Team GO Rocket
Lv. 8
475 -
502 CP
Team GO Rocket (WB)
Lv. 13
783 -
827 CP
Shadow Raids
Lv. 20
1152 -
1273 CP
Shadow Raids (WB)
Lv. 25
1440 -
1591 CP
Max CP
Lv. 50
2518 CP
View all Shadow Mr. Mime 100% IV (hundo) Combat Power values by encounter type.
A hundo Shadow Mr. Mime caught from a raid battle will have a CP of 1273 or 1591 when weather boosted in Windy or Overcast (Cloudy) weather. A hundo Shadow Mr. Mime caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 954. A hundo Shadow Mr. Mime when fully powered up to Level 50 will have a maximum CP of 2518.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #1151515954
1273
1591
2518
97.8%
141515950
1266
1583
2506
97.8%
151415952
1270
1587
2513
97.8%
151514951
1268
1585
2509
95.6%
UL #1131515945
1260
1576
2494
95.6%
141415948
1264
1580
2501
95.6%
141514946
1262
1577
2497
95.6%
151315950
1267
1584
2507
95.6%
151414949
1265
1582
2503
95.6%
151513947
1263
1579
2500
93.3%
121515941
1254
1568
2482
93.3%
131415943
1257
1572
2488
93.3%
131514942
1256
1570
2485
93.3%
141315946
1261
1576
2495
93.3%
141414944
1259
1574
2491
93.3%
141513943
1257
1572
2488
93.3%
151215948
1264
1580
2501
93.3%
151314947
1262
1578
2498
93.3%
151413945
1260
1576
2494
93.3%
151512944
1258
1573
2490
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
2151
2549
101
114
50
2126
2518
100
113
49
2101
2489
100
112
48
2076
2459
99
112
47
2051
2429
99
111
46
2026
2400
98
110
45
2001
2371
97
110
44
1977
2342
97
109
43
1952
2313
96
108
42
1928
2284
96
108
41
1904
2256
95
107
40
1880
2228
94
106
39
1853
2196
94
105
38
1827
2164
93
105
37
1800
2132
92
104
36
1773
2100
92
103
35
1746
2069
91
102
34
1719
2037
90
102
33
1692
2005
89
101
32
1665
1973
89
100
31
1639
1941
88
99
30
1612
1909
87
98
29
1558
1846
86
97
28
1504
1782
84
95
27
1451
1718
83
93
26
1397
1655
81
91
25
1343
1591
80
90
24
1289
1527
78
88
23
1235
1464
76
86
22
1182
1400
75
84
21
1128
1336
73
82
20
1074
1273
71
80
19
1021
1209
69
78
18
967
1145
68
76
17
913
1082
66
74
16
859
1018
64
72
15
806
954
62
69
14
752
891
59
67
13
698
827
57
65
12
644
764
55
62
11
591
700
53
59
10
537
636
50
57
9
480
569
47
53
8
424
502
45
50
7
367
435
41
47
6
310
367
38
43
5
253
300
34
39
4
196
233
30
34
3
140
166
25
29
2
83
98
19
22
1
26
31
11
12
Best PvP IVs (Rank 1)
Great League
0/13/15
1498 CP · Lv 25.5
Ultra League
13/15/15
2494 CP · Lv 50
Little Cup
1/15/15
499 CP · Lv 8.5
Master League
15/15/15
2518 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Shadow Mr. Mime before you spend any Stardust.







Starmie











