Raids
Lv. 20
1241 -
1310 CP
Raids (WB)
Lv. 25
1551 -
1637 CP
Eggs
Lv. 20
1241 -
1310 CP
Research
Lv. 15
930 -
982 CP
Max CP
Lv. 50
2591 CP
View all Minior Green 100% IV (hundo) Combat Power values by encounter type.
A hundo Minior Green caught from a raid battle will have a CP of 1310 or 1637 when weather boosted in Partly Cloudy or Windy weather. A hundo Minior Green caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 982. A hundo Minior Green when fully powered up to Level 50 will have a maximum CP of 2591.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #1151515982
1310
1637
2591
97.8%
141515978
1304
1630
2580
97.8%
151415979
1305
1632
2583
97.8%
151514979
1306
1632
2584
95.6%
131515974
1298
1623
2569
95.6%
141415975
1299
1625
2571
95.6%
141514975
1300
1625
2573
95.6%
151315975
1301
1626
2574
95.6%
151414976
1301
1627
2575
95.6%
151513976
1302
1627
2576
93.3%
121515969
1293
1616
2558
93.3%
131415970
1294
1618
2560
93.3%
131514971
1294
1618
2562
93.3%
141315971
1295
1619
2563
93.3%
141414972
1296
1620
2564
93.3%
141513972
1296
1621
2565
93.3%
151215972
1296
1620
2565
93.3%
151314973
1297
1621
2566
93.3%
151413973
1297
1622
2567
93.3%
151512973
1298
1623
2568
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
2219
2622
131
143
50
2193
2591
130
142
49
2167
2561
129
142
48
2141
2530
128
141
47
2115
2500
127
140
46
2090
2470
127
139
45
2064
2440
126
138
44
2039
2410
125
137
43
2014
2380
124
136
42
1989
2351
124
136
41
1964
2321
123
135
40
1940
2292
122
134
39
1912
2259
121
133
38
1884
2227
120
132
37
1857
2194
119
131
36
1829
2161
118
130
35
1801
2128
118
129
34
1773
2096
117
128
33
1746
2063
116
127
32
1718
2030
115
126
31
1690
1998
114
125
30
1663
1965
113
124
29
1607
1899
111
122
28
1552
1834
109
120
27
1496
1768
107
118
26
1441
1703
105
115
25
1385
1637
103
113
24
1330
1572
101
111
23
1274
1506
99
108
22
1219
1441
97
106
21
1164
1375
94
104
20
1108
1310
92
101
19
1053
1244
90
98
18
997
1179
87
96
17
942
1113
85
93
16
886
1048
82
90
15
831
982
80
87
14
776
917
77
84
13
720
851
74
81
12
665
786
71
78
11
609
720
68
75
10
554
655
65
71
9
495
586
61
67
8
437
516
58
63
7
378
447
54
59
6
320
378
49
54
5
261
309
44
49
4
203
240
39
43
3
144
170
33
36
2
86
101
25
28
1
27
32
14
15
Best PvP IVs (Rank 1)
Great League
1/15/13
1499 CP · Lv 24.5
Ultra League
7/15/14
2495 CP · Lv 50
Little Cup
0/15/5
500 CP · Lv 8.5
Master League
15/15/15
2591 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Minior Green before you spend any Stardust.







Silvally










