Raids
Lv. 20
877 -
935 CP
Raids (WB)
Lv. 25
1096 -
1168 CP
Eggs
Lv. 20
877 -
935 CP
Research
Lv. 15
657 -
701 CP
Max CP
Lv. 50
1850 CP
View all Jumpluff 100% IV (hundo) Combat Power values by encounter type.
A hundo Jumpluff caught from a raid battle will have a CP of 935 or 1168 when weather boosted in Sunny / Clear or Windy weather. A hundo Jumpluff caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 701. A hundo Jumpluff when fully powered up to Level 50 will have a maximum CP of 1850.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #1151515701
935
1168
1850
97.8%
141515696
928
1160
1836
97.8%
151415699
932
1165
1845
97.8%
151514699
932
1165
1845
95.6%
131515690
921
1151
1822
95.6%
141415694
925
1157
1831
95.6%
141514694
925
1157
1831
95.6%
151315697
930
1162
1840
95.6%
151414697
930
1162
1840
95.6%
151513697
930
1162
1840
93.3%
121515685
913
1142
1808
93.3%
131415689
918
1148
1817
93.3%
131514689
918
1148
1817
93.3%
141315692
923
1154
1826
93.3%
141414692
923
1154
1826
93.3%
141513692
923
1154
1826
93.3%
151215696
927
1160
1835
93.3%
151314696
927
1160
1835
93.3%
151413696
927
1159
1835
93.3%
151512695
927
1159
1835
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
1534
1872
152
165
50
1516
1850
152
164
49
1498
1828
151
163
48
1480
1806
150
162
47
1462
1784
149
161
46
1445
1763
148
160
45
1427
1741
147
159
44
1410
1720
146
158
43
1392
1699
145
157
42
1375
1678
144
156
41
1358
1657
143
155
40
1341
1636
143
154
39
1322
1613
142
153
38
1303
1589
140
152
37
1283
1566
139
151
36
1264
1542
138
150
35
1245
1519
137
149
34
1226
1496
136
148
33
1207
1472
135
146
32
1188
1449
134
145
31
1168
1426
133
144
30
1149
1402
132
143
29
1111
1355
130
141
28
1073
1309
127
138
27
1034
1262
125
136
26
996
1215
123
133
25
958
1168
120
130
24
919
1122
118
128
23
881
1075
115
125
22
843
1028
113
122
21
804
981
110
119
20
766
935
108
117
19
728
888
105
114
18
689
841
102
111
17
651
794
99
107
16
613
748
96
104
15
574
701
93
101
14
536
654
90
97
13
498
607
87
94
12
459
561
83
90
11
421
514
80
86
10
383
467
76
82
9
342
418
72
78
8
302
368
67
73
7
261
319
63
68
6
221
270
58
62
5
180
220
52
56
4
140
171
46
50
3
99
121
39
42
2
59
72
30
32
1
18
23
17
18
Best PvP IVs (Rank 1)
Great League
0/14/14
1499 CP · Lv 43
Ultra League
15/15/15
1850 CP · Lv 50
Little Cup
1/15/14
500 CP · Lv 12
Master League
15/15/15
1850 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Jumpluff before you spend any Stardust.







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