Raids
Lv. 20
1669 -
1747 CP
Raids (WB)
Lv. 25
2086 -
2184 CP
Research
Lv. 15
1252 -
1310 CP
Max CP
Lv. 50
3457 CP
View all Mesprit 100% IV (hundo) Combat Power values by encounter type.
A hundo Mesprit caught from a raid battle will have a CP of 1747 or 2184 when weather boosted in Windy weather. A hundo Mesprit caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 1310. A hundo Mesprit when fully powered up to Level 50 will have a maximum CP of 3457.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #11515151310
1747
2184
3457
97.8%
1415151305
1739
2175
3442
97.8%
1514151307
1743
2179
3450
97.8%
1515141307
1743
2179
3449
95.6%
1315151299
1732
2165
3427
95.6%
1414151302
1736
2170
3434
95.6%
1415141301
1735
2169
3434
95.6%
1513151305
1739
2175
3442
95.6%
1514141304
1739
2174
3441
95.6%
1515131304
1739
2173
3440
93.3%
1215151293
1724
2155
3411
93.3%
1314151296
1728
2160
3419
93.3%
1315141296
1727
2160
3418
93.3%
1413151299
1732
2165
3427
93.3%
1414141299
1731
2164
3426
93.3%
1415131298
1731
2164
3425
93.3%
1512151302
1736
2170
3434
93.3%
1513141301
1735
2169
3434
93.3%
1514131301
1735
2169
3433
93.3%
1515121301
1734
2168
3432
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
3040
3498
160
173
50
3004
3457
159
172
49
2968
3416
158
171
48
2933
3375
157
170
47
2898
3335
156
169
46
2863
3295
155
168
45
2828
3254
154
167
44
2793
3215
153
166
43
2759
3175
153
165
42
2725
3136
152
164
41
2691
3097
151
163
40
2657
3058
150
162
39
2619
3014
149
160
38
2581
2971
147
159
37
2543
2927
146
158
36
2505
2883
145
157
35
2467
2840
144
156
34
2429
2796
143
154
33
2391
2752
142
153
32
2353
2709
141
152
31
2315
2665
140
151
30
2277
2621
139
149
29
2202
2534
136
147
28
2126
2446
134
144
27
2050
2359
131
142
26
1974
2272
129
139
25
1898
2184
126
136
24
1822
2097
124
134
23
1746
2009
121
131
22
1670
1922
119
128
21
1594
1835
116
125
20
1518
1747
113
122
19
1442
1660
110
119
18
1366
1572
107
116
17
1290
1485
104
112
16
1214
1398
101
109
15
1138
1310
98
106
14
1063
1223
94
102
13
987
1136
91
98
12
911
1048
87
94
11
835
961
84
90
10
759
874
80
86
9
679
781
75
81
8
599
689
71
76
7
518
597
66
71
6
438
504
61
65
5
358
412
55
59
4
278
320
48
52
3
198
227
40
44
2
117
135
31
34
1
37
43
17
19
Best PvP IVs (Rank 1)
Great League
0/15/12
1498 CP · Lv 18.5
Ultra League
1/15/15
2500 CP · Lv 31
Little Cup
0/5/13
500 CP · Lv 6.5
Master League
15/15/15
3457 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Mesprit before you spend any Stardust.







Uxie









