Rocket Grunts
Lv. 8Rocket Grunts (WB)
Lv. 13Shadow Raids
Lv. 20Shadow Raids (WB)
Lv. 25Max CP
Lv. 50The IV floor for Rocket Grunts is 1/1/1, or 4/4/4 when weather boosted. Shadow Raids use a 6/6/6 IV floor. The hundo CP is always 15/15/15.
View all Shadow Machamp 100% IV (hundo) Combat Power values by encounter type.
A hundo Shadow Machamp caught from a Team GO Rocket Grunt, Leader, or Giovanni encounter will be Level 8 and have a CP of 689, or Level 13 and have a CP of 1135 when weather boosted. A hundo Shadow Machamp caught from a Shadow Raid will be Level 20 and have a CP of 1746, or Level 25 and have a CP of 2183 when weather boosted. A hundo Shadow Machamp when fully powered up to Level 50 will have a maximum CP of 3455.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 1000 (6/6/6 to 15/15/15)
Page 1 of 50
IVs (A/D/S)
100.0%
ML #11515151746
2183
3455
97.8%
1415151739
2174
3441
97.8%
1514151741
2177
3445
97.8%
1515141742
2178
3447
95.6%
1315151732
2165
3427
95.6%
1414151734
2168
3431
95.6%
1415141735
2169
3433
95.6%
1513151736
2170
3435
95.6%
1514141737
2172
3437
95.6%
1515131738
2173
3439
93.3%
1215151725
2157
3413
93.3%
1314151727
2159
3417
93.3%
1315141728
2160
3420
93.3%
1413151729
2162
3421
93.3%
1414141730
2163
3424
93.3%
1415131731
2164
3426
93.3%
1512151731
2164
3425
93.3%
1513141732
2165
3427
93.3%
1514131733
2167
3430
93.3%
1515121734
2168
3432
Spreads 1–20 of 1000 (6/6/6 to 15/15/15)
Page 1 of 50
Lookup
Search all IV spreads across every legal power-up level.
By level
51
3033
3496
174
187
50
2997
3455
173
186
49
2961
3414
172
185
48
2926
3373
171
184
47
2891
3333
170
183
46
2856
3293
169
182
45
2821
3253
168
180
44
2787
3213
167
179
43
2753
3173
166
178
42
2718
3134
165
177
41
2685
3095
164
176
40
2651
3056
163
175
39
2613
3012
162
174
38
2575
2969
161
172
37
2537
2925
160
171
36
2499
2881
158
170
35
2462
2838
157
169
34
2424
2794
156
167
33
2386
2751
155
166
32
2348
2707
153
165
31
2310
2663
152
163
30
2272
2620
151
162
29
2197
2532
148
159
28
2121
2445
146
156
27
2045
2358
143
154
26
1969
2270
141
151
25
1893
2183
138
148
24
1818
2095
135
145
23
1742
2008
132
142
22
1666
1921
129
139
21
1590
1833
126
135
20
1515
1746
123
132
19
1439
1659
120
129
18
1363
1571
117
125
17
1287
1484
114
122
16
1212
1397
110
118
15
1136
1310
107
114
14
1060
1222
103
110
13
984
1135
99
106
12
909
1048
95
102
11
833
960
91
98
10
757
873
87
93
9
677
781
82
88
8
597
689
77
83
7
517
596
72
77
6
437
504
66
71
5
357
412
60
64
4
277
320
52
56
3
197
227
44
47
2
117
135
34
36
1
37
43
19
20
Best PvP IVs (Rank 1)
Great League
0/14/11
1500 CP · Lv 18.5
Ultra League
0/15/14
2497 CP · Lv 31
Little Cup
0/7/11
500 CP · Lv 6.5
Master League
15/15/15
3455 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
Team GO Rocket and Shadow Raid catches set the encounter level and the lowest IVs you can get:
- Team GO Rocket encounters from Grunts, Leaders, and Giovanni are Level 8, or Level 13 when weather boosted.
- Shadow Raid catches are Level 20, or Level 25 when weather boosted.
- Shadow Raid catches use a 6/6/6 IV floor.
- The all-IV view shows theoretical CP for every IV spread, from 0/0/0 to 15/15/15.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Shadow Machamp before you spend any Stardust.








Machoke










