Raids
Lv. 20
1540 -
1615 CP
Raids (WB)
Lv. 25
1925 -
2019 CP
Eggs
Lv. 20
1540 -
1615 CP
Research
Lv. 15
1155 -
1211 CP
Max CP
Lv. 50
3196 CP
View all Mr. Rime 100% IV (hundo) Combat Power values by encounter type.
A hundo Mr. Rime caught from a raid battle will have a CP of 1615 or 2019 when weather boosted in Snow or Windy weather. A hundo Mr. Rime caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 1211. A hundo Mr. Rime when fully powered up to Level 50 will have a maximum CP of 3196.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #11515151211
1615
2019
3196
97.8%
1415151206
1608
2010
3182
97.8%
1514151208
1611
2014
3188
97.8%
1515141208
1611
2014
3188
95.6%
1315151201
1601
2001
3168
95.6%
1414151203
1604
2005
3174
95.6%
1415141203
1604
2005
3174
95.6%
1513151205
1607
2009
3179
95.6%
1514141205
1607
2009
3180
95.6%
1515131205
1607
2009
3180
93.3%
1215151195
1594
1992
3154
93.3%
1314151198
1597
1996
3160
93.3%
1315141198
1597
1996
3160
93.3%
1413151200
1600
2000
3165
93.3%
1414141200
1600
2000
3166
93.3%
1415131200
1600
2000
3166
93.3%
1512151202
1603
2003
3171
93.3%
1513141202
1603
2004
3172
93.3%
1514131202
1603
2004
3172
93.3%
1515121202
1603
2004
3173
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
2793
3234
160
173
50
2760
3196
159
172
49
2727
3158
158
171
48
2695
3120
157
170
47
2662
3083
156
169
46
2630
3046
155
168
45
2598
3009
154
167
44
2567
2972
153
166
43
2535
2935
153
165
42
2504
2899
152
164
41
2472
2863
151
163
40
2441
2827
150
162
39
2407
2787
149
160
38
2372
2746
147
159
37
2337
2706
146
158
36
2302
2665
145
157
35
2267
2625
144
156
34
2232
2585
143
154
33
2197
2544
142
153
32
2162
2504
141
152
31
2128
2464
140
151
30
2093
2423
139
149
29
2023
2342
136
147
28
1953
2262
134
144
27
1883
2181
131
142
26
1814
2100
129
139
25
1744
2019
126
136
24
1674
1938
124
134
23
1604
1858
121
131
22
1534
1777
119
128
21
1465
1696
116
125
20
1395
1615
113
122
19
1325
1534
110
119
18
1255
1454
107
116
17
1186
1373
104
112
16
1116
1292
101
109
15
1046
1211
98
106
14
976
1131
94
102
13
907
1050
91
98
12
837
969
87
94
11
767
888
84
90
10
697
808
80
86
9
624
722
75
81
8
550
637
71
76
7
476
552
66
71
6
403
466
61
65
5
329
381
55
59
4
255
296
48
52
3
181
210
40
44
2
108
125
31
34
1
34
39
17
19
Best PvP IVs (Rank 1)
Great League
0/14/13
1497 CP · Lv 20
Ultra League
0/14/14
2496 CP · Lv 36.5
Little Cup
0/5/14
500 CP · Lv 7
Master League
15/15/15
3196 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Mr. Rime before you spend any Stardust.







Sirfetch’d










