Raids
Lv. 20
578 -
626 CP
Raids (WB)
Lv. 25
723 -
782 CP
Eggs
Lv. 20
578 -
626 CP
Research
Lv. 15
434 -
469 CP
Max CP
Lv. 50
1238 CP
View all Mime Jr. 100% IV (hundo) Combat Power values by encounter type.
A hundo Mime Jr. caught from a raid battle will have a CP of 626 or 782 when weather boosted in Windy or Overcast (Cloudy) weather. A hundo Mime Jr. caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 469. A hundo Mime Jr. when fully powered up to Level 50 will have a maximum CP of 1238.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #1151515469
626
782
1238
97.8%
141515466
621
777
1229
97.8%
151415468
624
780
1234
97.8%
151514467
622
778
1232
95.6%
131515462
617
771
1220
95.6%
141415464
619
774
1225
95.6%
141514463
618
773
1223
95.6%
151315466
622
777
1230
95.6%
151414465
620
776
1228
95.6%
151513464
619
774
1226
93.3%
121515459
612
765
1212
93.3%
131415461
615
768
1217
93.3%
131514460
614
767
1214
93.3%
141315463
617
772
1221
93.3%
141414462
616
770
1219
93.3%
141513461
615
769
1217
93.3%
151215465
620
775
1226
93.3%
151314464
618
773
1224
93.3%
151413463
617
772
1222
93.3%
151512462
616
770
1219
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
981
1253
71
84
50
969
1238
71
84
49
958
1223
71
83
48
946
1209
70
83
47
935
1194
70
82
46
924
1180
69
82
45
912
1166
69
81
44
901
1151
68
81
43
890
1137
68
80
42
879
1123
68
80
41
868
1109
67
79
40
857
1095
67
79
39
845
1079
66
78
38
833
1064
66
77
37
820
1048
65
77
36
808
1033
65
76
35
796
1017
64
76
34
784
1001
64
75
33
771
986
63
74
32
759
970
63
74
31
747
954
62
73
30
735
939
62
73
29
710
907
61
71
28
686
876
60
70
27
661
845
59
69
26
637
813
57
68
25
612
782
56
66
24
588
751
55
65
23
563
719
54
64
22
539
688
53
62
21
514
657
52
61
20
490
626
50
59
19
465
594
49
58
18
441
563
48
56
17
416
532
46
55
16
392
500
45
53
15
367
469
43
51
14
343
438
42
49
13
318
407
40
48
12
294
375
39
46
11
269
344
37
44
10
245
313
35
42
9
219
280
33
39
8
193
246
31
37
7
167
213
29
34
6
141
180
27
32
5
115
147
24
29
4
89
114
21
25
3
63
81
18
21
2
38
48
14
16
1
12
15
10
10
Best PvP IVs (Rank 1)
Great League
15/15/15
1238 CP · Lv 50
Ultra League
15/15/15
1238 CP · Lv 50
Little Cup
0/15/14
500 CP · Lv 18
Master League
15/15/15
1238 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Mime Jr. before you spend any Stardust.







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