Raids
Lv. 20
1417 -
1490 CP
Raids (WB)
Lv. 25
1772 -
1863 CP
Eggs
Lv. 20
1417 -
1490 CP
Research
Lv. 15
1063 -
1118 CP
Max CP
Lv. 50
2949 CP
View all Oinkologne 100% IV (hundo) Combat Power values by encounter type.
A hundo Oinkologne caught from a raid battle will have a CP of 1490 or 1863 when weather boosted in Partly Cloudy weather. A hundo Oinkologne caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 1118. A hundo Oinkologne when fully powered up to Level 50 will have a maximum CP of 2949.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #11515151118
1490
1863
2949
97.8%
1415151112
1483
1854
2934
97.8%
1514151114
1486
1857
2940
97.8%
1515141115
1487
1859
2943
95.6%
1315151106
1475
1844
2919
95.6%
1414151109
1478
1848
2925
95.6%
1415141110
1480
1850
2928
95.6%
1513151111
1481
1852
2931
95.6%
1514141112
1483
1854
2934
95.6%
1515131113
1484
1856
2937
93.3%
1215151101
1468
1835
2905
93.3%
1314151103
1471
1839
2911
93.3%
1315141104
1472
1841
2914
93.3%
1413151105
1474
1842
2916
93.3%
1414141107
1475
1844
2919
93.3%
1415131108
1477
1846
2922
93.3%
1512151108
1477
1846
2922
93.3%
1513141109
1478
1848
2925
93.3%
1514131110
1480
1850
2928
93.3%
1515121111
1481
1852
2931
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
2557
2984
204
217
50
2527
2949
203
215
49
2497
2914
202
214
48
2467
2879
200
213
47
2437
2844
199
212
46
2408
2810
198
210
45
2379
2776
197
209
44
2349
2742
196
208
43
2321
2708
194
206
42
2292
2674
193
205
41
2263
2641
192
204
40
2235
2608
191
203
39
2203
2571
189
201
38
2171
2534
188
200
37
2139
2496
187
198
36
2107
2459
185
197
35
2075
2422
184
195
34
2043
2385
182
194
33
2011
2347
181
192
32
1980
2310
179
191
31
1948
2273
178
189
30
1916
2236
177
188
29
1852
2161
174
184
28
1788
2086
171
181
27
1724
2012
167
178
26
1660
1937
164
175
25
1596
1863
161
171
24
1532
1788
158
168
23
1468
1714
155
164
22
1405
1639
151
161
21
1341
1565
148
157
20
1277
1490
144
153
19
1213
1416
140
149
18
1149
1341
137
145
17
1085
1267
133
141
16
1021
1192
129
137
15
958
1118
125
132
14
894
1043
120
128
13
830
969
116
123
12
766
894
111
118
11
702
820
107
113
10
638
745
102
108
9
571
666
96
102
8
503
588
90
96
7
436
509
84
89
6
368
430
77
82
5
301
351
70
74
4
234
273
61
65
3
166
194
52
55
2
99
115
40
42
1
31
36
22
24
Best PvP IVs (Rank 1)
Great League
0/11/15
1499 CP · Lv 22
Ultra League
0/14/12
2499 CP · Lv 43.5
Little Cup
0/12/12
500 CP · Lv 7.5
Master League
15/15/15
2949 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Oinkologne before you spend any Stardust.







Lechonk









