Raids
Lv. 20
1574 -
1650 CP
Raids (WB)
Lv. 25
1967 -
2063 CP
Eggs
Lv. 20
1574 -
1650 CP
Research
Lv. 15
1180 -
1238 CP
Max CP
Lv. 50
3265 CP
View all Cherry Blossom Jolteon 100% IV (hundo) Combat Power values by encounter type.
A hundo Cherry Blossom Jolteon caught from a raid battle will have a CP of 1650 or 2063 when weather boosted in Rainy weather. A hundo Cherry Blossom Jolteon caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 1238. A hundo Cherry Blossom Jolteon when fully powered up to Level 50 will have a maximum CP of 3265.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
1515151238
1650
2063
3265
97.8%
1415151233
1644
2055
3252
97.8%
1514151235
1646
2058
3257
97.8%
1515141234
1646
2057
3256
95.6%
1315151228
1637
2046
3239
95.6%
1414151230
1639
2049
3244
95.6%
1415141229
1639
2049
3243
95.6%
1513151231
1642
2053
3249
95.6%
1514141231
1641
2052
3248
95.6%
1515131231
1641
2051
3247
93.3%
1215151223
1630
2038
3226
93.3%
1314151225
1633
2041
3231
93.3%
1315141224
1632
2041
3230
93.3%
1413151226
1635
2044
3236
93.3%
1414141226
1635
2044
3235
93.3%
1415131226
1634
2043
3234
93.3%
1512151228
1638
2047
3240
93.3%
1513141228
1637
2047
3240
93.3%
1514131228
1637
2046
3239
93.3%
1515121227
1636
2046
3238
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
2855
3304
137
150
50
2821
3265
136
149
49
2788
3227
136
148
48
2754
3188
135
147
47
2721
3150
134
146
46
2688
3112
133
146
45
2656
3074
132
145
44
2623
3036
132
144
43
2591
2999
131
143
42
2559
2962
130
142
41
2527
2925
129
141
40
2495
2888
128
140
39
2460
2847
127
139
38
2424
2806
126
138
37
2388
2765
126
137
36
2353
2723
125
136
35
2317
2682
124
135
34
2281
2641
123
134
33
2246
2600
122
133
32
2210
2558
121
132
31
2174
2517
120
131
30
2139
2476
119
130
29
2068
2393
117
128
28
1996
2311
115
125
27
1925
2228
113
123
26
1854
2146
111
121
25
1782
2063
108
118
24
1711
1980
106
116
23
1640
1898
104
114
22
1568
1815
102
111
21
1497
1733
99
108
20
1426
1650
97
106
19
1354
1568
94
103
18
1283
1485
92
100
17
1212
1403
89
98
16
1140
1320
87
95
15
1069
1238
84
92
14
998
1155
81
88
13
927
1073
78
85
12
855
990
75
82
11
784
908
72
78
10
713
825
68
75
9
637
738
65
71
8
562
651
61
66
7
487
564
56
62
6
411
476
52
57
5
336
389
47
51
4
261
302
41
45
3
185
215
35
38
2
110
128
27
29
1
35
40
15
16
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Cherry Blossom Jolteon before you spend any Stardust.







Vaporeon









