Raids
Lv. 20
1459 -
1533 CP
Raids (WB)
Lv. 25
1824 -
1916 CP
Eggs
Lv. 20
1459 -
1533 CP
Research
Lv. 15
1094 -
1150 CP
Max CP
Lv. 50
3033 CP
View all Infernape 100% IV (hundo) Combat Power values by encounter type.
A hundo Infernape caught from a raid battle will have a CP of 1533 or 1916 when weather boosted in Sunny / Clear or Overcast (Cloudy) weather. A hundo Infernape caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 1150. A hundo Infernape when fully powered up to Level 50 will have a maximum CP of 3033.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #11515151150
1533
1916
3033
97.8%
1415151145
1526
1908
3021
97.8%
1514151146
1528
1911
3024
97.8%
1515141147
1529
1912
3026
95.6%
1315151140
1520
1900
3008
95.6%
1414151141
1522
1903
3012
95.6%
1415141142
1523
1903
3013
95.6%
1513151143
1524
1905
3015
95.6%
1514141143
1524
1906
3017
95.6%
1515131144
1525
1907
3018
93.3%
1215151135
1514
1892
2995
93.3%
1314151137
1515
1895
2999
93.3%
1315141137
1516
1895
3000
93.3%
1413151138
1517
1897
3002
93.3%
1414141139
1518
1898
3004
93.3%
1415131139
1519
1899
3005
93.3%
1512151139
1519
1899
3006
93.3%
1513141140
1520
1900
3007
93.3%
1514131140
1521
1901
3009
93.3%
1515121141
1521
1902
3010
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
2636
3070
154
167
50
2605
3033
153
166
49
2574
2997
152
165
48
2544
2962
151
164
47
2513
2926
151
163
46
2483
2891
150
162
45
2453
2856
149
161
44
2423
2821
148
160
43
2393
2786
147
159
42
2363
2751
146
158
41
2334
2717
145
157
40
2304
2683
144
156
39
2271
2645
143
155
38
2239
2606
142
154
37
2206
2568
141
153
36
2173
2530
140
151
35
2140
2491
139
150
34
2107
2453
138
149
33
2074
2415
137
148
32
2041
2377
136
147
31
2008
2338
135
146
30
1975
2300
133
144
29
1909
2223
131
142
28
1844
2146
129
139
27
1778
2070
127
137
26
1712
1993
124
134
25
1646
1916
122
132
24
1580
1840
119
129
23
1514
1763
117
126
22
1448
1686
114
124
21
1382
1610
112
121
20
1317
1533
109
118
19
1251
1456
106
115
18
1185
1380
103
112
17
1119
1303
100
109
16
1053
1226
97
105
15
987
1150
94
102
14
922
1073
91
98
13
856
996
88
95
12
790
920
84
91
11
724
843
81
87
10
658
766
77
83
9
589
685
73
79
8
519
604
68
74
7
450
523
63
69
6
380
442
58
63
5
310
361
53
57
4
241
280
46
50
3
171
199
39
42
2
102
118
30
32
1
32
37
17
18
Best PvP IVs (Rank 1)
Great League
0/13/15
1499 CP · Lv 21
Ultra League
1/15/14
2500 CP · Lv 39.5
Little Cup
4/15/15
499 CP · Lv 7
Master League
15/15/15
3033 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Infernape before you spend any Stardust.







Monferno










