Rocket Grunts
Lv. 8Rocket Grunts (WB)
Lv. 13Shadow Raids
Lv. 20Shadow Raids (WB)
Lv. 25Max CP
Lv. 50The IV floor for Rocket Grunts is 1/1/1, or 4/4/4 when weather boosted. Shadow Raids use a 6/6/6 IV floor. The hundo CP is always 15/15/15.
View all Shadow Jumpluff 100% IV (hundo) Combat Power values by encounter type.
A hundo Shadow Jumpluff caught from a Team GO Rocket Grunt, Leader, or Giovanni encounter will be Level 8 and have a CP of 368, or Level 13 and have a CP of 607 when weather boosted. A hundo Shadow Jumpluff caught from a Shadow Raid will be Level 20 and have a CP of 935, or Level 25 and have a CP of 1168 when weather boosted. A hundo Shadow Jumpluff when fully powered up to Level 50 will have a maximum CP of 1850.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 1000 (6/6/6 to 15/15/15)
Page 1 of 50
IVs (A/D/S)
100.0%
ML #1151515935
1168
1850
97.8%
141515928
1160
1836
97.8%
151415932
1165
1845
97.8%
151514932
1165
1845
95.6%
131515921
1151
1822
95.6%
141415925
1157
1831
95.6%
141514925
1157
1831
95.6%
151315930
1162
1840
95.6%
151414930
1162
1840
95.6%
151513930
1162
1840
93.3%
121515913
1142
1808
93.3%
131415918
1148
1817
93.3%
131514918
1148
1817
93.3%
141315923
1154
1826
93.3%
141414923
1154
1826
93.3%
141513923
1154
1826
93.3%
151215927
1160
1835
93.3%
151314927
1160
1835
93.3%
151413927
1159
1835
93.3%
151512927
1159
1835
Spreads 1–20 of 1000 (6/6/6 to 15/15/15)
Page 1 of 50
Lookup
Search all IV spreads across every legal power-up level.
By level
51
1534
1872
152
165
50
1516
1850
152
164
49
1498
1828
151
163
48
1480
1806
150
162
47
1462
1784
149
161
46
1445
1763
148
160
45
1427
1741
147
159
44
1410
1720
146
158
43
1392
1699
145
157
42
1375
1678
144
156
41
1358
1657
143
155
40
1341
1636
143
154
39
1322
1613
142
153
38
1303
1589
140
152
37
1283
1566
139
151
36
1264
1542
138
150
35
1245
1519
137
149
34
1226
1496
136
148
33
1207
1472
135
146
32
1188
1449
134
145
31
1168
1426
133
144
30
1149
1402
132
143
29
1111
1355
130
141
28
1073
1309
127
138
27
1034
1262
125
136
26
996
1215
123
133
25
958
1168
120
130
24
919
1122
118
128
23
881
1075
115
125
22
843
1028
113
122
21
804
981
110
119
20
766
935
108
117
19
728
888
105
114
18
689
841
102
111
17
651
794
99
107
16
613
748
96
104
15
574
701
93
101
14
536
654
90
97
13
498
607
87
94
12
459
561
83
90
11
421
514
80
86
10
383
467
76
82
9
342
418
72
78
8
302
368
67
73
7
261
319
63
68
6
221
270
58
62
5
180
220
52
56
4
140
171
46
50
3
99
121
39
42
2
59
72
30
32
1
18
23
17
18
Best PvP IVs (Rank 1)
Great League
0/14/14
1499 CP · Lv 43
Ultra League
15/15/15
1850 CP · Lv 50
Little Cup
1/15/14
500 CP · Lv 12
Master League
15/15/15
1850 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
Team GO Rocket and Shadow Raid catches set the encounter level and the lowest IVs you can get:
- Team GO Rocket encounters from Grunts, Leaders, and Giovanni are Level 8, or Level 13 when weather boosted.
- Shadow Raid catches are Level 20, or Level 25 when weather boosted.
- Shadow Raid catches use a 6/6/6 IV floor.
- The all-IV view shows theoretical CP for every IV spread, from 0/0/0 to 15/15/15.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Shadow Jumpluff before you spend any Stardust.










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