Team GO Rocket
Lv. 8
905 -
942 CP
Team GO Rocket (WB)
Lv. 13
1491 -
1552 CP
Shadow Raids
Lv. 20
2220 -
2387 CP
Shadow Raids (WB)
Lv. 25
2776 -
2984 CP
Max CP
Lv. 50
4724 CP
View all Shadow Mewtwo 100% IV (hundo) Combat Power values by encounter type.
A hundo Shadow Mewtwo caught from a raid battle will have a CP of 2387 or 2984 when weather boosted in Windy weather. A hundo Shadow Mewtwo caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 1791. A hundo Shadow Mewtwo when fully powered up to Level 50 will have a maximum CP of 4724.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #11515151791
2387
2984
4724
97.8%
1415151785
2380
2975
4709
97.8%
1514151786
2381
2977
4712
97.8%
1515141787
2382
2978
4713
95.6%
1315151779
2372
2965
4694
95.6%
1414151780
2374
2967
4697
95.6%
1415141781
2374
2968
4698
95.6%
1513151781
2375
2969
4700
95.6%
1514141782
2376
2970
4701
95.6%
1515131783
2377
2971
4703
93.3%
1215151773
2365
2956
4679
93.3%
1314151775
2366
2958
4682
93.3%
1315141775
2367
2959
4683
93.3%
1413151776
2368
2960
4685
93.3%
1414141776
2368
2961
4686
93.3%
1415131777
2369
2962
4688
93.3%
1512151777
2369
2962
4688
93.3%
1513141778
2370
2963
4689
93.3%
1514131778
2371
2964
4691
93.3%
1515121779
2372
2965
4693
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
4230
4780
180
193
50
4180
4724
179
192
49
4130
4668
178
191
48
4081
4612
177
190
47
4032
4557
176
188
46
3983
4502
175
187
45
3935
4447
174
186
44
3887
4392
173
185
43
3839
4338
172
184
42
3792
4285
171
183
41
3744
4231
170
182
40
3697
4178
169
180
39
3645
4119
167
179
38
3592
4059
166
178
37
3539
3999
165
177
36
3486
3940
164
175
35
3433
3880
162
174
34
3381
3820
161
173
33
3328
3761
160
171
32
3275
3701
159
170
31
3222
3641
157
168
30
3169
3582
156
167
29
3064
3462
153
164
28
2958
3343
151
161
27
2852
3223
148
158
26
2747
3104
145
155
25
2641
2984
142
152
24
2535
2865
140
149
23
2430
2746
137
146
22
2324
2626
134
143
21
2218
2507
131
140
20
2112
2387
127
136
19
2007
2268
124
133
18
1901
2149
121
129
17
1796
2029
117
126
16
1690
1910
114
122
15
1584
1791
110
118
14
1479
1671
106
114
13
1373
1552
103
110
12
1268
1432
99
105
11
1162
1313
94
101
10
1056
1194
90
96
9
945
1068
85
91
8
833
942
80
85
7
722
815
74
79
6
610
689
68
73
5
498
563
62
66
4
387
437
54
58
3
275
311
46
49
2
163
185
35
38
1
52
59
20
21
Best PvP IVs (Rank 1)
Great League
4/15/15
1498 CP · Lv 13
Ultra League
1/15/13
2498 CP · Lv 22
Little Cup
15/15/15
500 CP · Lv 4.5
Master League
15/15/15
4724 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Shadow Mewtwo before you spend any Stardust.







Dragonite










