Raids
Lv. 20
2773 -
2875 CP
Raids (WB)
Lv. 25
3467 -
3594 CP
Eggs
Lv. 20
2773 -
2875 CP
Research
Lv. 15
2080 -
2156 CP
Max CP
Lv. 50
5688 CP
View all Mega Salamence 100% IV (hundo) Combat Power values by encounter type.
A hundo Mega Salamence caught from a raid battle will have a CP of 2875 or 3594 when weather boosted in Windy weather. A hundo Mega Salamence caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 2156. A hundo Mega Salamence when fully powered up to Level 50 will have a maximum CP of 5688.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #11515152156
2875
3594
5688
97.8%
1415152149
2866
3583
5671
97.8%
1514152152
2869
3587
5677
97.8%
1515142151
2868
3586
5676
95.6%
1315152143
2857
3572
5653
95.6%
1414152145
2860
3576
5660
95.6%
1415142145
2860
3575
5658
95.6%
1513152148
2864
3580
5667
95.6%
1514142147
2863
3579
5665
95.6%
1515132147
2862
3578
5663
93.3%
1215152136
2848
3560
5636
93.3%
1314152139
2852
3565
5642
93.3%
1315142138
2851
3564
5641
93.3%
1413152141
2855
3569
5649
93.3%
1414142141
2854
3568
5648
93.3%
1415132140
2853
3567
5646
93.3%
1512152144
2858
3573
5656
93.3%
1513142143
2858
3572
5654
93.3%
1514132143
2857
3571
5653
93.3%
1515122142
2856
3570
5651
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
5157
5756
182
195
50
5096
5688
181
194
49
5036
5621
180
192
48
4976
5553
179
191
47
4916
5487
178
190
46
4857
5420
177
189
45
4798
5355
176
188
44
4739
5289
175
187
43
4681
5224
173
186
42
4623
5159
172
184
41
4565
5095
171
183
40
4508
5031
170
182
39
4443
4959
169
181
38
4379
4887
168
179
37
4315
4816
167
178
36
4250
4744
165
177
35
4186
4672
164
175
34
4121
4600
163
174
33
4057
4528
161
173
32
3993
4456
160
171
31
3928
4385
159
170
30
3864
4313
158
169
29
3735
4169
155
166
28
3606
4025
152
163
27
3477
3881
149
160
26
3349
3737
147
157
25
3220
3594
144
154
24
3091
3450
141
151
23
2962
3306
138
147
22
2833
3162
135
144
21
2704
3018
132
141
20
2576
2875
129
137
19
2447
2731
125
134
18
2318
2587
122
130
17
2189
2444
118
127
16
2061
2300
115
123
15
1932
2156
111
119
14
1803
2012
107
115
13
1674
1869
104
111
12
1545
1725
99
106
11
1417
1581
95
102
10
1288
1438
91
97
9
1152
1286
86
92
8
1016
1134
81
86
7
880
982
75
80
6
744
830
69
74
5
608
678
62
67
4
472
526
55
59
3
335
374
46
49
2
199
223
35
38
1
63
71
20
21
Best PvP IVs (Rank 1)
Great League
0/15/12
1498 CP · Lv 11
Ultra League
0/10/12
2496 CP · Lv 18.5
Little Cup
0/13/15
500 CP · Lv 4
Master League
15/15/15
5688 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Mega Salamence before you spend any Stardust.







Shelgon










