Rocket Grunts
Lv. 8Rocket Grunts (WB)
Lv. 13Shadow Raids
Lv. 20Shadow Raids (WB)
Lv. 25Max CP
Lv. 50The IV floor for Rocket Grunts is 1/1/1, or 4/4/4 when weather boosted. Shadow Raids use a 6/6/6 IV floor. The hundo CP is always 15/15/15.
View all Shadow Machop 100% IV (hundo) Combat Power values by encounter type.
A hundo Shadow Machop caught from a Team GO Rocket Grunt, Leader, or Giovanni encounter will be Level 8 and have a CP of 288, or Level 13 and have a CP of 474 when weather boosted. A hundo Shadow Machop caught from a Shadow Raid will be Level 20 and have a CP of 730, or Level 25 and have a CP of 913 when weather boosted. A hundo Shadow Machop when fully powered up to Level 50 will have a maximum CP of 1445.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 1000 (6/6/6 to 15/15/15)
Page 1 of 50
IVs (A/D/S)
100.0%
ML #1151515730
913
1445
97.8%
141515725
907
1435
97.8%
151415726
908
1438
97.8%
151514728
910
1441
95.6%
131515720
901
1426
95.6%
141415722
902
1428
95.6%
141514723
904
1432
95.6%
151315723
903
1430
95.6%
151414724
906
1434
95.6%
151513726
908
1437
93.3%
121515716
895
1416
93.3%
131415717
896
1419
93.3%
131514719
898
1422
93.3%
141315718
897
1421
93.3%
141414720
900
1424
93.3%
141513721
902
1428
93.3%
151215719
899
1422
93.3%
151314721
901
1426
93.3%
151413722
903
1430
93.3%
151512724
905
1433
Spreads 1–20 of 1000 (6/6/6 to 15/15/15)
Page 1 of 50
Lookup
Search all IV spreads across every legal power-up level.
By level
51
1162
1462
145
158
50
1148
1445
144
157
49
1135
1428
143
156
48
1121
1411
142
155
47
1108
1394
141
154
46
1094
1377
141
153
45
1081
1360
140
152
44
1068
1344
139
151
43
1055
1327
138
150
42
1042
1311
137
149
41
1029
1294
136
148
40
1016
1278
135
147
39
1001
1260
134
146
38
987
1242
133
145
37
972
1223
132
144
36
958
1205
131
143
35
943
1187
130
142
34
929
1169
129
141
33
914
1150
128
140
32
900
1132
127
139
31
885
1114
126
137
30
871
1096
125
136
29
842
1059
123
134
28
812
1022
121
132
27
783
986
119
129
26
754
949
117
127
25
725
913
114
124
24
696
876
112
122
23
667
840
110
119
22
638
803
107
117
21
609
767
105
114
20
580
730
102
111
19
551
694
100
108
18
522
657
97
105
17
493
621
94
102
16
464
584
91
99
15
435
548
88
96
14
406
511
85
93
13
377
474
82
90
12
348
438
79
86
11
319
401
76
82
10
290
365
72
79
9
259
326
68
74
8
229
288
64
70
7
198
249
60
65
6
167
211
55
60
5
137
172
49
54
4
106
133
43
47
3
75
95
37
40
2
45
56
28
31
1
14
18
16
17
Best PvP IVs (Rank 1)
Great League
15/15/15
1445 CP · Lv 50
Ultra League
15/15/15
1445 CP · Lv 50
Little Cup
2/15/14
499 CP · Lv 15
Master League
15/15/15
1445 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
Team GO Rocket and Shadow Raid catches set the encounter level and the lowest IVs you can get:
- Team GO Rocket encounters from Grunts, Leaders, and Giovanni are Level 8, or Level 13 when weather boosted.
- Shadow Raid catches are Level 20, or Level 25 when weather boosted.
- Shadow Raid catches use a 6/6/6 IV floor.
- The all-IV view shows theoretical CP for every IV spread, from 0/0/0 to 15/15/15.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Shadow Machop before you spend any Stardust.








Alakazam










