Raids
Lv. 20
2018 -
2105 CP
Raids (WB)
Lv. 25
2523 -
2631 CP
Research
Lv. 15
1513 -
1578 CP
Max CP
Lv. 50
4164 CP
View all Giratina Origin 100% IV (hundo) Combat Power values by encounter type.
A hundo Giratina Origin caught from a raid battle will have a CP of 2105 or 2631 when weather boosted in Fog or Windy weather. A hundo Giratina Origin caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 1578. A hundo Giratina Origin when fully powered up to Level 50 will have a maximum CP of 4164.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #11515151578
2105
2631
4164
97.8%
1415151572
2096
2620
4147
97.8%
1514151575
2099
2624
4154
97.8%
1515141576
2101
2627
4157
95.6%
1315151565
2087
2609
4130
95.6%
1414151568
2091
2613
4137
95.6%
1415141569
2092
2616
4140
95.6%
1513151571
2094
2618
4144
95.6%
1514141572
2096
2620
4147
95.6%
1515131573
2097
2622
4150
93.3%
1215151559
2078
2598
4112
93.3%
1314151561
2082
2603
4119
93.3%
1315141563
2083
2605
4123
93.3%
1413151564
2085
2607
4126
93.3%
1414141565
2087
2609
4130
93.3%
1415131567
2089
2611
4133
93.3%
1512151567
2089
2611
4133
93.3%
1513141568
2091
2613
4137
93.3%
1514131569
2092
2616
4140
93.3%
1515121570
2094
2618
4143
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
3704
4214
240
252
50
3661
4164
238
251
49
3617
4115
237
249
48
3574
4066
235
248
47
3531
4017
234
246
46
3489
3968
232
245
45
3446
3920
231
243
44
3404
3872
230
242
43
3362
3825
228
240
42
3320
3777
227
239
41
3279
3730
225
237
40
3238
3683
224
236
39
3192
3631
222
234
38
3146
3578
221
232
37
3099
3526
219
231
36
3053
3473
217
229
35
3007
3420
216
227
34
2961
3368
214
225
33
2914
3315
212
224
32
2868
3263
211
222
31
2822
3210
209
220
30
2776
3157
207
218
29
2683
3052
204
215
28
2590
2947
200
211
27
2498
2841
197
207
26
2405
2736
193
203
25
2313
2631
189
199
24
2220
2526
185
195
23
2128
2420
181
191
22
2035
2315
177
187
21
1943
2210
173
183
20
1850
2105
169
178
19
1758
1999
165
174
18
1665
1894
160
169
17
1573
1789
156
164
16
1480
1684
151
159
15
1388
1578
146
154
14
1295
1473
141
149
13
1203
1368
136
144
12
1110
1263
131
138
11
1018
1158
125
132
10
925
1052
119
126
9
827
941
113
119
8
730
830
106
112
7
632
719
99
104
6
534
608
91
96
5
436
496
82
86
4
339
385
72
76
3
241
274
61
64
2
143
163
47
49
1
45
52
26
28
Best PvP IVs (Rank 1)
Great League
0/10/11
1500 CP · Lv 15.5
Ultra League
0/13/14
2499 CP · Lv 25.5
Little Cup
0/7/7
500 CP · Lv 5.5
Master League
15/15/15
4164 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Giratina Origin before you spend any Stardust.







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