Team GO Rocket
Lv. 8
460 -
486 CP
Team GO Rocket (WB)
Lv. 13
758 -
801 CP
Shadow Raids
Lv. 20
1114 -
1232 CP
Shadow Raids (WB)
Lv. 25
1393 -
1540 CP
Max CP
Lv. 50
2438 CP
View all Shadow Hitmontop 100% IV (hundo) Combat Power values by encounter type.
A hundo Shadow Hitmontop caught from a raid battle will have a CP of 1232 or 1540 when weather boosted in Overcast (Cloudy) weather. A hundo Shadow Hitmontop caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 924. A hundo Shadow Hitmontop when fully powered up to Level 50 will have a maximum CP of 2438.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #1151515924
1232
1540
2438
97.8%
141515919
1225
1532
2425
97.8%
151415922
1229
1537
2433
97.8%
151514921
1228
1535
2430
95.6%
131515914
1219
1524
2412
95.6%
141415917
1223
1529
2420
95.6%
141514916
1221
1527
2417
95.6%
151315920
1226
1533
2427
95.6%
151414919
1225
1532
2424
95.6%
151513918
1224
1530
2422
93.3%
121515909
1212
1516
2399
93.3%
131415912
1216
1520
2407
93.3%
131514911
1215
1519
2404
93.3%
141315915
1220
1525
2414
93.3%
141414914
1219
1524
2412
93.3%
141513913
1217
1522
2409
93.3%
151215918
1224
1530
2421
93.3%
151314917
1222
1528
2419
93.3%
151413916
1221
1527
2416
93.3%
151512915
1220
1525
2414
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
2081
2467
115
128
50
2057
2438
115
127
49
2032
2409
114
126
48
2008
2380
113
126
47
1984
2352
113
125
46
1960
2323
112
124
45
1936
2295
111
123
44
1912
2267
111
123
43
1889
2239
110
122
42
1865
2211
109
121
41
1842
2184
108
120
40
1819
2156
108
120
39
1793
2126
107
119
38
1767
2095
106
118
37
1741
2064
105
117
36
1715
2033
105
116
35
1689
2002
104
115
34
1663
1972
103
114
33
1637
1941
102
113
32
1611
1910
101
113
31
1585
1879
101
112
30
1559
1848
100
111
29
1507
1787
98
109
28
1455
1725
96
107
27
1403
1664
95
105
26
1351
1602
93
103
25
1299
1540
91
101
24
1247
1479
89
99
23
1195
1417
87
97
22
1143
1355
85
95
21
1091
1294
83
93
20
1039
1232
81
90
19
987
1170
79
88
18
935
1109
77
86
17
883
1047
75
83
16
831
986
73
81
15
779
924
70
78
14
727
862
68
75
13
675
801
65
73
12
623
739
63
70
11
572
678
60
67
10
520
616
57
64
9
465
551
54
60
8
410
486
51
57
7
355
421
47
53
6
300
356
43
48
5
245
290
39
44
4
190
225
35
38
3
135
160
29
32
2
80
95
22
25
1
25
30
12
14
Best PvP IVs (Rank 1)
Great League
0/14/15
1499 CP · Lv 26.5
Ultra League
15/15/15
2438 CP · Lv 50
Little Cup
0/15/11
500 CP · Lv 9
Master League
15/15/15
2438 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Shadow Hitmontop before you spend any Stardust.







Tyrogue










