Rocket Grunts
Lv. 8Rocket Grunts (WB)
Lv. 13Shadow Raids
Lv. 20Shadow Raids (WB)
Lv. 25Max CP
Lv. 50The IV floor for Rocket Grunts is 1/1/1, or 4/4/4 when weather boosted. Shadow Raids use a 6/6/6 IV floor. The hundo CP is always 15/15/15.
View all Shadow Linoone 100% IV (hundo) Combat Power values by encounter type.
A hundo Shadow Linoone caught from a Team GO Rocket Grunt, Leader, or Giovanni encounter will be Level 8 and have a CP of 374, or Level 13 and have a CP of 617 when weather boosted. A hundo Shadow Linoone caught from a Shadow Raid will be Level 20 and have a CP of 949, or Level 25 and have a CP of 1187 when weather boosted. A hundo Shadow Linoone when fully powered up to Level 50 will have a maximum CP of 1879.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 1000 (6/6/6 to 15/15/15)
Page 1 of 50
IVs (A/D/S)
100.0%
ML #1151515949
1187
1879
97.8%
141515943
1179
1867
97.8%
151415946
1183
1872
97.8%
151514947
1184
1874
95.6%
131515937
1172
1855
95.6%
141415940
1175
1860
95.6%
141514941
1176
1862
95.6%
151315943
1179
1866
95.6%
151414944
1180
1868
95.6%
151513945
1181
1870
93.3%
121515931
1164
1843
93.3%
131415934
1168
1849
93.3%
131514935
1169
1850
93.3%
141315937
1171
1854
93.3%
141414938
1172
1856
93.3%
141513939
1174
1858
93.3%
151215939
1174
1859
93.3%
151314940
1176
1861
93.3%
151413941
1177
1863
93.3%
151512942
1178
1865
Spreads 1–20 of 1000 (6/6/6 to 15/15/15)
Page 1 of 50
Lookup
Search all IV spreads across every legal power-up level.
By level
51
1565
1901
157
169
50
1547
1879
156
168
49
1528
1857
155
167
48
1510
1834
154
166
47
1492
1812
153
165
46
1474
1791
152
164
45
1456
1769
151
163
44
1438
1747
150
162
43
1420
1726
149
161
42
1403
1704
148
160
41
1385
1683
147
159
40
1368
1662
146
158
39
1348
1638
145
157
38
1329
1614
144
156
37
1309
1591
143
155
36
1290
1567
142
154
35
1270
1543
141
153
34
1251
1520
140
151
33
1231
1496
139
150
32
1212
1472
138
149
31
1192
1448
137
148
30
1173
1425
136
147
29
1133
1377
133
144
28
1094
1330
131
142
27
1055
1282
129
139
26
1016
1235
126
136
25
977
1187
124
134
24
938
1139
121
131
23
899
1092
119
128
22
860
1044
116
125
21
821
997
113
123
20
781
949
111
120
19
742
902
108
117
18
703
854
105
113
17
664
807
102
110
16
625
760
99
107
15
586
712
96
103
14
547
665
92
100
13
508
617
89
96
12
469
570
86
93
11
430
522
82
89
10
391
475
78
84
9
349
424
74
80
8
308
374
69
75
7
267
324
64
70
6
225
274
59
64
5
184
224
53
58
4
143
174
47
51
3
101
123
40
43
2
60
73
30
33
1
19
23
17
18
Best PvP IVs (Rank 1)
Great League
0/15/14
1499 CP · Lv 40
Ultra League
15/15/15
1879 CP · Lv 50
Little Cup
1/15/15
497 CP · Lv 11.5
Master League
15/15/15
1879 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
Team GO Rocket and Shadow Raid catches set the encounter level and the lowest IVs you can get:
- Team GO Rocket encounters from Grunts, Leaders, and Giovanni are Level 8, or Level 13 when weather boosted.
- Shadow Raid catches are Level 20, or Level 25 when weather boosted.
- Shadow Raid catches use a 6/6/6 IV floor.
- The all-IV view shows theoretical CP for every IV spread, from 0/0/0 to 15/15/15.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Shadow Linoone before you spend any Stardust.








Zigzagoon










