Rocket Grunts
Lv. 8Rocket Grunts (WB)
Lv. 13Shadow Raids
Lv. 20Shadow Raids (WB)
Lv. 25Max CP
Lv. 50The IV floor for Rocket Grunts is 1/1/1, or 4/4/4 when weather boosted. Shadow Raids use a 6/6/6 IV floor. The hundo CP is always 15/15/15.
View all Shadow Hitmontop 100% IV (hundo) Combat Power values by encounter type.
A hundo Shadow Hitmontop caught from a Team GO Rocket Grunt, Leader, or Giovanni encounter will be Level 8 and have a CP of 486, or Level 13 and have a CP of 801 when weather boosted. A hundo Shadow Hitmontop caught from a Shadow Raid will be Level 20 and have a CP of 1232, or Level 25 and have a CP of 1540 when weather boosted. A hundo Shadow Hitmontop when fully powered up to Level 50 will have a maximum CP of 2438.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 1000 (6/6/6 to 15/15/15)
Page 1 of 50
IVs (A/D/S)
100.0%
ML #11515151232
1540
2438
97.8%
1415151225
1532
2425
97.8%
1514151229
1537
2433
97.8%
1515141228
1535
2430
95.6%
1315151219
1524
2412
95.6%
1414151223
1529
2420
95.6%
1415141221
1527
2417
95.6%
1513151226
1533
2427
95.6%
1514141225
1532
2424
95.6%
1515131224
1530
2422
93.3%
1215151212
1516
2399
93.3%
1314151216
1520
2407
93.3%
1315141215
1519
2404
93.3%
1413151220
1525
2414
93.3%
1414141219
1524
2412
93.3%
1415131217
1522
2409
93.3%
1512151224
1530
2421
93.3%
1513141222
1528
2419
93.3%
1514131221
1527
2416
93.3%
1515121220
1525
2414
Spreads 1–20 of 1000 (6/6/6 to 15/15/15)
Page 1 of 50
Lookup
Search all IV spreads across every legal power-up level.
By level
51
2081
2467
115
128
50
2057
2438
115
127
49
2032
2409
114
126
48
2008
2380
113
126
47
1984
2352
113
125
46
1960
2323
112
124
45
1936
2295
111
123
44
1912
2267
111
123
43
1889
2239
110
122
42
1865
2211
109
121
41
1842
2184
108
120
40
1819
2156
108
120
39
1793
2126
107
119
38
1767
2095
106
118
37
1741
2064
105
117
36
1715
2033
105
116
35
1689
2002
104
115
34
1663
1972
103
114
33
1637
1941
102
113
32
1611
1910
101
113
31
1585
1879
101
112
30
1559
1848
100
111
29
1507
1787
98
109
28
1455
1725
96
107
27
1403
1664
95
105
26
1351
1602
93
103
25
1299
1540
91
101
24
1247
1479
89
99
23
1195
1417
87
97
22
1143
1355
85
95
21
1091
1294
83
93
20
1039
1232
81
90
19
987
1170
79
88
18
935
1109
77
86
17
883
1047
75
83
16
831
986
73
81
15
779
924
70
78
14
727
862
68
75
13
675
801
65
73
12
623
739
63
70
11
572
678
60
67
10
520
616
57
64
9
465
551
54
60
8
410
486
51
57
7
355
421
47
53
6
300
356
43
48
5
245
290
39
44
4
190
225
35
38
3
135
160
29
32
2
80
95
22
25
1
25
30
12
14
Best PvP IVs (Rank 1)
Great League
0/14/15
1499 CP · Lv 26.5
Ultra League
15/15/15
2438 CP · Lv 50
Little Cup
0/15/11
500 CP · Lv 9
Master League
15/15/15
2438 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
Team GO Rocket and Shadow Raid catches set the encounter level and the lowest IVs you can get:
- Team GO Rocket encounters from Grunts, Leaders, and Giovanni are Level 8, or Level 13 when weather boosted.
- Shadow Raid catches are Level 20, or Level 25 when weather boosted.
- Shadow Raid catches use a 6/6/6 IV floor.
- The all-IV view shows theoretical CP for every IV spread, from 0/0/0 to 15/15/15.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Shadow Hitmontop before you spend any Stardust.








Tyrogue










