134
29
1748
2054
121
132
28
1688
1983
119
130
27
1628
1912
117
127
26
1568
1841
115
125
25
1507
1770
112
122
24
1447
1699
110
120
23
1387
1629
108
117
22
1326
1558
105
115
21
1266
1487
103
112
20
1206
1416
100
109
19
1145
1345
98
107
18
1085
1274
95
104
17
1025
1204
93
101
16
964
1133
90
98
15
904
1062
87
95
14
844
991
84
91
13
784
920
81
88
12
723
850
78
85
11
663
779
74
81
10
603
708
71
77
9
539
633
67
73
8
475
558
63
69
7
412
484
59
64
6
348
409
54
59
5
284
334
49
53
4
220
259
43
47
3
157
184
36
39
2
93
109
28
30
1
29
35
15
17
Best PvP IVs (Rank 1)
Great League
2/15/13
1500 CP · Lv 22.5
Ultra League
0/15/14
2499 CP · Lv 46
Little Cup
6/15/14
500 CP · Lv 7.5
Master League
15/15/15
2802 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Salazzle before you spend any Stardust.







Salandit










